If someone tries to reversal DP butterfly Oki you can easily confirm into a full combo, with hard knockdown, into another butterfly that is also safe against reversal from midscreen.This is *strong*#GGST_AN pic.twitter.com/d8BYC3paDy— ANJI=MITO 🦋🦋🦋 (@Klaige) October 15, 2021
Shitsu is sadly not as + as I hoped it would be.You seem to be 0 at around this distance, regular cS 2S > shitsu blockstring. It's something.#GGST #GGST_AN pic.twitter.com/hkveC62I2Y— Rin-senpai (@RinSenpaiii) October 15, 2021
We now get a full combo off butterfly oki anytime someone tries to DP, and it's DP safe. Yes that includes Leo. Anji eating good. #GGST_AN pic.twitter.com/bQ6Hzn9pnm— Lali (@laliloluhla) October 15, 2021
So....Shitsu is *SO FAST* on startup it *STUFFS* Leo Flash kick^_^ ^_^ ^__ ^ ^__________^#GGST_AN pic.twitter.com/D8VM3MWfG1— ANJI=MITO 🦋🦋🦋 (@Klaige) October 15, 2021
Because of the reduced knockback on Kou, and the faster startup on Fuujin. Any close range sweep can be confirmed into a full corner carry at midscreen for big damage with zero meter.This is a basic unoptimized example.#GGST_AN pic.twitter.com/iEKkpd6yAz— ANJI=MITO 🦋🦋🦋 (@Klaige) October 15, 2021
jH->jD gatling for Anji allows him to confirm counterhit jH meterless into jD now. This originally was not possible due to the way jH spikes people down.This is possible as well with non-CH jH, but jH has to hit considerably higher. #GGST_AN— GcYoshi13 (@gcyoshi13) October 15, 2021
Fuujin startup reduced to 15 frames (down from 17) and does indeed combo from Far S at ALL ranges now. Unsure if minimum timing on kara followups has been altered by this, still need to test.#GGST_AN pic.twitter.com/YM8Zf8R2hp— ANJI=MITO 🦋🦋🦋 (@Klaige) October 15, 2021
So the guard break on Kou is substantial enough to where the opponent has to guarantee land (unless they burst or YRC).Combined with the less knockback on guarding the 2nd hit, Anji can go for things like a falling air normal or just land 2K. #GGST_AN— GcYoshi13 (@gcyoshi13) October 15, 2021
Byprepp @ Still Waiting For #BBCFrollback on Twitter
Not sure if this is entirely new but the koh buffs are insane #GGST_AN #PS4sharehttps://t.co/21OcWPU1ko pic.twitter.com/K5BpBgpldx— Byprepp @ Still Waiting For #BBCFrollback (@Byprepp) October 15, 2021
By my frame count, Shitsu now has 28 frames of startup (Down from 38) and recovers 24 frames after becoming active (down from 27)So 10F Faster Startup, 3F Faster Recover. That's *Big* numbers.#GGST_AN pic.twitter.com/YKuaQtYwrh— ANJI=MITO 🦋🦋🦋 (@Klaige) October 15, 2021
2P confirmed 1F startup faster with frame count. Is now 5F startup, so Anji can at least challenge more situations when dealing with pressure than before.#GGST_AN pic.twitter.com/OsYr3hHSlH— ANJI=MITO 🦋🦋🦋 (@Klaige) October 15, 2021
New midscreen c.S > 2D conversion. Can't do j.K before j.D or the air dash won't come out.#GGST_AN pic.twitter.com/foUL8wpTYv— Zero (@fujiwaranozero) October 15, 2021
This is a *significant* upgrade to Butterfly. Can't do a frame count on this one since the video quality isn't great and it's not in 60fps but I'll definitely do a count once the patch drops this evening.Really Really big buff.#GGST_AN https://t.co/Vc4FfM2Zce— ANJI=MITO 🦋🦋🦋 (@Klaige) October 15, 2021
I wanted to show this off and I don't think I ever did. I don't see any Anji's ever do this (I do it as a finisher/wanna get a good lead) but its nice before the patch comes I wanted to share this with anyone who didn't know @Lost_Relic hope this is useful to you as well #GGST_AN pic.twitter.com/3z4U2S01k5— The Will of D (@Daimion99R) October 15, 2021