Gameplay Concepts

892 bookmarks
Custom sorting
Finding The OPTIMAL DP for Hit Box | Guilty Gear Plus R
Finding The OPTIMAL DP for Hit Box | Guilty Gear Plus R
Lately I've been learning how to play HitBox with games with minimal shortcuts. In this stream highlight I discuss whether or not there's an optimal DP input for the all button controller. What do you guys think? Let me know in the comments! 00:00 - Discussion 07:13 - Match from stream ▶ Watch live on Twitch! https://www.twitch.tv/KaliburVS ▶ Follow me on Twitter! https://twitter.com/KaliburVS ▶ Join the Kalibur Fighters Discord! https://discord.gg/ZH65vpv #FightingGames #FGC
mario050987·youtube.com·
Finding The OPTIMAL DP for Hit Box | Guilty Gear Plus R
Guilty Gear Strive | Faultless Defense Brake Tutorial
Guilty Gear Strive | Faultless Defense Brake Tutorial
Neutral in Guilty Gear -Strive- can be hard to navigate. Characters like Ramlethal, Nagoryuki, and Faust have long range and can make it really hard to get in especially with Chipp. Faultless Defense brake is an advance neutral mechanic that can help you punish players for using these long ranged normals. This is an essential skill to have with Chipp as it allows him to fully utilize his speed to get in. While also giving his opponent something to constantly worry and think about making them easier to approach overall.
mario050987·youtube.com·
Guilty Gear Strive | Faultless Defense Brake Tutorial
BT | KaneKY KISKE on Twitter
BT | KaneKY KISKE on Twitter
dp characters can punish yrc in "safe yrc points" specially good with Ky shock state,use meter for safety #GGST_KY pic.twitter.com/w5mooRezQA— BT | KaneKY KISKE (@Kaneki_RR) July 25, 2021
mario050987·twitter.com·
BT | KaneKY KISKE on Twitter
FUZZY GUARD & FUZZY ATTACK Explained in 1 MINUTE! | Guilty Gear STRIVE Beginner Tips
FUZZY GUARD & FUZZY ATTACK Explained in 1 MINUTE! | Guilty Gear STRIVE Beginner Tips
WHAT IS A FUZZY GUARD AND WHAT ARE INSTANT OVERHEADS? IN ONE MINUTE! LEARN THIS HIGH LEVEL TECHNIQUE IN GUILTY GEAR STRIVE. ➤ Check out my livestreams! http://www.twitch.tv/sonic_sol ➤ Follow me on Twitter! http://twitter.com/sonic_sol ➤ Join the community! https://discordapp.com/invite/cuPcGaA ➤ Coaching! https://metafy.gg/@sonic_sol Definitions: Fuzzy Guard - https://glossary.infil.net/?t=Fuzzy%20Guard Fuzzy Attack - https://glossary.infil.net/?t=Fuzzy%20Attack Instant Overhead - https://glossary.infil.net/?t=Instant%20Overhead TIMESTAMP: 00:00 - Intro / What is Fuzzy Guarding? 00:26 - What is a Fuzzy Attack? (Instant Overhead) 00:39 - Why does Fuzzy Attack blow up Fuzzy Guarding? 00:49 - Conclusion / Multiple Applications TAGS: guilty gear strive,guilty gear,gg strive,What is FUZZY GUARD & FUZZY ATTACK in 1 MINUTE! | Guilty Gear STRIVE Beginner Tips,guilty gear strive tutorial,guilty gear strive guide,fighting games,gg strive guide,gg strive tutorial,guilty gear defense,fuzzy guard,option select,fighting game caster,how to,fuzzy,instant overhead guilty gear,sonicsol,sonicsol ino,sonicsol guilty gear,fgc,guilty gear strive shorts,how to block in guilty gear strive,arcsys #GuiltyGear #GuiltyGearStrive #shorts
mario050987·youtube.com·
FUZZY GUARD & FUZZY ATTACK Explained in 1 MINUTE! | Guilty Gear STRIVE Beginner Tips
matosh.lee on Twitter
matosh.lee on Twitter
R.I.S.C. TableR.I.S.C formula is move * multiplier * 100;Max R.I.S.C is 12800 for everyone. #GGST pic.twitter.com/YW94k9rsO0— matosh.lee (@matosh_lee) July 25, 2021
mario050987·twitter.com·
matosh.lee on Twitter
GGST Dash/Run Momentum Guide | Guilty Gear Strive
GGST Dash/Run Momentum Guide | Guilty Gear Strive
I got comments from previous videos that asked why do some combos not work/keep dropping till I realized dash momentum played a factor, so I decided to make a quick low quality guide on explaining dash momentum and how to use them in combos, offense, etc. #GGST #GuiltyGear #Strive #GuiltyGearStrive - Music: Moonlit Melee - Skullgirls OST - Social media: Twitter: https://twitter.com/rebirthofkira?s=21
mario050987·youtube.com·
GGST Dash/Run Momentum Guide | Guilty Gear Strive
BEGINNER'S GUIDE TO GUILTY GEAR STRIVE
BEGINNER'S GUIDE TO GUILTY GEAR STRIVE
