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Guilty Snacks: Zato Tips and Tricks
Guilty Snacks: Zato Tips and Tricks
Hey everybody! I have another Zato video for you. I got some tips and tricks that you may or may not already know. Make sure you know and learn from the examples shown in the video! Times: 00:00 Intro 00:16 Eddie knowledge 00:19 Eddie can always move 00:33 Ways you move Eddie throughout the match examples 00:50 Eddie summoning 01:09 Eddie can be unsummoned at any point during his moves 01:16 You can release any held button during any Eddie move 01:23 End combos with Unsummons! 01:30 Break The Law explanation 01:35 Burst Bait example 01:52 YRC Bait example 02:06 Burst Bait without Eddie 1 02:18 Burst Bait without Eddie 2 02:31 Break the law goes under Hazards 02:35 Break the law can cross under for mixups 02:44 Drunkard Shade Explanation! 02:47 Can reflect Projectiles 02:53 but not all 02:55 Can catch people off guard 02:58 Can PUSH Eddie 03:10 Extra Eddie stuff! 03:14 Air Mobility 03:28 j.P Air to Air example 03:40 RC and how it effects Eddie 03:52 DP Burst Bait showing how fun Zato can be 04:10 Closing Statements #GGST #Zato Song Used: Splatoon 2 ▸ Ebb and Flow – Tudd Remix https://www.youtube.com/watch?v=GTRNoTog9Nk Splatoon 2 Octo Remix ▸ Dj CUTMAN – 8 Ball LoFi Hip Hop https://www.youtube.com/watch?v=qhbUwczbZS4 Support them over on: https://music.gamechops.com/album/splatunes-2
mario050987·youtube.com·
Guilty Snacks: Zato Tips and Tricks
ウーマロ(umaro_mustang) on Twitter
ウーマロ(umaro_mustang) on Twitter
ハッピーケイオスD7ガードクラッシュと両手射撃の独特な仕様。両手射撃は構えて8F後にガークラになりますが、相手がガークラ状態(42F以内)だと1Fで照準が合いガークラになります。(1)ガークラ→超フォ→両手、(2)ガークラ→両手(ビタ)、(3)ガークラ→リロード→両手(ビタ)のみ。#GGST_HA #GGST_HC pic.twitter.com/yxDn34Zd1C— ウーマロ(umaro_mustang) (@lfmust) February 19, 2022
mario050987·t.co·
ウーマロ(umaro_mustang) on Twitter
【Ver.1.14】 ジオヴァーナ 投げ後の表裏起き攻め
【Ver.1.14】 ジオヴァーナ 投げ後の表裏起き攻め
投げ後の表裏起き攻めを雑に解説しています。 これ以外にもっと良い方法があるかもしれませんので、 ご自身でいろいろと試してみてください!! ■ディレイ不要 ソル カイ メイ チップ ミリア 名残雪 アクセル ファウスト レオ 闇慈 ポチョムキン ディキンソン ※ポチョムキン、ファウストは 最速バックジャンプ空中ダッシュFDでは頭上を超えれない。 垂直ジャンプ、ハイジャンプでは裏回り可能。 ■ディレイが必要 ▽微ディレイ ラムレザル ジオヴァーナ イノ ジャック 梅喧 ▽ディレイ ザトー ケイオス ディレイが必要組はFD裏回りのタイミングが難しいので 私はハイジャンプを使用していますが、FD裏回りも可能です。 #GGST_GI #ギルティギアストライヴ #ジオヴァーナ #GIOVANNA
mario050987·youtube.com·
【Ver.1.14】 ジオヴァーナ 投げ後の表裏起き攻め
We Need to Talk About Ramlethal... | Guilty Gear Strive Character Discussion
We Need to Talk About Ramlethal... | Guilty Gear Strive Character Discussion
Doing a series of videos where I go in depth on what makes each character so good (or not so good) and what makes them unique! Starting with Ramlethal who has always been a hot topic in the Strive community. What makes her so strong? Let's talk about it! Follow me on Twitch! https://www.twitch.tv/squirrel147 Follow me on Twitter! https://twitter.com/SQuirrel147
mario050987·youtube.com·
We Need to Talk About Ramlethal... | Guilty Gear Strive Character Discussion
[ Guilty Gear Strive ] - Baiken Guide Episode 1 - Normals
[ Guilty Gear Strive ] - Baiken Guide Episode 1 - Normals
