Just found an IB punish for I-No against Anji's low fujin follow up. Seems practical to me #ggst_IN pic.twitter.com/vW1CTQD5MJ— 𝙀𝙡𝙞 (@SurelyNotEli) November 6, 2021
Just found an IB punish for I-No against Anji's low fujin follow up. Seems practical to me #ggst_IN pic.twitter.com/vW1CTQD5MJ— 𝙀𝙡𝙞 (@SurelyNotEli) November 6, 2021
air to air JD is a good way to react against Ram jumping since 6P and 2H are not as reliable in this MU #GGST_KY pic.twitter.com/0JyvbLtQie— BT | Kaneki (@Kaneki_RR) November 7, 2021
in the corner super jump air trow is your most reliable option vs Ram tryng to jump out #GGST_KY #PS4share pic.twitter.com/1AbwIhZPnk— BT | Kaneki (@Kaneki_RR) November 7, 2021
Some anti I-no tech, in most cases when she does STBT to end her strings you can fuzzy mash 2K to 2D to punish. If it's S-STBT up close you still block. If its H OR S-STBT from far you punish the startup #GGST_KY #GGST #ShareFactoryStudio #PS5Share pic.twitter.com/JgRzpmqa9Z— Kadaj (@IFCxKadaj) November 6, 2021