あかもず on Twitter
Whateverdude151 on Twitter
This is what Zato players mean when they tell you, "Just block" #GGST_ZAhttps://t.co/3cUaCczO4j pic.twitter.com/xV3M5EIGHs— Whateverdude151 (@whateverdude151) February 13, 2022
フミヤ on Twitter
ruin on Twitter
#GGST_ZA最近考えたやつ全部乗せコンボ5Kを6Kにすると中段択、JHSの後中下段とダムドで崩す感じ pic.twitter.com/fMV5EmtJLO— ruin (@ruin42702195) January 20, 2022
とららら on Twitter
#GUILTYGEARSTRIVE #GGST_JCぼったくればいけるな。これでいいや pic.twitter.com/fBX8N02nEU— とららら (@torarara56) January 5, 2022
MWM| Macho on Twitter
Kill sequence using new corner grab oki. Will need to flesh out the overhead sequence #GGST_ZA pic.twitter.com/LlYqJ1vZXk— MWM| Macho (@FGCMacho) January 4, 2022
Optimal Ram Corner Pressure [Patch 1.11]
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ShadowKlone @ BostonBlueBeat:Extend on Twitter
Jack-O midscreen 2H combo #GGST #GGST_JChttps://t.co/8ObTLPTSdj pic.twitter.com/1jSAhNLovr— ShadowKlone @ BostonBlueBeat:Extend (@ShadowKlone) December 9, 2021
T.REX on Twitter
削り×リスクゲージ×省WB値=破壊力!!!ゲージ50%始動削りでTGとRGを溜め、壁割らずにコンボ、中段でフィニッシュジャックの強い面を調べた結果、この要素が問答無用で強いという結論に以後考えのベースにする#GGST_JC pic.twitter.com/G8aoT8Zyn3— T.REX (@T_REX_32) December 8, 2021
Fuga on Twitter
F式空S始動コンボ 多分アクセルやカイでもF式が成立しそう #GGST_HA #PS4sharehttps://t.co/BBb6WKdXJk pic.twitter.com/FaewYjBg18— Fuga (@FujiQuaternion) December 6, 2021
dakudo036 on Twitter
#GGST_HC射撃青から2発までなら連続ガードにできるな pic.twitter.com/fpryfmRfI3— dakudo036 (@dakudo036) December 4, 2021
歌葉 on Twitter
固めで使えないかなぁと思ってるパーツ・・・。玉の消費えぐいから実戦だと2Dで〆たほうがよさそう?#GGST #GGST_HC pic.twitter.com/r9ZFSrosTi— 歌葉 (@utatos) December 3, 2021
Guilty Gear Strive - Ky - Corner pressure concept sketch: 6k, 5d, RISC
Analysing my corner pressure I've noticed 5d (tap) is barely used. Mostly because:
1. I didn't lab any conversions off it.
2. Subsequent hits damage is scaled quite a bit.
3. It's not as slow as held version (28f), but still quite slow (20f).
Still, the option is there and given you have meter and managed to build up some RISC, it can be a good alternative to throw. In this particular example I decided to use 6k corner pressure, since:
1. Once you condition people to expect 6k 2k 2d they are usually not as eager to mash.
2. It builds a decent amount of RISC.
3. Pushback was perfect for this conversion.
Alternatively conversion itself can be done from other routes like 2k 6k 5d, but c.S has quite a bit of pushback, so c.S 5d won't allow for RC cancel, meaning you get less damage overall.
For those of you who are skeptical about 5d (tap), 20f is still less then Chipp's Senshuu (OH, last rekka hit), which is 25f, but most of us still eat that crap regardless.
ruin on Twitter
#GGST_ZA 端コンしてたらなんかできた pic.twitter.com/vVB84gCnfz— ruin (@ruin42702195) November 17, 2021