Baiken's Normals Overview and How to use it 00:00 - Intro 00:10 - P 02:57 - K 06:10 - S 10:00 - HS 14:20 - D 16:00 - Throw Follow us Meet me @ https://twitter.com/CupuiCG​ Stream @ https://www.twitch.tv/cupuicg​ my 2nd Channel @ https://www.youtube.com/channel/UCZAx​... Support us @ https://www.facebook.com/CrossGath​ and https://twitter.com/CrossGathering #Arcsystemwork #GGST #GuiltyGearStrive #Baiken
mario050987·youtube.com·
[ Guilty Gear Strive ] - Baiken Guide Episode 1 - Normals
ウーマロ(umaro_mustang) on Twitter
ウーマロ(umaro_mustang) on Twitter
ハッピーケイオスD7両手射撃(通常版、強化版)でのFDを張っていない時の削りダメージを調べました。両手通常射撃は21/6=3.5程度の削り。両手強化射撃は77/5=15.4程度の削り。フォーカス5発→超フォーカス5発→超フォーカス5発でFDしなければ、かなり削り取れる事になるかと。#GGST_HA #GGST_HC pic.twitter.com/T03FIpf3A7— ウーマロ(umaro_mustang) (@lfmust) February 17, 2022
mario050987·t.co·
ウーマロ(umaro_mustang) on Twitter
GUILTY GEAR STRIVE BAIKEN TIPS & TRICKS GUIDE
GUILTY GEAR STRIVE BAIKEN TIPS & TRICKS GUIDE
Yo ningens what's good today I'll be going over some tips & tricks for Baiken in guilty gear strive. If you enjoy this guide make sure to leave a like to let me know you want to see more, comment to let me know what you thought, and if you're new subscribe. #guiltygearstrive #ggst #ggst_ba #animefgc #baiken #guiltygearstrivebaiken #sevferno Patreon:https://www.patreon.com/Sevysavage?fan_landing=true Twitter:https://twitter.com/sevysavage
mario050987·youtube.com·
GUILTY GEAR STRIVE BAIKEN TIPS & TRICKS GUIDE
GGST:ジオヴァーナ基本バースト対策 Giovanna Basic BURST baits
GGST:ジオヴァーナ基本バースト対策 Giovanna Basic BURST baits
コンボメーカーでいろいろ設定すると昇竜読みやバー対も再現できて面白いですね。 ※19714:H→S→f.jump→H→S→H→finish GGST関連(Playlist):https://www.youtube.com/playlist?list=PLgUP7-yBxDFB4G1yIUKXOkE_iAXqhfDCF   Blog:GGSTv1.10調整まとめ https://gachi4.blogspot.com/2021/10/ggstv110202110.html #GGST_GI #GuiltyGearStrive #Giovanna
mario050987·youtube.com·
GGST:ジオヴァーナ基本バースト対策 Giovanna Basic BURST baits
Happy Chaos Hitbox Reference (Strive Ver.1.14)
Happy Chaos Hitbox Reference (Strive Ver.1.14)
EXPAND THE DESCRIPTION TO SEE EVERYTHING. --------------------------------------- You can view this video frame-by-frame. Pause the video and use the " , " (Comma) and " . " (Period) keys on your keyboard to step one frame back, and one frame forward. --------------------------------------- Big shoutouts and thanks to Altimor for making awesome and useful fighting game mods, and to members from the Unreal Anime Mods discord for updating Altimor's hitbox viewer to work with Strive Version 1.14. The hitbox viewing tool used for this video can be found here: https://github.com/AltimorTASDK/strivehitboxes/releases You can find the Unreal Anime Mods discord here: https://discord.gg/tgFrebr --------------------------------------- This video was created using Guilty Gear Strive version 1.14. --------------------------------------- Full cast Playlist: https://youtube.com/playlist?list=PLOB5pqRlfTfOd1VxH56DmnFGSLwv6w2vq --------------------------------------- -Box Color Key- Green: Hurtbox Cyan: Hurtbox (Counterhit state) Red: Hitbox Purple: Throwbox Yellow: Pushbox TIMESTAMPS: IDLE - 00:03 CROUCH - 00:08 WALK BACK - 00:14 WALK FORWARD - 00:17 JUMP - 00:21 BACK DASH - 00:35 FORWARD DASH - 00:39 AIR DASH BACK - 00:45 AIR DASH FORWARD - 00:49 STANDING GUARD - 00:55 CROUCHING GUARD - 01:01 AIR GUARD - 1:07 5P - 01:11 2P - 01:15 j.P - 01:18 Command Normal 1 (6P) - 01:23 5K - 01:26 2K - 01:30 j.K - 01:34 Command Normal 2 (6K) - 01:39 Command Normal 