This video took a lot of time to make but I'm pretty proud of my work. This was the first time I used an editing software to make a video too! Also, I hope the mic quality was better in this video. Thanks!! Video Timestamps: 0:00 Why should you play Guilty Gear? 1:10 The basics of Guilty Gear Strive 3:29 All of the buttons and what most of them do 6:54 Number pad notation overview 12:44 Blocking and faultless defense overview 17:46 What is the Risc gauge? 19:35 Bursts and Gold Bursts 21:42 Tension and how to get it 24:24 The 4 types of Roman Cancels 39:14 How to input supers 40:30 The Wall and Positive/Negative Bonus 44:15 Outro and Conclusion Here's the full Guilty Gear Strive Opening Intro if you want to watch the whole thing: https://www.youtube.com/watch?v=Yhr9WpjaDzw&t=4s
mario050987·youtube.com·
BEGINNER'S GUIDE TO GUILTY GEAR STRIVE
Koogy on Twitter
Koogy on Twitter
Quick air throw tutorial for #GGSTApplies to older titles as well 😎 pic.twitter.com/nf1PxBE3XF— Koogy (@koogyplz) July 23, 2021
mario050987·twitter.com·
Koogy on Twitter
Why You SHOULD NOT Break The Wall - Wallbreak Strategy Guide
Why You SHOULD NOT Break The Wall - Wallbreak Strategy Guide
In this video I talk about the wallbreak mechanic and why (sometimes) you shouldn't break the wall! I give a few examples and break down my thought process behind it all. Follow me on Twitter! https://twitter.com/SQuirrel147 Follow me on Twitch! I stream consistently over on https://www.twitch.tv/squirrel147 Link to Spooky's channel which I used footage from https://www.youtube.com/user/teamspooky
mario050987·youtube.com·
Why You SHOULD NOT Break The Wall - Wallbreak Strategy Guide
Guilty Gear Strive | Tension 101
Guilty Gear Strive | Tension 101
Making the decision between using a roman cancel to extend your combo or doing a overdrive can be tough.Tension in Gear Guilty Gear -Strive- is more important than ever as there are seemingly endless ways to use it but limited opportunities to perform them. Will explain what tension is, how it can be used, and when to use it on what based tailored towards your play style. 00:00 - 01:44 Intro 01:45 - 02:48 How Does Tension Work? 02:49 - 05:30 Defense 05:31 - 09:28 Offense 09:29 - 11:01 Neutral
mario050987·youtube.com·
Guilty Gear Strive | Tension 101
Guilty Gear Strive | Basic Tick Throw Tutorial
Guilty Gear Strive | Basic Tick Throw Tutorial
This video teaches beginners how to do basic tick throws. It's a simple but great way to ramp up your offense. This technique can be used by any character in the game and keeps your opponents on their toes creating more opportunities for yo to get in.
mario050987·youtube.com·
Guilty Gear Strive | Basic Tick Throw Tutorial
FSN | Cicak on Twitter
FSN | Cicak on Twitter
Anti Burst + Side Switch Combo#GGST_CH pic.twitter.com/R1u8AKQSxO— FSN | Cicak (@Cicak_1) July 19, 2021
mario050987·twitter.com·
FSN | Cicak on Twitter
How To Use Blue Roman Cancels In Guilty Gear Strive
How To Use Blue Roman Cancels In Guilty Gear Strive
How To Use Blue Roman Cancels In Guilty Gear Strive 00:00 Intro 01:07 What Is Blue Roman Canceling 01:43 Blue RC Anti-Airs 02:43 Back Dash Blue RC Drift 04:08 Offensive Blue RCs via Frame Trapping 06:38 Blue RC vs Wake Up Reversals 08:03 Blue RC For Mobility 09:39 Conclusion Don't forget to take a moment follow the channels below to keep up with updates! #ShinKensou #GGST #GuiltyGearStrive ➽ Twitch: www.twitch.tv/shinkensou ➽ Twitter: https://twitter.com/ShinKensou ➽ Instagram: https://www.instagram.com/justkensou/ ➽ Patreon: https://www.patreon.com/shinkensou ➽ https://www.tiktok.com/justkensou ArtesianBuilds is ready to upgrade your PC to build for you live on http://twitch.tv/artesianbuilds and have it shipped to you in just 3-4 weeks! Get up to $100 off by visiting https://artesianbuilds.com/gaming/?aff=Shinkensou & entering discount code SHINKENSOU at checkout! Hand-built, custom systems begin at just $1,580 or $97/month! DM ArtesianBuilds to talk specs @ https://twitter.com/artesianbuilds,
mario050987·youtube.com·
How To Use Blue Roman Cancels In Guilty Gear Strive
Wall break and corner risks in Guilty Gear Strive
Wall break and corner risks in Guilty Gear Strive
This video won't teach you exactly how wall break works. It has been one month since the game's out and we don't really know the answer for that. However, for people who are starting into fighting games here are some hints on how that work and why you should avoid it.
mario050987·youtube.com·
Wall break and corner risks in Guilty Gear Strive
Discussion: The Mindset of Learning Fighting Games
Discussion: The Mindset of Learning Fighting Games
  1. Summary (Full Narrative Overview)

