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Freeetsa on Twitter
Freeetsa on Twitter
i found a [situational] use for hcl kara super :)you can press it after 2k/6p for a reset ob/super wallbreak ohIn wallslump, this is better than s stroke rrc since, if stroke hits, it's a big meter wasteRead replies for comments on usage#GGST #GGST_IN pic.twitter.com/SHq6nJZQFl— Freeetsa (@Freeetsa) July 9, 2022
mario050987·t.co·
Freeetsa on Twitter
Rin-senpai on Twitter
Rin-senpai on Twitter
A small tip for those struggling with the new kara-cancels after 5K and cS:Input the motion, then press the dash-button and quickly afterwards the button for the special.236-specials get especially easier with this! 214 or dp-motion require a bit more practise tho.#GGST pic.twitter.com/otPWiqatNX— Rin-senpai (@RinSenpaiii) June 15, 2022
mario050987·t.co·
Rin-senpai on Twitter
Unluckythirteen on Twitter
Unluckythirteen on Twitter
#GGST_HA #GGST_HC This is incredibly funny, but also incredibly specific. You need them to normal crouch block both the c.S and the kara 236S and then you also need a significant amount of run momentum and only THEN can you catch jump with another c.S. pic.twitter.com/wlcHoDMBiK— Unluckythirteen (@unlucky13irteen) June 15, 2022
mario050987·t.co·
Unluckythirteen on Twitter
テントキ on Twitter
テントキ on Twitter
イノの横ケミと限界の小ネタ。今回のアプデで必殺技の出かかりを覚醒必殺技でキャンセルできるようになった仕様変更を応用したもの。jcできない通常技から空中限界が即座に出せるのはガードされた時の攻め継続としては面白そうだけど、上手い使い道は今のところ思いついてない。#GGST_IN pic.twitter.com/uqwYmqXErU— テントキ (@toki_ten1128) June 10, 2022
mario050987·t.co·
テントキ on Twitter