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Millia Notes: Frame trap from a high jumping H
Millia Notes: Frame trap from a high jumping H
Sometimes when you opponent blocks a high j.H, It is actually in the opponents favor instead of Millia's. Using a delayed j.D, Millia can actually frame trap the opponent instead and turn it around in her favor. Combo notations are: j.D, airdash, faultless defense, j.H, 2k, 2d This also uses the air FD brake tech to hit a lower j.h to get the 2k to combo afterwards. For an easier combo, you can do j.D, airdash, j.H, then either Bad Moon or Kapel
mario050987·youtube.com·
Millia Notes: Frame trap from a high jumping H
GGST 梅喧 CH始動S蚊鉤コンボ 距離別まとめ
GGST 梅喧 CH始動S蚊鉤コンボ 距離別まとめ
00:00 【全距離対応】ch.2HS始動 00:09 【全距離対応】ch.6HS始動 00:18 【全距離対応】ch.5HS始動 00:28 【近距離限定】ch.2HS始動(ダストルート) 00:38 【近距離限定】ch.5HS始動 00:48 【中距離限定】ch.6HS始動(ダストルート) おまけ 00:58 【画面端限定】ch.6HS始動最大ルート まとめると、2HSと6HSは同じルートでいいです。 最初をc.S→5HSのつなぎにしているのは、コンボ時間を短くして蚊鉤を当てやすくするため&紐の効果時間が切れないようにしている。 5HSからは距離によって有利時間が変わるので、安定させるなら毎回5Pがいい 溜めダストは入れた方がダメージ高いけど距離限定です 〆はダメージ優先するならHS蚊鉤は諦める。「c.S→6HS→S蚊鉤」は全て「K→6K→畳」に置き換え可能なので、有利時間とりたいならそっちを選択する 画面端はどの始動でも結局c.S→HSループに落ち着くので最大ルートのみ載せてます
mario050987·youtube.com·
GGST 梅喧 CH始動S蚊鉤コンボ 距離別まとめ
26 on Twitter
26 on Twitter
6HSノーマルヒットの距離別拾い方5種類アルク入れ込んじゃえば安定はするんですが、確認から落とす事が多いので調べてみたら割と面倒だった。判定が強い振り方の距離に絞っているので、先端運用でなければ微ダ2Kと前HSで大体拾えます。細かすぎて伝わらない6HS#GGST_KY pic.twitter.com/cOXeDj8NO2— 26 (@ni_roku_) February 16, 2022
mario050987·t.co·
26 on Twitter
Guilty Gear Strive - Ky - Crucial part of strike-throw vs DP-characters
Guilty Gear Strive - Ky - Crucial part of strike-throw vs DP-characters
Didn't test on other chars, but I'm pretty sure this is not exclusive to Leo and his charge-input. This is basically the missing link I've been looking for whenever we are forced to use 5k or c.S to pressure DP characters in general and Leo particularly. The safest bet Ky can make to see how willing his opponent to DP between the gaps and punish him for the attempt. No need to 5k HVT, no need to give up a turn, no need to risk reversal once you've landed that first button on block. If you already knew that, you are a lucky man. For me - this is a big improvement for whenever I cannot safejump Leo, so mostly on soft knockdown or close quarter scrambles, when you land the first button on block. First part: https://youtu.be/uOU3NiY5yQE
mario050987·youtube.com·
Guilty Gear Strive - Ky - Crucial part of strike-throw vs DP-characters
I-no 201 | Neutral, Combos, Strategy and Oki | Guilty Gear Strive Advanced I-no Tutorial
I-no 201 | Neutral, Combos, Strategy and Oki | Guilty Gear Strive Advanced I-no Tutorial
Part 1: I-no 101 https://youtu.be/HFpyDZZyJgE Combo doc/notes: https://docs.google.com/document/d/1n3XRgza53j_0Hz_euMU49HGwdM_hnfOBuM-UibFO300/edit 00:00 Intro 00:53 #1 Normals 05:43 #2 Combos 09:20 #3 Neutral 16:17 #4 Okizeme 23:10 #5 Swag 25:50 Outro Edited by Caste - https://www.youtube.com/castehappy | Twitter: https://twitter.com/CasteHappy My goal is to grow a positive community with a focus at improving at fighting games If this is something that resonates with you - please consider following me on my social media links and subscribing: ⭐⭐Follow me on Twitter: https://www.twitter.com/diaphone_ ⭐⭐Chill with us on Twitch: https://www.twitch.tv/diaphone_ ⭐⭐Join the Discord: https://discord.gg/XBKyePN #GGST #ino #Diaphone Music by Harris Heller (Streambeats)