4 (j.2K) - 01:44 c.S - 01:56 f.S - 02:02 2S - 02:07 j.S - 02:12 Command Normal 3 (6S) - 02:18 5D - 02:22 2D - 02:27 j.D - 02:32 Charged Dust Finishing Blow - 2:38 Ground Throw - 02:46 Ground Throw Clash - 02:58 Air Throw - 03:00 Air Throw Clash - 03:14 Burst - 03:17 At the Ready (S) (236S or HS) - 03:26 At the Ready (HS) - 03:33 Possible reticle placements - 03:43 - AT THE READY STANCE - Idle - 04:00 Crouch - 04:02 Walk Back - 04:07 Walk Forward - 04:09 Back Dash - 04:12 Forward Dash - 04:16 Jump - 04:23 Air Dash Back - 04:37 Air Dash Forward - 04:42 Steady Aim (214S) - 04:48 Fire (At the Ready) - 04:57 Fire (No Bullets) (At the Ready) - 05:03 Fire (Steady Aim) - 05:06 Fire (No Bullets) (Steady Aim) - 05:15 Cancel Aim (At the Ready) - 05:25 Cancel Aim (Steady Aim) - 05:37 Reload (22P) - 05:48 Focus (214P) - 05:55 Roll (214K) - 06:00 Scapegoat (236K) - 06:09 Curse (236P) - 06:27 *note: The curse orb does not display correctly. It is roughly the size of the aura surrounding the orb. Deus Ex Machina (632146S) - 06:45 Super Focus (214214P) - 07:06 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Patreon - https://patreon.com/NeverKnowsBest00 Twitter - https://twitter.com/NvrKnwsBst00 Twitch - https://twitch.tv/neverknowsbest00 Discord - https://discord.gg/CQQ4S8Q #HappyChaos #GGST_HA #GuiltyGear #GuiltyGearStrive
mario050987·youtube.com·
Happy Chaos Hitbox Reference (Strive Ver.1.14)
Guilty Gear Strive Baiken Guide chapter 1: Anti-air combos
Guilty Gear Strive Baiken Guide chapter 1: Anti-air combos
In this video series i will go over the different chapters of the Baiken guide. This chapter is about anti-air combos midscreen and in the corner timestamps below ------------------------------------------------------ 00:00 Introduction 00:08 Midscreen Anti-air combos 02:03 Corner Anti-air combos 03:28 Outro combos used in the video: midscreen: counter hit 6P ⟶ 41236HS ⟶ HS counter hit 6P ⟶ 236236S Jump S ⟶ air dash ⟶ jump K / Jump S ⟶ 236S ⟶ Close S ⟶ 6HS ⟶ 41236HS ⟶ HS Counter hit Jump S ⟶ air dash ⟶ jump K ⟶ 236S ⟶ Close S ⟶ 6HS ⟶ 41236HS ⟶ HS Counter hit Jump S ⟶ air dash ⟶ jump K ⟶ 236S ⟶ Close S ⟶ 41236HS ⟶ HS Counter hit Jump S ⟶ air dash ⟶ jump S ⟶ 236S ⟶ Close S ⟶ 6HS ⟶ 41236HS ⟶ HS Counter hit Jump S ⟶ air dash ⟶ jump S ⟶ 236S ⟶ Close S ⟶ 2HS ⟶ 236236S bit over midscreen wallbreak: Counter hit jump S ⟶ air dash ⟶ jump S ⟶ 236S ⟶ 5K ⟶ Jump D ⟶ air dash ⟶ Jump P ⟶ Jump P ⟶ Jump P ⟶ 236S ⟶ [D] / 236236S Counter hit jump S ⟶ air dash ⟶ jump K / S ⟶ 236S ⟶ 5K ⟶ Jump D ⟶ air dash ⟶ Jump S ⟶ Jump D ⟶ 236S ⟶ Jump D / 236236S corner: Jump S ⟶ delay Jump D ⟶ air dash ⟶ Jump S ⟶ Jump HS ⟶ close S ⟶ 5HS ⟶ 41236HS ⟶ HS ⟶ 6HS Jump S ⟶ delay Jump D ⟶ air dash ⟶ Jump S ⟶ Jump HS ⟶ close S ⟶ 5HS ⟶ 41236HS ⟶ HS ⟶ 236236S Counter hit 6P ⟶ Close S ⟶ 6HS ⟶ 41236HS ⟶ HS Counter hit 6P ⟶ Far S ⟶ 6HS ⟶ 41236HS ⟶ HS Counter hit 6P ⟶ 236K ⟶ dash ⟶ Close S ⟶ 6HS ⟶ 41236HS ⟶ HS ⟶ 6HS / 236236S Counter hit jump S ⟶ jump D ⟶ delay air dash ⟶ Jump S ⟶ jump HS ⟶ Close S ⟶ 5HS ⟶ 41236HS ⟶ HS ⟶ 6HS / 236236S Counter hit Jump S ⟶ Jump HS ⟶ delay Jump D ⟶ Jump S ⟶ delay Jump HS ⟶ Close S ⟶ 5HS ⟶ 41236HS ⟶ HS ⟶ 6HS / 236236S
mario050987·youtube.com·
Guilty Gear Strive Baiken Guide chapter 1: Anti-air combos