So... U can "whiff" charged 236S or 236H after a launch and u still have time to block :3I used 2H for hard launch and 2D for a low launch. For the second one u need to delay 236S or H just a little bit to not OTG the oponent. #GGST_TE #GGST pic.twitter.com/ccPbGr4FDK— GGA | Tsubomi Kyo (@tsubomi_kyo) March 28, 2022
テスタメントの画面端近Sカウンターノーゲージ始動2種類。1個目の方が安定しそう?...この中に最適解があるのかはともかく、それでもこれだけ減らせるのはなかなかパワー感じる。#GGST_TE pic.twitter.com/1cNCpTnMpK— SO (@SO65724441) March 28, 2022
#GGST_TE It's definitely worth considering this alternate route, which ends with unholy diver to begin neutral post-WB with your opponent already in stained state https://t.co/W7BmRQ8hY4 pic.twitter.com/ENVXqypoAa— BossBabyFan2021 (@qawmame) March 28, 2022
Super basic mixup idea if you have one bar. Not sure how good any of this will be but so far this character seems really fun in the corner#GGST_TE pic.twitter.com/qKGhMZDDqC— kristian (@chapterblvck) March 28, 2022
Testament teleport corner set-up that I found, things to point out:1. you can't 6P testament when they teleport above you, if you want to counter this use an invincible reversal.2. If they feint teleport, testament could punish your reversal.#GGST_TE pic.twitter.com/PFVOnIkmUw— Murduck (@Murducku) March 28, 2022
I hope this helps new Sol players understand Sol's pressure structure and why higher level players choose the blockstrings they do :3
Note: forgot to mention in the video, but 5P 6S xx GF and 2K 6S xx GF only combo on crouching opponents.