
Chipp Zanuff
がわら on Twitter
#PS4share#GGST_CH溜めダストきめたら空中斬星やなhttps://t.co/R9SGFhD5rE pic.twitter.com/1tWmrxemY1— がわら (@Gawarawarawara) July 3, 2021
Sadgedy on Twitter
Chipp pseudo 50/50 safe jump concept using FDC from 2D. NOT a true 50/50, but it can def be hard to react to in a real match especially if you do it better than I did in the video. Also very spacing dependent on where you hit 2D, can easily mix yourself up. #GGST_CH pic.twitter.com/pE1dDypbfJ— Sadgedy (@dongmaster42069) July 3, 2021
ルサルカちゃん「」 on Twitter
あったよ!6HS拾い!#ggst_ch #PS4sharehttps://t.co/LxAvntMb4b pic.twitter.com/MksQmpbrCr— ルサルカちゃん「」 (@KOMAINU12) July 3, 2021
Kyle Ellis | The Chipp Life™ Chose Me | on Twitter
#GGST_CH #GGST No dummy testing with this final experiment, but P Alpha crosses up w high/low 6K meaty mix, so?!?! pic.twitter.com/Yb8oKAZkkp— Kyle Ellis | The Chipp Life™ Chose Me | (@Zer0Solis) July 3, 2021
Kyle Ellis | The Chipp Life™ Chose Me | on Twitter
#GGST_CH #GGST #PS4sharehttps://t.co/eewACEMpTA pic.twitter.com/H33jqLrMNx— Kyle Ellis | The Chipp Life™ Chose Me | (@Zer0Solis) July 3, 2021
Kyle Ellis | The Chipp Life™ Chose Me | on Twitter
More exploring this stuff! #GGST_CH #GGST #PS4sharehttps://t.co/eewACEMpTA pic.twitter.com/8DIr56bu3M— Kyle Ellis | The Chipp Life™ Chose Me | (@Zer0Solis) July 3, 2021
K.jeino on Twitter
tragic on Twitter
Say WORD I won't try this in a real match.We know about Giganter hitting Zansei Rouga on return, but did you know you can demolish their will to keep playing with an absolutely unnecessary and completely inefficient punish?THOUGHT SO!(NOTE: Just Throw)#GGST_CH @HiFightTH pic.twitter.com/bHxtM84JA8— tragic (@fightelement) July 3, 2021
Dogzea@TABM Volume 2? 👀 on Twitter
#GGST_CH chipp damage wallbreak version #PS4sharehttps://t.co/zoVVLjh8Eh pic.twitter.com/CgHmQThwK4— Dogzea@TABM Volume 2? 👀 (@DogzeaNY) July 3, 2021
d3f1anc3FGC || 武士道 on Twitter
One more idea inspired by @fightelement. Weird slingshot effect off air alpha blade DRIFT-RC backwards the moment you're over the other player. Haven't seen this before. #GGST #GGST_CH #GuiltyGearStrive pic.twitter.com/BFbquvBzx5— d3f1anc3FGC || 武士道 (@d3f1anc3FGC) July 3, 2021
tragic on Twitter
Chipp Punish Series #001: I-No SUPERWhen doing 2H > 236K, delay 236K slightly for follow-up. 6H is risky because if you are too close it whiffs. If you FD the start-up you should be fine! The j.S options aren't too hard!Many other variants. Hope this sparks ideas!#GGST_CH pic.twitter.com/KWbqXsjRJP— tragic (@fightelement) July 2, 2021
R I C H A R D C R A N I U M on Twitter
