1.18
GGST [1.18] - Chipp Max RISC 5D corner combo
5D CH › 66 › c.S › j.H(2) › 66 › j.H(2) ▻ c.S › 6H WS › 6H WB
Chipp has easier access to infinite block strings in patch 1.18 letting him crank RISC when he has positive bonus. Once RISC is full he can go for a simple high/low with fast buttons like 2K, 6K, 2D, or 5D leading to a deadly combo. Credit to @EloDad and @PHaZeX3R0.
Battle Ver. 2.00
ZK | RubiK 🦊 on Twitter
Wow i never used Zansen this way... it works! pic.twitter.com/xdxaCiCmCM— ZK | RubiK 🦊 (@RubiK_FGC) June 30, 2022
ァォィ🧙♂️ on Twitter
バクステBRCCを練習してるけど、たまにバクステの慣性が消えたように見えるのはなんでだろう…ダッシュから最速でダッシュボタンでバクステBRCCやると起きる現象。ダッシュの慣性が残ってるからか?#GGST_CH #GGST— ァォィ🧙♂️ (@preadamite) June 28, 2022
霆撃のsummit (サミットチップ) on Twitter
実践導入ゲージ効率いいし、良いじゃん!#PS5Share, #GUILTYGEARSTRIVE GGST_CH pic.twitter.com/xcwmt0hqIj— 霆撃のsummit (サミットチップ) (@summit812) June 27, 2022
霆撃のsummit (サミットチップ) on Twitter
ゲージ50%ある時β読みで投げくること多いし、節約しながら壁割れるなら逆択もありかもしれんなー立ちP連打ダメ絶対#PS5Share, #GUILTYGEARSTRIVE pic.twitter.com/OQ0f81HmRk— 霆撃のsummit (サミットチップ) (@summit812) June 27, 2022
霆撃のsummit (サミットチップ) on Twitter
KidArk on Twitter
Elodad on Twitter
霆撃のsummit (サミットチップ) on Twitter
ClunkMeisterzz66 on Twitter
Kara gamma corner concept, you are able to hit em with run up close slash 236K~HS and resume Cs pressure on FD, good to burn tension when they are too respectful. Maybe a Kara rekka followup? #GGST_CH pic.twitter.com/BweecPfkfz— ClunkMeisterzz66 (@alphaclunk) June 25, 2022
ClunkMeisterzz66 on Twitter
Rekka rps on FD Kara concept #GGST_CH #PS5Share, #GuiltyGearStrive pic.twitter.com/TmhHirFfBt— ClunkMeisterzz66 (@alphaclunk) June 25, 2022
パルミン 🖤 on Twitter
†聖天使猫姫† on Twitter