Guilty Snacks: Another Jack-O Setup cont.
Hey everybody, another weekend another video! This time we rounding out this series with a Throw setup from mid screen. Its a really solid midscreen safe jump setup that can lead to combos or sandwich pressure.
Times:
00:00 Intro
00:20 Safe Jump Setup
00:25 Baiting the DP
00:31 Strike/Throw Game
00:38 Conversions from hit
00:55 Counter Plays
01:12 Closing Statements
Song Used:
https://www.youtube.com/watch?v=43Y4f_uZiyQ
Support the artist:
https://cold92.bandcamp.com/
https://open.spotify.com/artist/12039F7xfkMRjyix2c28w2
Alioune on Twitter
#ggst_hc easy yet vital safe jump #PS4sharehttps://t.co/o10pOjEGlk pic.twitter.com/rFIBT6Bhi6— Alioune (@Alioune85) December 7, 2021
TND|Sasori on Twitter
#PS4share#ggst#HCSavejump concepthttps://t.co/IfLwAozSVp pic.twitter.com/LOHilyiwby— TND|Sasori (@tnd_sasori) December 7, 2021
Ram Safe Jumps 101
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Ameer Hinton on Twitter
Happy Chaos1. Corner Safejump2. Instant Overhead3. Basic combo4. Counterhit combo#guiltygearstrive #GGST_HA pic.twitter.com/E2RRx63iC6— Ameer Hinton (@TempleNUT) December 6, 2021
dakudo036 on Twitter
#GGST_HCなんなくそんな気はしてたけど今回補正に応じてダウン時間も短くなってる?2K始動で2ループするとリロ最速前JSが7F技を詐欺飛びできなくなる pic.twitter.com/6vwhrRqKYj— dakudo036 (@dakudo036) December 6, 2021
Ky | Throw ADC Safejump GIF by mxtanooki
Watch and share Safejump GIFs and Ggst GIFs by mxtanooki on Gfycat
kamchatka on Twitter
ハッピーケイオス 詐欺重ねから集中力&弾数節約構成しっかり射撃1発分のコストがあれば可能#GGST_HA #PS4share pic.twitter.com/QBl98nV7E0— kamchatka (@kamchatka_i) December 4, 2021
kamchatka on Twitter
ハッピーケイオス 詐欺重ねからリロード挟むので弾は1発あればいいしっかり射撃リロードも猶予あるのでゆっくり入力でOK#GGST_HA pic.twitter.com/dHoNGZxabZ— kamchatka (@kamchatka_i) December 4, 2021
Minh Hoang on Twitter
7F Safe jump after 2 reps#GGST_HC #GGST_HA pic.twitter.com/mNFgzN8zk1— Minh Hoang (@FightMinh) December 4, 2021
アルフレド@ドルジ on Twitter
J2K後の慣性操作できるから連ガ切らして表裏行けそう #GGST_HA #PS4share pic.twitter.com/WV4A57Luow— アルフレド@ドルジ (@kiaiP) December 3, 2021
Alister on Twitter
#GGST_HA #GGST_HCSo Chaos can still get safejump oki off 2D with gun out.After 2D > 236P > IAD > j2H > j2K pic.twitter.com/92AQeXVM8m— Alister (@LtLongshot) December 3, 2021
Scapegoat 88prc oki idea
Hey, this is a tech idea I had when I first saw HC, I don't know how useful this is and if someone did this before me but I wanted to show this off.
The oki is: Close range knockdown - 236k - 88prc - ad
The concept of the oki is that it allows to go for a safe overhead, low or throw off a close range knockdown. If the opponent tries to reversal the 236k will block it and you will just land. (I do not know if this still applies to 2 hit reversal such as tyrant rave)
You can go for j.s or j.d possibly if you are too close, land with a low or land and throw (I would go for back throw so you can throw them behind the clone to consume attacks, although idk if this actually matters)
Just be warry that this oki idea does not work if the opponent burst, as burst negates 236k, if you think they will do this you can block after airdash.
Finally I just want to emphasize the fact that idk if this is too useful, HC is a zoner so you won't be running into them to often to 2k-2d and a lot of his combos leave him very far from his opponent.
Egg on Twitter
Meterless version #GGST_HC pic.twitter.com/LmEeed0son— Egg (@ChestPickle) December 3, 2021
Egg on Twitter
Metered DP punish in corner that gives focus #GGST_HC pic.twitter.com/QYYEgF6mto— Egg (@ChestPickle) December 3, 2021