#ShareFactoryStudio #PS5Share Chipp j.P conversions. Leo is super hard to do it on. This is a hilarious air to air. #GGST_CH pic.twitter.com/7VeEp50CdO— R I C H A R D C R A N I U M (@GreekAscendDust) July 2, 2021
Dunbar/soap on Twitter
#ggst_ch its something pic.twitter.com/Cwx6feB5TP— Dunbar/soap (@SFLJustinDunbar) July 2, 2021
SynderFGC on Twitter
#GGST_CH Fun fact, you can start wallruns off Back Drift as well. May be useful for Burst Baiting pic.twitter.com/oEfcvonphp— SynderFGC (@Synderino) July 2, 2021
Shiro_Okami5 on Twitter
#GGST_CH #PS4sharehttps://t.co/uTkIEbDyiC pic.twitter.com/dhNDgdB0vs— Shiro_Okami5 (@SOkami5) July 2, 2021
ルサルカちゃん「」 on Twitter
投げ抜けに対する沢、50%使ってるから壁割りたいけど誰か安定するの教えてください#ggst_ch #PS4sharehttps://t.co/LxAvntMb4b pic.twitter.com/ineY7Ooxes— ルサルカちゃん「」 (@KOMAINU12) July 2, 2021
ルサルカちゃん「」 on Twitter
リバサバクステとリバサ昇竜しかしない人が増えてきたので話題のロマキャン仕込みもっと痛いの無いかな#ggst_ch #PS4sharehttps://t.co/LxAvntMb4b pic.twitter.com/8kNKH6XrVf— ルサルカちゃん「」 (@KOMAINU12) July 2, 2021
Guilty Gear Strive - Chipp Zanuff Beginner's Guide
00:00 Intro
00:09 Opening Words
00:54 Having The Right Mindset
02:10 Numpad Notations
02:30 Normals
12:24 Specials
21:30 Basic Strategy
23:00 Top 5 Normals To Initiate
26:07 Movement Is Your Lifeline
27:24 Conclusion & Closing Thoughts
Music
Shinobi OST - Transfiguration
Shinobi OST - Cool Corporation
Sonic All-Stars Racing - Seasonal Shrines
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heartslink on Twitter
溜めダストメモ #GGST_CH #PS4share pic.twitter.com/kvWiy1pj8s— heartslink (@heartslink) July 2, 2021
がわら on Twitter
#PS4share#GGST_CH画面中央からゲージ全消費で284ダメージ前Hsカウンター難易度低めhttps://t.co/R9SGFhD5rE pic.twitter.com/DgGCDpjAh0— がわら (@Gawarawarawara) July 2, 2021
がわら on Twitter
#PS4share#GGST_CHロマキャン間に合ってるけど壁割れるロマキャンが当たって壁われてる?よくわからん...https://t.co/R9SGFhD5rE pic.twitter.com/Fst4E42J7j— がわら (@Gawarawarawara) July 2, 2021
がわら on Twitter
#PS4share#GGST_CH距離離れててもロマキャンダッシュでガンマの後拾えるスライドロマキャン苦手な人向け?https://t.co/R9SGFhD5rE pic.twitter.com/mO97cDAzUU— がわら (@Gawarawarawara) July 2, 2021
EDM, Ed, and Eddies on Twitter
Comparing damage difference and advantage from a 5K conversion. If you have the tension to spend it would probably be better to spend it on a super wall break and guarantee the HKD vs taking the damage. If its a combo that will kill go for damage otherwise take the HKD. #GGST_CH pic.twitter.com/czBLSQRLwv— EDM, Ed, and Eddies (@Tak_Jersey) July 2, 2021
がわら on Twitter
#PS4share#GGST_CHガンマスライドロマキャンって結構使えるんじゃね?チップ使いの皆さん、教えて下さい!https://t.co/R9SGFhD5rE pic.twitter.com/nQd2QduSjH— がわら (@Gawarawarawara) July 2, 2021
がわら on Twitter
#PS4share#GGST_CHガンマスライドロマキャンで位置入れ替えやっぱり結構使えそうだぞhttps://t.co/R9SGFhD5rE pic.twitter.com/ZDriCEbCXH— がわら (@Gawarawarawara) July 2, 2021