Same concept but in corner, dash immediately to get the cross up. #GGST #GGST_BA pic.twitter.com/xg6hOqaXAR— David Prokopp (@MechaBaphomet) January 29, 2022
Baiken can high low from cS. cS frame trap (sol 5K) with 2H or tk 236S. Both routes. High option could end meter-less with 2S2H instead of 5S super given wall health slightly lower. #GGST #GGST_BA pic.twitter.com/zFGiVqFUw2— XIII.PHANTOM (@XIIIPHANTOMXIII) January 28, 2022
Update to this after more testing, the low route here is actually incredibly hitbox specific, working only on the girls, minus may, plus faustI've made a visual for the best routings i've yet found(j.PP works universally)#GGST #GGST_BA https://t.co/XCGCjNatgG pic.twitter.com/fkBf0bAV7Z— Jasper 🧡 (@JasperValkyrie) January 28, 2022
Anti back-dash OS in corner doing its job1) 2K2) 6P and slightly delayed 6D (6D aka grab comes out if they back-dash, 6P if they don't)3) ProfitAlso streaming right now on twitch・配信します:https://t.co/otze41UQ0V#GGST_In pic.twitter.com/iBm2HM5T8x— STN_Kaien (@STNKaien) January 20, 2022
A minor improvement on Jack-O's corner throw minion toss oki, it's not perfect and the late airdash jP can be jumped or mashed out of, but the low option covers most of those so it's still viable. #GGST #GGST_JC pic.twitter.com/zgiyqGcco8— QCFP|Badoor (@BadoorSNK) January 15, 2022
Nice I do a similar set up and it's really strong. I learned mine from TY but in the corner you can otg C.S>whiff 5H do set up the same hit throw. If you do the whiff 5H at the fastest timing it keeps the hit throw tight while getting some extra dmg #GGST_GI pic.twitter.com/2pYnw3trmA— Lime (@CD_Lime) January 12, 2022