We use stories to make sense of the world. What that means is that when events occur that don’t fit neatly into a narrative, we can’t make sense of them. As a consequence, these sorts o…
How to Stare at Your Phone Without Losing Your Soul | Sim O.N.E. (Observations, Nonsense, Exaggerations)
How many hours per day can you stare at your phone before you qualify for a 12-step program? Eight? Four? Twenty? One? Here’s the truth: Screen time doesn’t ...
The Gervais Principle III: The Curse of Development
In the first two parts of this series, we talked about the archetypes that inhabit organizations (Sociopaths, Losers, Clueless), what they do (the Gervais Principle) and how (the four languages). I…