Shiroyami·youtube.com·
I-no 201 | Neutral, Combos, Strategy and Oki | Guilty Gear Strive Advanced I-no Tutorial
LEO WHITEFANG Guide by [ C4 ] | Guilty Gear Strive | DashFight
LEO WHITEFANG Guide by [ C4 ] | Guilty Gear Strive | DashFight
Check out the text version of this Leo guide here: https://go.dashfight.com/RvHA9 Leo is a fascinating character to play in the latest entry of the Guilty Gear Franchise. The bulky blond fighter has a varied set of tools that all lend themselves to be used at a moment's notice. 🎮 DashFight Guides is the best and easiest way to learn how to play your favorite characters. Timestamps: 00:00 Intro 00:04 С4 Player Intro 01:10 С4 Player Bio 01:16 Controls/Button Notation 01:34 Best Buttons 04:56 Pressuring 07:07 Strengths & Weaknesses 09:43 BnBs 12:00 Conclusion, Next Character by DF 🚩Follow us 🚩 Facebook: ⭕️ https://go.dashfight.com/EPmit Twitter: ⭕️ https://go.dashfight.com/0TeUb Discord: ⭕️ https://go.dashfight.com/RmorS #DashFight_Guides #Leo_Whitefang #C4 #GuiltyGearStrive #DashFight​​
mario050987·youtube.com·
LEO WHITEFANG Guide by [ C4 ] | Guilty Gear Strive | DashFight
ウーマロ(umaro_mustang) on Twitter
ウーマロ(umaro_mustang) on Twitter
ハッピーケイオスS6低空ダッシュJ2Kがなかなか面白い事に気付きました。ガードされ後に慣性を消せば表落ち、何もしなければ密着裏落ち、前に慣性かければ離れ裏落ち。そして裏落ちの時はめくり専用のJDと相性が良さそうです。密着で着地から即投げも固まった相手に効きそうです。#GGST_HA #GGST_HC pic.twitter.com/L3DhmVlPVO— ウーマロ(umaro_mustang) (@lfmust) February 10, 2022
mario050987·t.co·
ウーマロ(umaro_mustang) on Twitter
Tall character meterless j.S j.D jump cancel extensions
Tall character meterless j.S j.D jump cancel extensions
Jump canceling j.S j.D leads to additional combo options vs certain tall chars (Nago, Potempkin, Goldlewis, Faust). See link below for reference chart showing what works on who. https://i.imgur.com/v5Ms64x.png Demos in order: 1: j.K j.D ender to get oki when Ino's back is to the corner. 2: j.K j.D S dive ender giving corner carry with j.H oki at a bit more than half screen distance. 3: j.K j.D H dive corner combo at a bit less than full screen distance. 4: j.S j.H H dive corner combo into wallstick and fort wallbreak.
mario050987·youtube.com·
Tall character meterless j.S j.D jump cancel extensions
So You Want To Be A Baiken Main? | Complete Baiken Guide
So You Want To Be A Baiken Main? | Complete Baiken Guide
Come join my Discord!! ------- https://discord.gg/bk2tVXkyuK Baiken Guide! Learn bread and butter combos, setups and frame traps The Guide to victory If you enjoyed this video please make sure to hit the like button and subscribe! Feel free to share this video with anybody else you feel would enjoy it! #GuiltyGear #Baiken #Strive
mario050987·youtube.com·
So You Want To Be A Baiken Main? | Complete Baiken Guide