#PS5Share, #GuiltyGearStrive #GGST #GGST_HA Something to make the bullet management easier. Works with 5K/2K as well pic.twitter.com/sMyP0qu43E— OtterPrime (@ottermusprime27) November 30, 2021
The_Raging_Byron👺(lab rat/artist) @ lab grinding on Twitter
This route works mostly on heavy weights. #PS5Share, #GuiltyGearStrive #GuiltyGear #GGST_HC #GGST_HA #GGST pic.twitter.com/e8lsYBOBBI— The_Raging_Byron👺(lab rat/artist) @ lab grinding (@ByronRaging) November 30, 2021
Only having to use one bullet to get a wallbreak is so satisfying #GGST #GGST_HA pic.twitter.com/9irnhhwD70— ☆ DekUwU ☆ (@jordnaloveschie) November 30, 2021
I appreciate all the likes and re-tweets! As some people have pointed out, yes, you can beat this as the chipp. I figured as much, but I think knowing this is an option to throw a Chipp off during is offense is good. Plus, idk if Chipp is gonna expect and be ready for you to do. https://t.co/nsiaVsAuZa— SwimCheesy (@SwimCheesy) November 30, 2021
#GGST_HA Midscreen 2D>236S confirm for damage. Spends 1 more bullet and about 25% more focus than the alternative for 7 more damage. pic.twitter.com/ClShqOMhjI— Unluckythirteen (@unlucky13irteen) November 30, 2021
#GGST_HA Midscreen 2D>236S confirm. Not max damage but relatively conservative on resources. pic.twitter.com/hr495FRBZt— Unluckythirteen (@unlucky13irteen) November 30, 2021
Easy bnb after c.S/5K/2K from anywhere and works on all weights. Here a few variations ! #GGST #GGST_HA pic.twitter.com/xs3LIAoLO1— NiceTY (@NiceTY891) November 30, 2021
So #GGST_HA can cancel his At the ready stance during strings in a combo. So you can get more than one at the ready stance during a combo to carry midscreen to corner. #GGST Mostly the combo routes could get pretty interesting. Character is fun though pic.twitter.com/iStIptLiHn— Mezza (@MezzaFGC) November 30, 2021