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One Hustling, Tireless Scribe’s Guide to Writing for Passion and Profit
One Hustling, Tireless Scribe’s Guide to Writing for Passion and Profit
From having a plan early on to doubling down on his writing routine, novelist Kern Carter shares the secret sauce behind how he landed three book deals — and paid his bills in the meantime.
·narratively.com·
One Hustling, Tireless Scribe’s Guide to Writing for Passion and Profit
Recently read a tweet pondering that maybe most software we've built could just... — Micro Matt
Recently read a tweet pondering that maybe most software we've built could just... — Micro Matt
What if we took social media a little less seriously -- even the "better" solutions like the #fediverse? What if we didn't worry about "changing the world" with some new startup idea, and instead improved life for a few people? What if we just made cool shit online that could help pay our bills and then we do something new when that gets old? What if we forgot the 1990s-2020s delusion that the information superhighway was go...
·micro.baer.works·
Recently read a tweet pondering that maybe most software we've built could just... — Micro Matt
Twitter officially rolls out its long-form content ‘Notes’ feature – TechCrunch
Twitter officially rolls out its long-form content ‘Notes’ feature – TechCrunch
Twitter announced today that it has begun testing “Notes,” a way to write and publish long-form content on the social media platform. The official announcement comes a day after TechCrunch reported that the feature would be launching soon. A small group of writers in the United States, …
·techcrunch.com·
Twitter officially rolls out its long-form content ‘Notes’ feature – TechCrunch
The U.S. is losing an average of two weekly newspapers a week
The U.S. is losing an average of two weekly newspapers a week
The U.S. has lost a quarter of its newspapers since 2005 and is losing two a week (almost all weekly papers) on average, according to a new report from Northwestern University's Medill School. In all, 2,500 American papers have disappeared since 2005. Penny Abernathy, the author of the report an…
·niemanlab.org·
The U.S. is losing an average of two weekly newspapers a week
My Inevitable(?) Amazon Tech Ebook Exit
My Inevitable(?) Amazon Tech Ebook Exit
Warning: publishing business book neepery ahead, as I try to figure out a problem. It includes a bunch of tedious ground-laying. I also round many prices to the nearest dollar. I am specifically ta…
·mwl.io·
My Inevitable(?) Amazon Tech Ebook Exit
Book Purchasing and Consuming Choices - MacSparky
Book Purchasing and Consuming Choices - MacSparky
It looks like Amazon will be allowing you to put EPUB books onto your Kindle devices. Historically, only MOBI formatted books were allowed on the Kindle, so this is an excellent (if not overdue) update. This change, as noted by 9to5 Mac, will still not allow you to put EPUBs purchased on the Apple Books Store on... Continue reading →
·macsparky.com·
Book Purchasing and Consuming Choices - MacSparky
How to Publish an Ebook with iTunes Producer
How to Publish an Ebook with iTunes Producer
Learn how to submit your books to Apple Books, set up book pricing, and adjust book metadata through iTunes Producer.
·itunespartner.apple.com·
How to Publish an Ebook with iTunes Producer
The Teacher Who Changed How We Teach Writing
The Teacher Who Changed How We Teach Writing
Mike Rose popularized a new model of writing instruction that saw students as struggling to do a very difficult thing.
·newyorker.com·
The Teacher Who Changed How We Teach Writing
Introducing Substack’s first Writer in Residence
Introducing Substack’s first Writer in Residence
This month, we’re introducing the first in a series of writer residencies designed to give established writers a place to share knowledge and inspire the Substack community.
·on.substack.com·
Introducing Substack’s first Writer in Residence
Story Mode: Video Games and the Interplay Between Consoles and Culture a book by Trevor Strunk
Story Mode: Video Games and the Interplay Between Consoles and Culture a book by Trevor Strunk
Once considered niche, fringe, and the hobby of only outsiders or loners, video games have rapidly become one of the most popular and influential artistic forms of this century. Their imagery is near ubiquitous--children, adults, and even professional athletes know what a Fortnite dance is without having played the game, and every conversation about violence in media eventually turns toward Grand Theft Auto. We've reached a point where, through streaming platforms like Twitch, games don't even need to be played to be enjoyed, as whole robust communities form around watching others play. Games have grown into more than just products; they're touchstones, meaning that they've become popular enough for something radical to have happened: even while culture shapes our games, games have simultaneously begun shaping our culture. In Story Mode, video games critic and host of the No Cartridge podcast Trevor Strunk traces how some of the most popular and influential game series have changed over years and even decades of their continued existence and growth. We see how the Call of Duty games--once historical simulators that valorized conflicts like World War II--went "modern," complete with endless conflicts, false flag murders of civilians, and hyperadvanced technology. It can be said that Fortnite's runaway popularity hinges on a competition for finite resources in an era of horrific inequality. Strunk reveals how these shifts occurred as direct reflections of the culture in which games were produced, thus offering us a uniquely clear window into society's evolving morals on a mass scale. Story Mode asks the question, Why do video games have a uniquely powerful ability to impact culture? Strunk argues that the participatory nature of games themselves not only provides players with a sense of ownership of the narratives within, but also allows for the consumption of games to be a revelatory experience as the meaning of a game is oftentimes derived by the manner in which they are played. Combining sharp criticism of our most beloved and well-known video game series with a fascinating discussion of how our cultural values form, Story Mode is a truly original examination of the unique space games now occupy, from one of the sharpest games critics working today.
·bookshop.org·
Story Mode: Video Games and the Interplay Between Consoles and Culture a book by Trevor Strunk
Is Substack the Media Future We Want?
Is Substack the Media Future We Want?
The newsletter service is a software company that, by mimicking some of the functions of newsrooms, has made itself difficult to categorize.
·newyorker.com·
Is Substack the Media Future We Want?
How Iowa Flattened Literature
How Iowa Flattened Literature
With help from the CIA, Paul Engle’s writing students battled Communism and eggheaded abstraction. The damage to writing still lingers.
·chronicle.com·
How Iowa Flattened Literature