Someone's love letter to how everything is a command in Emacs. I tried to sell this approach for Textual, especially when the idea of a command palette was first raised. Sadly it never came to pass.
I think it would still be an excellent idea.
It's a Forth. It's a Lisp. It's lambda calculus. It looks like fun and also something I'd never actually really use.
"The Agile Manifesto paints an alluring picture of workplace democracy. The problem is, it’s almost always implemented in workplaces devoted to the bottom line, not to workers’ well-being. Sometimes those priorities align; the manifesto makes a strong case that businesses’ products can be strengthened by worker autonomy. But they’re just as likely to conflict, as when a project manager is caught between a promise to a client and the developers’ own priorities."
Pretty good article that covers many of the concerns I have with "Agile".
"The Apple II line of computers had an amazing run, from 1977 to 1993. In that time, hundreds of thousands of pieces of software were written for it, including many tens of thousands of games. Like any platform, however, the number of truly great games within that range is much smaller. If you ask any former (or current) Apple II user what the best five games on the platform are, there would be variation of course, but one game would be on everyone’s list: Choplifter."
Saved because I didn't play the Apple II version, but I loved it on the CBM64!
Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa!
Okay, it's kinda useful actualy.
A programmer's editor written in Common Lisp, written for Common Lisp, which aims to be a good Common Lisp IDE; but which also works as an IDE for other languages too.
Think Emacs in Common Lisp.