The video argues that fighting games aren’t inherently reserved for “special” skilled people—everyone who plays them once started at the same beginner point, unable to throw fireballs, not understanding mechanics, and often getting destroyed online. The main difference between players who play fighting games and those who quit is simply that the former stuck with the learning process.

The creator emphasizes that early progress in fighting games isn’t about winning. Wins are deceptive metrics, especially since fighting games are 1v1—someone always loses, even at the highest level. Instead, new players should measure progress through small victories, such as:

executing a new concept mid-match

attempting a combo trial and getting a little further

trying a new tactic even if it fails

recognizing patterns

learning something about their character

The “fun” of fighting games isn’t locked behind mastery; it’s available right away if you play against people of your own level. The misery comes when beginners match with vastly stronger players, which distorts expectations and creates the “I’m not cut out for this” myth.

The speaker compares fighting games with other genres. People don’t realize how many skills they’ve built over years of gaming—like complex dual-stick control schemes in FPS games—because those skills were built slowly. Fighting game motions (like quarter circles) feel hard only because beginners have never practiced them. Everything is learnable.

The video stresses a key principle: find the right amount of challenge. Too easy is boring; too hard makes you quit. Beginners should seek equally-skilled partners, casual sparring, or communities with novices.

Teaching beginners requires restraint: good players should “shapeshift” into weaker opponents to let learners explore fundamentals without being overwhelmed. Feed them only what they can retain. Let them experience success, then gradually increase difficulty. When beginners later apply those fundamentals against strangers and see results, they get hooked—this is the joy of entry into the FGC.

The ultimate message: losing is normal, improvement is gradual, and anyone can enjoy fighting games if they adopt the right mindset.

  1. Bullet-Point Quick Review

Everyone starts from zero; no one is “naturally cut out” for fighting games.

Winning is NOT the metric for improvement—small personal milestones are.

Play people around your level early on to enjoy the process.

Losing is universal—even pros get perfected.

Motions like DP/quarter-circle only feel hard because they’re unfamiliar.

Skill transfer exists across games; fighting games require their own reps.

Choose the right level of challenge: slightly above your current skill.

