Found 7710 bookmarks
Newest
๐•๐• ๐•๐•  on Twitter
๐•๐• ๐•๐•  on Twitter
Earliest possible YZS is done with 8236S. The TK input (2369S) results in a high-jump, which affects the data. Best data should be +5oH/-15oB. YZS causes a slight float state on hit, so it has 'cancelable hitstun'. Your opponent can block but can't reversal out.#GGST #GGST_BA pic.twitter.com/JkrXZvFv2zโ€” ๐•๐• ๐•๐•  (@nchJoJo) January 29, 2022
mario050987ยทt.coยท
๐•๐• ๐•๐•  on Twitter
Baiken Hitbox Reference (Strive Ver.1.13)
Baiken Hitbox Reference (Strive Ver.1.13)
EXPAND THE DESCRIPTION TO SEE EVERYTHING. --------------------------------------- You can view this video frame-by-frame. Pause the video and use the " , " (Comma) and " . " (Period) keys on your keyboard to step one frame back, and one frame forward. --------------------------------------- Big shoutouts and thanks to Altimor for making awesome and useful fighting game mods, and to members from the Unreal Anime Mods discord for updating Altimor's hitbox viewer to work with Strive Version 1.13. The hitbox viewing tool used for this video can be found here: https://github.com/AltimorTASDK/strivehitboxes/releases You can find the Unreal Anime Mods discord here: https://discord.gg/tgFrebr --------------------------------------- This video was created using Guilty Gear Strive version 1.13. --------------------------------------- Full cast Playlist: https://youtube.com/playlist?list=PLOB5pqRlfTfOd1VxH56DmnFGSLwv6w2vq --------------------------------------- -Box Color Key- Green: Hurtbox Cyan: Hurtbox (Counterhit state) Red: Hitbox Purple: Throwbox Yellow: Pushbox TIMESTAMPS: IDLE - 00:03 CROUCH - 00:08 WALK BACK - 00:13 WALK FORWARD - 00:15 JUMP - 00:18 BACK DASH - 00:30 FORWARD DASH - 00:33 AIR DASH BACK - 00:39 AIR DASH FORWARD - 00:43 STANDING GUARD - 00:48 CROUCHING GUARD - 00:52 5P - 00:57 2P - 00:59 j.P - 01:03 Command Normal 1 (6P) - 01:07 5K - 01:10 2K - 01:13 j.K - 01:17 Command Normal 2 (6K) - 1:12 c.S - 01:24 f.S - 01:31 2S - 01:34 j.S - 01:38 5H - 01:44 2H - 01:47 j.H - 01:54 Command Normal 3 (6H) - 01:59 5D - 02:04 2D - 02:08 j.D - 02:12 Charged Dust Finishing Blow - 2:18 Ground Throw - 02:26 Ground Throw (Tether) - 2:39 Air Throw - 02:48 Burst - 03:06 Tatami Gaeshi (236K (Air OK)) - 03:15 Kabari (S) (41236S or 41236HS) - 03:20 Kabari (HS) - 03:41 Kabari (HS~HS) - 03:44 Kabari (HS~HS(Hold)) - 03:51 Youzansen (j.236S) - 03:55 Hiiragi (236P) - 04:03 Tsurane Sanzu-watashi (236236S) - 04:11 Kenjyu (236236P (Air OK)) - 04:30 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Patreon - https://patreon.com/NeverKnowsBest00 Twitter - https://twitter.com/NvrKnwsBst00 Twitch - https://twitch.tv/neverknowsbest00 Discord - https://discord.gg/CQQ4S8Q #Baiken #GGST_BA #GuiltyGear #GuiltyGearStrive
mario050987ยทyoutube.comยท
Baiken Hitbox Reference (Strive Ver.1.13)