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むっさん on Twitter
むっさん on Twitter
今回このタイミングかーでもやっぱりアンジくんお前だけやりにくすぎんだよ#GGST_GI#PS4sharehttps://t.co/9wQXDD7SkR pic.twitter.com/OEz79ftsnQ— むっさん (@BogtuDon) June 13, 2022
mario050987·t.co·
むっさん on Twitter
Smuggles on Twitter
Smuggles on Twitter
Variation that negates using FD on both the left right and the high low. Loses the safe jump aspect, cS has lots of options to force respect on the mix up. Doesn't kill nago this time 😡But it's close#GGST_GI pic.twitter.com/CPPnWxzRiV— Smuggles (@SmugglesFGC) June 13, 2022
mario050987·t.co·
Smuggles on Twitter
Tron_LegacyAc on Twitter
Tron_LegacyAc on Twitter
ジオバーナ深夜のテンションコンボ集 #GGST_GI pic.twitter.com/0TB6hTTklQ— Tron_LegacyAc (@TronLegacy_Ac) June 13, 2022
mario050987·t.co·
Tron_LegacyAc on Twitter
Smuggles on Twitter
Smuggles on Twitter
Same side #GGST_GI pic.twitter.com/zJiQv3ZTl7— Smuggles (@SmugglesFGC) June 13, 2022
mario050987·t.co·
Smuggles on Twitter
Smuggles on Twitter
Smuggles on Twitter
Safe jump > left right, cross up option > high low where low kills, on Nago again. I purposefully am labbing these setups where I get them to about halfish health when supering since that's realistic in a match. Meter needs to be right around half way mark of 50. #GGST_GI pic.twitter.com/AtV3p42QyO— Smuggles (@SmugglesFGC) June 13, 2022
mario050987·t.co·
Smuggles on Twitter
Smuggles on Twitter
Smuggles on Twitter
Fast PRC throw > j214S cross up. Lots more options off throw than this. Did it on Nago to show the absurd damage of it all.Most important to notice your bar around the T in Tension to have meter for the sequence #GGST_GI pic.twitter.com/oBEAb56pxH— Smuggles (@SmugglesFGC) June 13, 2022
mario050987·t.co·
Smuggles on Twitter
Joe on Twitter
Joe on Twitter
flying dog #GGST_GI pic.twitter.com/cAU151Qacv— Joe (@wampuh) June 13, 2022
mario050987·t.co·
Joe on Twitter
Smuggles on Twitter
Smuggles on Twitter
A version of cross up j214S if they fall to the other side, you'll need to realize before the RC to get the right confirm. #GGST_GI pic.twitter.com/07m9TnzBT8— Smuggles (@SmugglesFGC) June 13, 2022
mario050987·t.co·
Smuggles on Twitter
Smuggles on Twitter
Smuggles on Twitter
More optimal version I just found lol, whiff air throw on fast RC is so sauce. This is a good opportunity to say that it's still a new season with lots of time to optimize. Don't be afraid to try things if they aren't great at first, they could get better with time #GGST_GI pic.twitter.com/BUSdL5pHCp— Smuggles (@SmugglesFGC) June 13, 2022
mario050987·t.co·
Smuggles on Twitter
Smuggles on Twitter
Smuggles on Twitter
#GGST_GI j214S cross up fast PRC confirm, only really consistent when you land the hit that pulls them under you. Small bit of tech I use on the wall break, doing 236 Dash plink K is the optimal damage+meter wall break when out of meter penalty, when in meter penalty always 5D pic.twitter.com/mCvz2ymODV— Smuggles (@SmugglesFGC) June 13, 2022
mario050987·t.co·
Smuggles on Twitter
Smuggles on Twitter
Smuggles on Twitter
Shimmy point on 214S fast RC plus frames #GGST_GI pic.twitter.com/zqhKlThniH— Smuggles (@SmugglesFGC) June 13, 2022
mario050987·t.co·
Smuggles on Twitter
Smuggles on Twitter
Smuggles on Twitter
Proof of concept that j214S fast RC down jH/jS whiff is very plus, next post shows how it confirms into a full combo. I have gotten it to be around +13 since 214K true strings. Doesn't matter the side. #GGST_GI pic.twitter.com/0wOWWfbV3Y— Smuggles (@SmugglesFGC) June 13, 2022
mario050987·t.co·
Smuggles on Twitter
Smuggles on Twitter
Smuggles on Twitter
214S Cross up > Fast RC down jH whiff > dash 5K confirm #GGST_GI pic.twitter.com/X2TLtTWdKu— Smuggles (@SmugglesFGC) June 13, 2022
mario050987·t.co·
Smuggles on Twitter
Smuggles on Twitter
Smuggles on Twitter
6H fast RC high option jH #GGST_GIThis is slightly better frame datawise than Season 1 because of Fast RC window being sooner. Much better damage wise because of both micro dash cS being possible and 236K buff when somewhat close to the corner6H 66 FRC jH microdash cS etc pic.twitter.com/3zF8hueH7r— Smuggles (@SmugglesFGC) June 13, 2022
mario050987·t.co·
Smuggles on Twitter
Smuggles on Twitter
Smuggles on Twitter
Low option #GGST_GI6H 22 FRC 2S(2)5H 214KThis used to have issues connecting even a single hit of 2S on some characters, but both hits should be consistent on everyone now. Better frame data wise cuz of FRC cancel being faster. pic.twitter.com/xkwKGXPrmB— Smuggles (@SmugglesFGC) June 13, 2022
mario050987·t.co·
Smuggles on Twitter
Smuggles on Twitter
Smuggles on Twitter
Low option of 6H mix looping in positive bonusYou can also negate them using FD against the cS6H, by just meatying with 6H, the low mix still hits on FD that way and 6H meaty should hit backdash. #GGST_GI pic.twitter.com/XlJXfVhu93— Smuggles (@SmugglesFGC) June 13, 2022
mario050987·t.co·
Smuggles on Twitter