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Unluckythirteen on Twitter
Unluckythirteen on Twitter
#GGST_HC Another advantage of the jS fuzzy IOH over the j2K fuzzy is that it still works if they FD your jump in. The exception to this is sol because he's weird, but the j2K fuzzy also doesn't work on him in the first place. pic.twitter.com/Nt9BUzWU2q— Unluckythirteen (@unlucky13irteen) January 21, 2022
mario050987·twitter.com·
Unluckythirteen on Twitter
Unluckythirteen on Twitter
Unluckythirteen on Twitter
#GGST_HC #GGST_HA I spread some fake news when first posting about the jS fuzzy. Nago actually can't be hit by it, but CAN be hit by the j2K fuzzy. He is the only character in the game this is true for without a dash jump. j2K still doesn't work against FD tho. pic.twitter.com/BXamjydEuF— Unluckythirteen (@unlucky13irteen) January 21, 2022
mario050987·twitter.com·
Unluckythirteen on Twitter
Unluckythirteen on Twitter
Unluckythirteen on Twitter
#GGST_HA #GGST_HC Fuzzy overhead 50/50 setup off of safejumps in the corner. Doing 2369S for the overhead fuzzy input OS's backdash very easily.Works on Sol, Pot, Faust, Zato, Nago, Anji and GL.Note: off of throw you actually have to delay your jS to be low enough to do this. pic.twitter.com/GYbMGcInBc— Unluckythirteen (@unlucky13irteen) January 19, 2022
mario050987·twitter.com·
Unluckythirteen on Twitter
MLSword🔺️ on Twitter
MLSword🔺️ on Twitter
Taking @SinlessDriveXz fuzzy setup and making it even easier by using rising j.P to get perfect timing for gapless j.H into fuzzy. This is hella practical. #GGST_KY pic.twitter.com/G41UGZwKqD— MLSword🔺️ (@MLSword) October 16, 2021
mario050987·twitter.com·
MLSword🔺️ on Twitter