Online losses against strong players don’t define your ability.

Teaching beginners requires simplifying information and scaling difficulty.

Let learners “feel” success early to build motivation.

Improvement makes difficult tasks relaxing and fun over time.

Anyone can learn fighting games with patience and the right mindset.

  1. Chunked Summary + Questions + Action Steps Chunk 1 — The Myth of “Being Cut Out for Fighting Games”

Summary: People often say they’re “bad at fighting games” as though players are divided into those who can play and those who can’t. The truth: everyone starts clueless. The only difference between players and non-players is persistence. The learning curve isn’t misery until sudden mastery—it's a gradual, enjoyable progression when matched with similar players.

Questions

Why do people think they aren’t “cut out for fighting games”?

What actually separates beginners from long-time players?

How does matching skill levels influence early enjoyment?

Answers

Because early online losses make them assume others have innate talent.

Only that experienced players stuck with the learning process.

Playing similarly skilled opponents reveals the real fun of learning and adapting.

Action Steps

Find a beginner lobby or subreddit to match skill-level opponents.

Remind yourself that everyone sucked at first.

Record day-to-day progress rather than worrying about rank.

Chunk 2 — The Right Way to Measure Progress

Summary: Wins/losses are a misleading way to measure improvement. Fighting games always produce one loser, even at the highest levels. Instead, success should be defined by small, internal milestones: performing a new action mid-match, progressing in combo trials, or trying new ideas regardless of outcome.

Questions

Why is winning a bad measurement tool?

What are examples of meaningful “small victories”?

Why should you reward attempts even when they fail?

Answers

Because losing is universal and depends on the matchup, not just your skill.

Trying new tech, improving execution, or recognizing patterns.

Because attempts are the real learning phase that lead to mastery.

Action Steps

After each session, write down three things you improved.

Focus on input consistency rather than match results.

During matches, deliberately attempt one new idea each round.

Chunk 3 — Difficulty Myths & Skill Transfer

Summary: Fighting games are seen as overly difficult, but beginners overlook the hidden difficulty inside other familiar genres. Dual-stick FPS movement is extremely complex to someone who never learned it—but feels easy to seasoned players. Motions like quarter circles feel hard simply because of unfamiliarity.

Questions

Why do fighting game motions seem uniquely hard?

How does the FPS analogy help debunk difficulty myths?

What role does muscle memory play in learning fighting games?

Answers

Because beginners have never practiced them—skill hasn’t transferred.

It shows that “easy” games are only easy due to years of accumulated skill.

Repetition builds consistency and removes mental load.

Action Steps

Practice motions for 5–10 minutes before playing actual matches.

Focus on slow, accurate inputs before speeding up.

Compare new motions to skills you once found hard but now take for granted.

Chunk 4 — Choosing the Right Challenge

Summary: You should treat learning fighting games like going to the gym: don’t start with maximum difficulty. Play people slightly above your level and attempt combos slightly above your ability. Too much difficulty leads to frustration; too little creates boredom.

Questions

What is the “right amount of challenge”?

Why is matching against overly strong players harmful early on?

Why is learning step-by-step important?

Answers

Something just above your comfort zone.

It reinforces the belief that you're talentless rather than inexperienced.

Step-wise challenge keeps learning enjoyable and avoids overwhelm.

Action Steps

Seek training partners near your level.

Set a weekly “one new thing” focus (e.g., anti-airs only).

Use casual rooms to avoid high-stress ranked mismatches.

Chunk 5 — How Experienced Players Should Teach Beginners

Summary: Good players can “shape-shift” into weaker opponents by playing slower and giving space for beginners to apply fundamentals. Teaching should be minimal and actionable. Overloading beginners with advanced tech discourages them; letting them feel small successes builds motivation.

Questions

Why should good players avoid overwhelming beginners?

What is the purpose of “pretending to be a weaker opponent”?

How do small early successes hook new players?

Answers

Too much info creates frustration and cognitive overload.

It allows beginners to practice fundamentals in real scenarios.

Success forms emotional rewards and motivates deeper involvement.

Action Steps

When teaching, give no more than 2–3 concepts per session.

Create scenarios where the beginner can attempt their new skills.

