Some Chaos frame trap ideas. Some of them are riskier than others (particularly using 214S point blank without BRC to make it a true blockstring), but the reward is high. #GGST #GGST_HC pic.twitter.com/Qfxt0Xwps7— soberquet (@SobArts) December 3, 2021
#GGST_HA #GGST_HCSo Chaos can still get safejump oki off 2D with gun out.After 2D > 236P > IAD > j2H > j2K pic.twitter.com/92AQeXVM8m— Alister (@LtLongshot) December 3, 2021
It's a waste of 2 Bullets but it's a funny Side switch route. Had to find a use for J.D5[D]~5H,JS,Gun(5H),Dash,J.D,JS,Gun,JS,JS (Reload) #Happychaos #GGstrive https://t.co/yPBcuV6pzU pic.twitter.com/XiW3pe6qYT— Shugo's deleted browser history 🧡💙 (@NoirKite) December 3, 2021
Corner pressure ideas im working on currentlyhttps://t.co/tC1JSOAmfp#HappyChaos #GGST #GuiltyGearStrive pic.twitter.com/Bwlh4w42FH— Kengan Affiliated (@KenganAffiliat1) December 3, 2021
Happy Chaos is one of the most fun wack characters i've played in a while #GGST #GGST_HC pic.twitter.com/cMLZoZLmuy— BloodBanditTv (@BloodBanditTv) December 3, 2021
5H/-H- can hit during YRC if it's input right before the animation, pretty unreliable to do consistently, just funny interaction#GGST_HC pic.twitter.com/9eI3vZrZXt— CowDefenestrator (@CDefenestrator) December 3, 2021
Due to the high blockstun of Fire, you can make Roll air tight. I plink 214 HS>K to get the timing down. #GGST_HC pic.twitter.com/hJ3ytkYUNA— htahatzhn (@htahatzhn) December 3, 2021
Chaos can get concentration super off of any of his slow down counter hits and continue the combo. Obviously can be further optimized. #GuiltyGearStrive #GGST_HC pic.twitter.com/eu8fqRuyU3— Wumbo (@WumboPhD27) December 3, 2021
"There's nothing like the feeling of slamming a little long Silver Bullet into a well greased chamber "#GGST_HA #GGST_HC #PS5Share, #GuiltyGearStrive pic.twitter.com/7p4MiQeEuH— Crisuki (@Crisuki_Misu) December 3, 2021