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Razer UMISHO (World’s biggest Chipp hater) on Twitter
Razer UMISHO (World’s biggest Chipp hater) on Twitter
Update to the second high/low off midscreen brc!Finally have a setup that true blockstrings, has good resource economy, breaks wall, AND doesn't get screwed over by FD in any way.Forward drift j2k is used, and the first gunshot overrides j2k pushback, both to account for FD. pic.twitter.com/xktrpF9EmR— Razer UMISHO (World’s biggest Chipp hater) (@UMlSHO) June 28, 2022
mario050987·t.co·
Razer UMISHO (World’s biggest Chipp hater) on Twitter
Smitty_FGC on Twitter
Smitty_FGC on Twitter
#GGST_HA #GGST_HC Instant overhead j.P string using backdash drift forward FRC. Works against FD and anywhere on screen, leaves you very plus on block and hit for easy conversions pic.twitter.com/ggA2Qn6Rxc— Smitty_FGC (@SmittyWerbenFGC) June 19, 2022
mario050987·t.co·
Smitty_FGC on Twitter
Razer UMISHO @ Happy Chaos is a setplay character on Twitter
Razer UMISHO @ Happy Chaos is a setplay character on Twitter
Swapped to airdash back j.S for second high in the corner instead of double j.P. Double j.P was inconsistent on FD and wouldn't confirm off the first high sometimes.Now, first high auto-confirms regardless of if you go for second low or second high, no need to visually confirm. pic.twitter.com/gv6gX1LqBH— Razer UMISHO @ Happy Chaos is a setplay character (@UMlSHO) June 17, 2022
Shiroyami·twitter.com·
Razer UMISHO @ Happy Chaos is a setplay character on Twitter
Unluckythirteen on Twitter
Unluckythirteen on Twitter
#GGST_HC #GGST_HA idk if this is considered reactable, but if they don't fd the j3K you can get a crossup jD bulletless. You can do j2K to stay same side with jS. If this is real, it could be a cheeky way to still enforce some mix while low on resources. pic.twitter.com/mBhTGfhHdT— Unluckythirteen (@unlucky13irteen) June 15, 2022
mario050987·t.co·
Unluckythirteen on Twitter