Handy little tool that can be used to get a flavour of how long you've spent working on a particular project. While it's not going to be 100% accurate, it will give a vague sense of duration.
Helpful comment on configuring projectile so that it finds a project under strict control. I want to be fully in control of what appears to be a project, and this is what I needed.
How can I use Django permissions without defining a content type or model? - Stack Overflow
Nice answer to the question: how do I make a permission that I can assign to users and groups, in Django, without needing to create a model in the database.
Issue regarding adding Fish support to pyenv. A very old issue now, but useful in that it details how to configure your shell and why you do it the way you do.
Setup for a Python tool I found on GitHub, which is a library and also scripts. This might serve as a good template for pydscheck, as I'd like to get it properly packaged.
Good little article about the pitfalls of using boolean values as parameters for a function. Not the first time I've seen this sort of thing (I'm sure I read a similar article years before, and a similar thing in a coding book even earlier).
Still good advice.
At least it's a little better in languages with keyword arguments.
What happens when software developers are (un)happy | Elsevier Enhanced Reader
The growing literature on affect among software developers mostly reports on the linkage between happiness, software quality, and developer productivity. Understanding happiness and unhappiness in all its components – positive and negative emotions and moods – is an attractive and important endeavor. Scholars in industrial and organizational psychology have suggested that understanding happiness and unhappiness could lead to cost-effective ways of enhancing working conditions, job performance, and to limiting the occurrence of psychological disorders. Our comprehension of the consequences of (un)happiness among developers is still too shallow, being mainly expressed in terms of development productivity and software quality. In this paper, we study what happens when developers are happy and unhappy while developing software. Qualitative data analysis of responses given by 317 questionnaire participants identified 42 consequences of unhappiness and 32 of happiness. We found consequences of happiness and unhappiness that are beneficial and detrimental for developers’ mental well-being, the software development process, and the produced artifacts. Our classification scheme, available as open data enables new happiness research opportunities of cause-effect type, and it can act as a guideline for practitioners for identifying damaging effects of unhappiness and for fostering happiness on the job.
The reduce ({...spread}) anti-pattern - RichSnapp.com
Interesting article about the potential pitfalls of using reduce and spread for cool JavaScript one-liners. I don't think I'm in the habit of using this particular pattern, but I should probably keep an eye out for it.