Celebrate their successes and minimize punishing their mistakes.

  1. Super-Summary (Under 1 Page)

Learning fighting games boils down to mindset, not innate skill. Everyone begins equally unskilled, and those who become competent simply persist through the learning process. Early frustration comes from mismatched opponents, not from lack of ability.

Progress in fighting games must be measured internally—through small improvements, better execution, and expanding understanding—not through wins. Losing is universal, even for the best players. Beginners should find opponents near their level and treat learning like any other skill: gradual, enjoyable, and challenge-tuned.

Fighting games feel difficult because their skills are unfamiliar, just like dual-stick shooters once felt impossible before practice built muscle memory. Anyone can learn motions, systems, and matchups with proper pacing.

For teaching newcomers, advanced players should simplify information, scale difficulty, and let beginners experience small victories. This nurtures motivation and sparks long-term engagement.

Ultimately, fighting games are not about innate talent—they are about consistency, mindset, and the enjoyment of personal growth.

  1. Optional Spaced Review Plan

Day 1 — Initial Study

Read the full structured summary.

Practice identifying “small victories” from your last session.

Reflect on your difficulty threshold: too low or too high?

Day 2 — Reinforcement

Re-read the chunked summaries.

Play 10–20 matches focusing only on one improvement goal.

Record 3 micro-successes.

Day 3 — Integration

Review the super-summary.

Teach a beginner or explain one concept to someone else.

Adjust your training plan to match your optimal challenge level.

