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Discord - A New Way to Chat with Friends & Communities
Discord - A New Way to Chat with Friends & Communities
NuttaconYesterday at 10:53 PM (Damage values are against Sol) ===Basic=== 5P > 6K > Snail (89 damage) 2P > 6K > Snail (86 damage) - range is quite generous where this works! 5P > 6P 5K > 2D > Snail (96 damage) 5K > 2D > Sickle Storm (170 damage) 5K > 2D > Rensen (87 damage) – can’t followup anymore due to minimum range for Rensen (8). Snail does more damage. All hail snail. 5K > 2D > Rainwater (92 damage) – including for the sake of thoroughness, but Snail seems the better combo option for damage. 5K (or 2K) > 6P - perhaps can condition the opponent with 5K (or 2K) > 6P > Rainwater (not a true combo but can catch them pressing buttons), then can go for 5K (or 2K) > 6P > Winter Mantis instead when they are scared into blocking. 2K > 2D > Snail (69 damage) (nice) c.S > f.S > 5H > Snail (132 damage) c.S > f.S > 2H > Snail (130 damage) f.S > 5H > Snail (109 damage) f.S > 2H > Snail (106 damage) 6H – you can gatling to 6H from 5P, 2P, 5K, 2K, and c.S. ===Jump-In=== j.H > 2K > 2D > Snail (91 damage) j.H > c.S > 5H > Snail (117 damage) j.H > 2K > 6H – not a combo, but just an example of a high/low/high mixup. Not that Axl's really a high/low mix character, but hey he's got 'em... j.5S > 2H > Snail (89 damage) – j.5S has to hit pretty deep ===Anti-Air=== 5P > Rensen(8) > 5H (108 damage) 5P > 66RC > c.S > 5H > Snail (99 damage) 5P > 66RC > c.S > TK Bomber > Rensen (109 damage) (snail does 2 less damage if you don’t have the charge) 6P > Snail (65 damage) 6P > Snail > 66RC > c.S > 5H > Snail (126 damage) 6P > Snail > 66RC > c.S > TK Bomber > Rensen (134 damage) 6K > Snail (79 damage) 2S > Snail > 5P > Rensen (135 damage) 2S > Snail > 88RC > Bomber > Rensen (140 damage) (just demonstrates you can RC drift upwards, but not sure how practical this is – they have to be really close) (While Cornered) 2S > (delay) Snail > 66RC > (run under) > 5K > TK Bomber > ??? Not sure if you can do more after, haven't gotten to wall combos much yet, but hey now they're in the corner(edited) [10:53 PM] ===Air-to-Air=== j.5P > Snail (63 damage) j.5P > 66RC > c.S > TK Bomber > Rensen (110 damage) j.5K > jc. > j.D > Snail (84 damage) j.5K > jc. > j.5S > 66RC > c.S > TK Bomber > Rensen (115 damage) ===Dust=== 5K, 2K, and c.S gatling into Dust. 5D (launch) > j.P > j.D > jc. > j.P > j.D > j.S > Axl Bomber (182 damage) 5D (launch) > j.P > j.D > jc. > j.P > j.D > j.S > j.S (197 damage and auto side-switch) After landing from dust, you have advantage and can start offense with 2H or 6H but 6H can be countered since it is slow startup. ===Throw=== Throw > 66RC > c.S > 6K > Snail (126 damage) (can use 2S instead of 6K for slightly less damage but more consistency in Snail being in range) Throw > 66RC > c.S > TK Bomber > Rensen (OTG) (133 damage) Throw > RC > c.S > 5H > Snail (129 damage, has to be near corner) Winter Mantis (far) > RC > c.S > 6K > Snail (107 damage) Winter Mantis (far) > RC > c.S > TK Bomber > Rensen (OTG) (117 damage) Winter Mantis (close) > 6K > Snail (95 damage) Winter Mantis (close range) > 5P > Rensen > Winter Cherry (106 damage) Winter Mantis (close range, corner) > c.S > f.S > 5H > Snail (117 damage) Winter Mantis (close range, corner) > 5K > c.S > f.S > 5H > Snail (wall stick) > 5P (163 damage) ===Counterhit=== (CH) 6P > 5K > 2D > Snail (96 damage) (CH) 6P > c.S > f.S > 5H > Snail (134 damage) (CH) 6K > 5P > Rensen (CH) 6H > c.S > f.S > 2H > Snail (145 damage) (CH) 2D > c.S > 6K > Snail (119 damage) (CH) Snail > 5P > Rensen ===Frametraps=== 5P / c.S > (delay) 6P (example: 5P / c.S > (delay) 6P (counterhit) > c.S > 5H > Snail) 2K > 6K 2P > 6K 2K > Delay 2D 5K > Delay 2D might work too but haven’t gotten it to work yet Other than built in frame traps, comboing into Rainwater is probably going to be a way to catch opponents pressing buttons. 5K > 6P > Rainwater > (Opponent Counterhit) > Snail (79 damage, assuming 5K > 6P was blocked)
mario050987·discord.com·
Discord - A New Way to Chat with Friends & Communities
Nolbie on Twitter
Nolbie on Twitter
How do black beats in strive work? Doing Axl 2K 6P into 5K links but black beats even with the bot set to fast stagger recovery, does the bot just suck or is this somehow inescapable/should just be considered a link for now? #GGST #GGST_AX pic.twitter.com/3BPGevz7rY— Nolbie (@Nolbiee) February 22, 2021
mario050987·twitter.com·
Nolbie on Twitter
Guilty Gear Strive - Axl Low Open Beta
Guilty Gear Strive - Axl Low Open Beta
Open Beta Day 1 Axl low stuff. I jumped into the game late as i didn't know the beta will be live, so i missed lots of days :( . Though, Axl is cool and a great zoner in this game with good combo damage , AA, pressure, and a fun trap/Oki. His BNB revolve around either JC DP+HS looping from confirms, or from low or regular confirms into f+k~ qcb+HS (into RC). So all in all, i enjoy Axl...and will miss my venom....testament, and slayer too :(! All the love and spread the GG love. Connect all the Axl players together too guys. Add to playlist and what not :)
mario050987·youtube.com·
Guilty Gear Strive - Axl Low Open Beta