Can't tell if this is a bug or just weird hitboxes. For some reason, May's slash goes right through Nago if you hit it on early frames after a dust launcher. I believe I've had this happen with other characters too#GGST #STRIVE #GGST_MA pic.twitter.com/yUxBmwnflj— Conzor (@ConzorKingKong) January 14, 2022
Saw a May do something like this in the corner and decided to see what I could milk out of this route. Turns out these are more damaging than my current routes #GGST_MA pic.twitter.com/5fOTZIn08V— STG | Pluto (@SimplyPluto_) January 13, 2022
TOTSUGEKI!!!
Here's the combo guide for... May! a.k.a. the character I hate the most in Guilty Gear :)
Button descriptions:
P: Punch
K: Kick
S: Slash
HS: Heavy Slash
D: Dust
1: Down + Back
2: Down
3: Down + Forward
4: Back
5: Neutral/Standing
6: Forward
7: Up + Back
8: Up
9: Up + Forward
~: special cancel/follow-up with
[]: Hold the button/direction
RC: Roman Cancel
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Optimal midscreen c.S antiair 50 meter starter. Do second j.H early to pop oponnent up and have enough time to land, dash and dealy c.S or f.S will come out instead. 2S - 5H - WS deals more damage than 5H - WS.
Corner-to-cornerbreak combo with May. But the real damage is after the wallbreak#GGST #Strive pic.twitter.com/vYp6r7wRyj— Conzor (@ConzorKingKong) January 8, 2022
Never seen #GGST_MA SVD used for movement like this, only SHD. Not sure if it's preferable to the alternatives at this point, but the idea/potential is really curiosity inducing. Wonder if it's something @novriltataki might like? https://t.co/deT2ndMg65— Cian O'Carroll (@ocarrollcian) January 8, 2022