mario050987·youtu.be·
Discussion: The Mindset of Learning Fighting Games
NerdJosh aka Yung Nerdie Sanders on Twitter
NerdJosh aka Yung Nerdie Sanders on Twitter
Did a quick video on Purple beat combos or That Purple Stuff as I like to call it in Guilty Gear Strive. Add some of these to your arsenal for some strong 50/50 mixup cash outs! pls like/comment/subscribe https://t.co/la87lGgY8O pic.twitter.com/HGSuMaZydC— NerdJosh aka Yung Nerdie Sanders (@NerdJosh) July 16, 2021
mario050987·twitter.com·
NerdJosh aka Yung Nerdie Sanders on Twitter
How to GET VIP Celestial in Guilty Gear Strive
How to GET VIP Celestial in Guilty Gear Strive
Crazy how I've gotten VIP twice now and none of the Homies have got VIP. That's gotta change! These 5 things are all you need to get Celestial with ANY Character in Guilty Gear Strive. Don't Submit to Daisuke Vision lol its not Necessary please Play who you want! Resources: Full Lore up to Strive: https://youtu.be/QIjtNL7Pfqw Combos for each Character: https://youtube.com/playlist?list=PLhXaBmvdDJtg6WkrbdPWeR4T6WHyAVmbJ Beginner Guide: https://youtu.be/goxuzObtwSc Fighting Game Glossary: https://glossary.infil.net/ Top Player Match Database: https://strive.keeponrock.in/#/ Subscribe for more!! ► http://www.youtube.com/c/KairosFGC Live Mon, Wed, Friday► https://www.twitch.tv/kairos_fgc Discord ► https://discord.gg/NCDfpKkF Stick I use ► https://amzn.to/33JXaXe #Strive #VIP #Guiltygear
mario050987·youtube.com·
How to GET VIP Celestial in Guilty Gear Strive
Aether’s Neutral for dummies (work in progress)
Aether’s Neutral for dummies (work in progress)
Feel free to DM for more elaboration I tried to make this as succinct as possible with clear goals. Neutral I will reference the 3 structure neutral in the Machaboo guide a bunch. Basic Spacing Learn ...
mario050987·evernote.com·
Aether’s Neutral for dummies (work in progress)
Understanding Guilty Gear Strive's 'forbidden' universal mix up
Understanding Guilty Gear Strive's 'forbidden' universal mix up
If you've been playing Guilty Gear Strive then there's a decently strong chance you've experienced this particularly odd scenario involving a peculiar overhead/low mix up following an air block.This involves a few mechanics that newer ...
mario050987·eventhubs.com·
Understanding Guilty Gear Strive's 'forbidden' universal mix up
raynex @ GG Strive Laboratories on Twitter
raynex @ GG Strive Laboratories on Twitter
i believe in equality so here's another example with SolOn crouch it's a basic high/low that remains plus OB. Low hits give you fun new routing.Stand blocks during BRC can be confirmed into fuzzy j.S or j.P. The blue stuff is a really fun mechanic#GGST #GGST_SOL pic.twitter.com/v52DsjV23s— raynex @ GG Strive Laboratories (@raynexpress) July 15, 2021
mario050987·twitter.com·
raynex @ GG Strive Laboratories on Twitter
tragic on Twitter
tragic on Twitter
Stop letting players get away with murder! Blocked Dust is fully punishable. The tap is way more negative so you can squeeze in extra damage, however, the charge Dust can be converted too!Same combo with different starter (vs tap or charge).#GGST #GGST_CH #GuiltyGearStrive pic.twitter.com/GCPu9iWCkg— tragic (@fightelement) June 19, 2021
otakupcgaminghd·twitter.com·
tragic on Twitter
Perfect Purple Roman Cancel Guilty Gear Strive #guiltygearstrive #strive
Perfect Purple Roman Cancel Guilty Gear Strive #guiltygearstrive #strive
Perfect Purple Roman Cancel Guilty Gear Strive and how to perform it I'm a naive so, I had learn the Guilty Gear Strive basics to hold my own with NAGORIYUKI! Hope this tutorial helps, it seems hard but the controls are easy to handle. These all in the Guilty Gear Strive basic and tutorial page. Have fun and take care. Whose your main so far in Guilty Gear Strive? Guilty Gear Strive or Dragon Ball FighterZ, which is taking up your time? Has Guilty Gear Strive inflamed your fighting spirit? High rank dragonball fighterz/ high rank dbfz!! Channel Link: https://www.youtube.com/channel/UCb-BqX3p3h5L0NN9C2LpYtA Thats it!! Enjoy the video and take care. Thank you everyone again!!!!! As always leave a Comment and Like. Feel free to share the video with anybody else you feel would enjoy it! Thanks for watching!!! High rank dragonball fighterz and high rank dbfz!! Channel Link: https://www.youtube.com/channel/UCb-BqX3p3h5L0NN9C2LpYtA #guiltygearstrive #strive #gear #solbadguy #strive
mario050987·youtube.com·
Perfect Purple Roman Cancel Guilty Gear Strive #guiltygearstrive #strive
Guilty Gear Strive Tutorial Blue Roman Cancel #guiltygearstrive #strive
Guilty Gear Strive Tutorial Blue Roman Cancel #guiltygearstrive #strive
Perfect Blue Roman Cancel Guilty Gear Strive and how to perform it I'm a naive so, I had learn the Guilty Gear Strive basics to hold my own with NAGORIYUKI! Hope this tutorial helps, it seems hard but the controls are easy to handle. These all in the Guilty Gear Strive basic and tutorial page. Have fun and take care. Whose your main so far in Guilty Gear Strive? Guilty Gear Strive or Dragon Ball FighterZ, which is taking up your time? Has Guilty Gear Strive been kind to you? High rank dragonball fighterz/ high rank dbfz!! Channel Link: https://www.youtube.com/channel/UCb-BqX3p3h5L0NN9C2LpYtA Thats it!! Enjoy the video and take care. Thank you everyone again!!!!! As always leave a Comment and Like. Feel free to share the video with anybody else you feel would enjoy it! Thanks for watching!!! High rank dragonball fighterz and high rank dbfz!! Channel Link: https://www.youtube.com/channel/UCb-BqX3p3h5L0NN9C2LpYtA #guiltygearstrive #strive #gear #solbadguy #strive
mario050987·youtube.com·
Guilty Gear Strive Tutorial Blue Roman Cancel #guiltygearstrive #strive
newsnet🌃 on Twitter
newsnet🌃 on Twitter
Airdash after burst block can give u carry you might need peep #PS4sharehttps://t.co/Mf56VPBtpg pic.twitter.com/gU7OTHIxMa— newsnet🌃 (@SARVETS) July 14, 2021
mario050987·twitter.com·
newsnet🌃 on Twitter