You can get a knockdown off Baiken's CH TK Youzansen, then a safe jump with Tatami which leads to a combo #GGST_BA #GGST pic.twitter.com/XHyIOfI1uA— PullUpOnAKid (@pulluponakid_) January 28, 2022
Baiken has a safejump setup that works anywhere off of a throw, just buffer a jump back, and tatami immediately afterwards(Found by @RageCage64_) #GGST_BA pic.twitter.com/OJBG2TTs0R— Koter (@koterfgc) January 28, 2022
#GGST_BA 2H counterhit confirm from Tatami Gaeshi midscreen to corner. Feel like there's gonna be a lot of cases where I'll be autopiloting TG from blockstrings so I'm going with this for now. If you're too far and the j.D doesn't wallsplat, airdash TG after is a safejump+meaty. pic.twitter.com/KpnjgbjvZF— Stiff_Steve (@StiffSteveGR) January 28, 2022
Baiken corner mixup concept off 5S. Low option has a tough microdash. Add super for 20+ more dmg. More notes below. #GGST_BA pic.twitter.com/IzhKdoKXFH— NinjaNam (@NinjaNam15) January 28, 2022
#GGST_BA 6H counter into S Kabari route. Can also be done from 2H and I would honestly recommend that more. cS>6H loses to faster buttons, cS>2H beats every button consistently. Trying to find more S Kabari juggle stuff atm. pic.twitter.com/C6gtAd3WzK— Stiff_Steve (@StiffSteveGR) January 28, 2022
6H counterhit setupDunno if I suck but this shit was hard to pull off #GGST_BA pic.twitter.com/ASQ0LOS8vW— Not the Yuttas (@Velvet_Groove) January 28, 2022
#GGST #GGST_BASome combos testing and learning to play with the dear Baiken, I found her very fun to play. pic.twitter.com/877GGDNlZ2— Edison F. J. (@Edi_Pops) January 28, 2022
#GGST_BA CH 6C Route for Baiken, can make this a little more optimal replacing w/ 6C tat into super. pic.twitter.com/2EsbaT0bVF— Zayn (@yoZayboo) January 28, 2022
another corner combo option for baiken (easier than baikens dust loop, minus damage, sometimes more consistent)#GGST_BA pic.twitter.com/18LK6y8ggx— Jayb (@Jeibe_) January 28, 2022