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cocojam™™ — Today at 9:23 AM
whats the best way to test how much landing recovery a move has? I want to see if j.h has more than j.k
@cocojam™™
whats the best way to test how much landing recovery a move has? I want to see if j.h has more than j.k
colino — Today at 9:34 AM
record yourself jumping and mashing the quickest normal on landing I suppose? Probably using turbo helps
[9:35 AM]
I feel like it does though because landing a 5S after for comboing feels easier after j.K compared to j.H
cocojam™™ — Today at 9:36 AM
i guess yeah. wasnt sure if there was a move i could set the ai to do upon block/hit thatd let me deduce it
[9:36 AM]
im going through and seeing what reversals beat rensen 8 c.s safejump j.h, and seeing if you could just do j.k instead
[9:38 AM]
maybe doing 5k as otg might help? dunno how cancel windows work
[9:38 AM]
between the two moves
colino — Today at 9:38 AM
5k to otg them after the rensen 8?
[9:38 AM]
I've been doing 2k > 6H but to be honest it's risky.
cocojam™™ — Today at 9:55 AM
having the option to jump cancel just seems too useful to me, you can use it to air back dash and create distance if nothing else, plus 6h isnt too hard to meaty, its got a lot of active frames, but the 5k link can be hard
[9:55 AM]
does 2k >6h give you that link?
cocojam™™ — Today at 10:35 AM
went through and tested
rensen 8 > c.S OTG > iad j.h safejump on everyone. someone might want to go behind me and check the characters i dont think it works on, but i think this is more or less accurate.
-8f startup reversals are too fast but beats may and ino?
-m means they only have metered reversal
-Works on- ky (w/out meter), may (m), axl(m), faust (m), ram (m),ino(m)
-Doesnt work on- sol, ky(m), chipp, millia (m), leo, nago (m), gio (m),
-Anji- doesnt work against reversal counter super obv, but should work against fuujin, as its 16f.
Zato and pot dont have reversals in the first place
-works on h vv, vt, may orca, axl super, hpb, faust super, ram super,
-doesnt work on s vv, rtl, beta blade, millia super, leo flashkick, nago super, gio super, ino super(edited)
[10:38 AM]
i think anything 9f or over we can beat, and some 8f stuff
[10:38 AM]
but im not sure
[10:39 AM]
5k otg whiffed when i tried it on leo, gonna see if theres any characters that beat the safejump and see if i can find something
Eddventure — Today at 10:43 AM
Interesting, can we get drift RC mix after the j.h or are we too low?
cocojam™™ — Today at 10:45 AM
kinda defeats the point of it being a safejump, but if you think theyll respect you (probably will) maybe
[10:45 AM]
dunno if it works or nah
[10:46 AM]
im not concered about drift rc mix for axl really