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Razer UMISHO (World’s biggest Chipp hater) on Twitter
Razer UMISHO (World’s biggest Chipp hater) on Twitter
Update to the second high/low off midscreen brc!Finally have a setup that true blockstrings, has good resource economy, breaks wall, AND doesn't get screwed over by FD in any way.Forward drift j2k is used, and the first gunshot overrides j2k pushback, both to account for FD. pic.twitter.com/xktrpF9EmR— Razer UMISHO (World’s biggest Chipp hater) (@UMlSHO) June 28, 2022
mario050987·t.co·
Razer UMISHO (World’s biggest Chipp hater) on Twitter
Unluckythirteen on Twitter
Unluckythirteen on Twitter
#GGST_HA #GGST_HC expansion upon my no FD setup. You can actually fuzzy them off of it lmao. The main issue is that without the bullet to cancel the pushback, you still can't beat FD. So this is basically a chance to greed on resources against an opponent that isn't FDing. pic.twitter.com/ngDLdxKBkG— Unluckythirteen (@unlucky13irteen) June 18, 2022
mario050987·t.co·
Unluckythirteen on Twitter
[GUILTY GEAR: STRIVE] How to: Ramlethal fuzzy overhead from drift BRC EASY
[GUILTY GEAR: STRIVE] How to: Ramlethal fuzzy overhead from drift BRC EASY
https://www.twitch.tv/nagaiyen https://twitter.com/nagaiyenCAT c.S, dash-macro, up (or up-forward), RC ...in that sequence! The "dash-macro, up" needs to be inputted before the actual jump cancel window (you must buffer dash-macro, and then jump install the c.S), and the RC must be shortly after the jump start-up. This is how I do this technique with ease! Use this with Ramlethal to create extremely fast 50/50 situations. It can be done on all characters, however some characters may be harder to fuzzy, such as Leo and Chipp. I hope this helps. #ggst #guiltygearstrive #ramlethal
mario050987·youtube.com·
[GUILTY GEAR: STRIVE] How to: Ramlethal fuzzy overhead from drift BRC EASY