I-no

I-no

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[Daru I-No] Guiltygear strive Ver 1.24 I-No Guide
[Daru I-No] Guiltygear strive Ver 1.24 I-No Guide
[Daru I-No] Guiltygear strive Ver 1.24 I-No Guide 0:00 intro 0:10 ver1.18 changes 1:53 Basic combo 6:14 Safe jump and OS Twitter : https://twitter.com/Daru_ino Twitch : https://www.twitch.tv/daruino Please Like&Follow Me :) 구독과 좋아요 부탁드립니다:)
mario050987·youtube.com·
[Daru I-No] Guiltygear strive Ver 1.24 I-No Guide
Samson on Twitter
Samson on Twitter
#GGST_IN Fun corner conversion from IAD back jS using fbrc but I don't know if her IAD back jS is that useful. pic.twitter.com/Z5gM3RqShR— Samson (@SamsonFGC) December 24, 2022
mario050987·t.co·
Samson on Twitter
Guilty Gear Strive I-No Changes Guide [Ver. 1.24]
Guilty Gear Strive I-No Changes Guide [Ver. 1.24]
I-No received quite the slew of buffs with Guilty Gear Strive’s Ver. 1.24 patch. Today, I aim to explain the possibilities of these changes, showcasing the ways in which I think they are most useful. Even if you don’t play the character, you might enjoy some of the flashier stuff, so stick around, maybe. I-No received several positive changes, which work to strengthen several aspects of her as well as generally making her more fun to play. Here, I cover what I think are some of the best applications for these changes; focusing on those to her hover blocking, angled dives, note, and mobility with her new hover jump cancel. Each of these changes can be very rewarding to use and are a great step forward in refining the more neutral-focused I-No they’re working to create. If you haven’t already, I recommend giving her a shot, and giving her a shot again if you’ve perhaps dropped her for a while are looking to return to her. 00:00 - Intro 00:09 - Hover Block 00:19 - Dives 02:25 - Note 03:27 - Hover Jump Cancel 04:28 - Outro Tunes - https://pastebin.com/vD0NBxtR Twitter -https://twitter.com/CakeMetallic #guiltygear #guiltygearstrive #fightinggames
mario050987·youtube.com·
Guilty Gear Strive I-No Changes Guide [Ver. 1.24]
Dark Slide on Twitter
Dark Slide on Twitter
#GGST_IN Advanced corner oki.It's last clip this year. Merry Christmas and Happy New Year :) pic.twitter.com/VdXoQQIxHa— Dark Slide (@DarkSlide87) December 24, 2022
mario050987·t.co·
Dark Slide on Twitter
Dark Slide on Twitter
Dark Slide on Twitter
#GGST_IN Burst punish.S STBT at the moment of the burst after CH 6HS.@Daru_ino @MorganHeartland pic.twitter.com/w1hUMiiVkS— Dark Slide (@DarkSlide87) December 23, 2022
mario050987·t.co·
Dark Slide on Twitter
Dark Slide on Twitter
Dark Slide on Twitter
#GGST_IN CH j.D midscreen into wall break combo. +~25% tension pic.twitter.com/iGKa0gcKtf— Dark Slide (@DarkSlide87) December 23, 2022
mario050987·t.co·
Dark Slide on Twitter
ささきけんた on Twitter
ささきけんた on Twitter
見た目のわりに簡単で派手なコンボでした#GGST_IN pic.twitter.com/aCzTMs0U38— ささきけんた (@UdonSobaDaisuk1) December 23, 2022
mario050987·t.co·
ささきけんた on Twitter
Dark Slide on Twitter
Dark Slide on Twitter
#GGST_IN S dive will make I-no great again!Midscreen HS dive into the wall break combos.Without roman cancel!@Daru_ino @MorganHeartland pic.twitter.com/qjqp35tivq— Dark Slide (@DarkSlide87) December 22, 2022
mario050987·t.co·
Dark Slide on Twitter
Dark Slide on Twitter
Dark Slide on Twitter
#GGST_IN Interrupting the dash helps to switch from one side to the other. pic.twitter.com/rPROYih2Ha— Dark Slide (@DarkSlide87) December 21, 2022
mario050987·t.co·
Dark Slide on Twitter
Arcadian | MarkI-No on Twitter
Arcadian | MarkI-No on Twitter
Pre patch I got lazy to post#ggst_inFish for counter hit 2HSc2c combo 1 meter, nice damagetricky chars:May, Axldoesn't work:pot, nago, gold pic.twitter.com/XT3Ww3gTo5— Arcadian | MarkI-No (@Mark_Ino1) December 21, 2022
mario050987·t.co·
Arcadian | MarkI-No on Twitter
らすかる@イノディスコ on Twitter
らすかる@イノディスコ on Twitter
高火力端コンボ&割らず連携①5S 9 Sdive 6HS CL 66JHS 6HS CL super②JD Kdive 2K 6HS CL JS Sdive super③JD Kdive 2K 6HS CL JS Sdive 66JS(safe J)④JS Sdive 2P 6HS CL JS Sdive 66JS(safe J)クッソ強いw#ggst_in https://t.co/t6AMyHM8Zz pic.twitter.com/5boKRiCgH8— らすかる@イノディスコ (@MorganHeartland) December 21, 2022
mario050987·t.co·
らすかる@イノディスコ on Twitter
9Moons | G Law on Twitter
9Moons | G Law on Twitter
Aaaaand finally the cursed tech. OS with goldburst. it'll beat everything. #GGST_IN PS: Don't actually use this unless you've run out of ideas. https://t.co/xSe14QHxjZ pic.twitter.com/A3AssXitUi— 9Moons | G Law (@GaryLaw30506036) December 21, 2022
mario050987·t.co·
9Moons | G Law on Twitter
9Moons | G Law on Twitter
9Moons | G Law on Twitter
So against the characters that don't have DPs. OS with 2D instead of 6D. it'll lead you back into a safe jump.#GGST_IN https://t.co/JWT8bTvlFJ pic.twitter.com/iGlnsESj69— 9Moons | G Law (@GaryLaw30506036) December 21, 2022
mario050987·t.co·
9Moons | G Law on Twitter
sonicsol on Twitter
sonicsol on Twitter
When Nago players complain they take more damage for recklessly spending blood gauge, show them this. #GGST https://t.co/8X2uo63Izc pic.twitter.com/ow1RxRwYHx— sonicsol (@sonic_sol) December 20, 2022
mario050987·t.co·
sonicsol on Twitter
Dark Slide on Twitter
Dark Slide on Twitter
#GGST_IN Maybe I'm wrong, but using hoverdash canceling into jump you can create a lot of opportunities to frame trap your opponent. A few examples corner and midscreen below.What do you think? pic.twitter.com/Sc8R172wPE— Dark Slide (@DarkSlide87) December 20, 2022
mario050987·t.co·
Dark Slide on Twitter