May

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7 Must Know May Combos for Guilty Gear Strive - Patch 1.10
7 Must Know May Combos for Guilty Gear Strive - Patch 1.10
I don't what I was thinking May still Runs Guilty Gear Strive. I've never been able to walk up to opponent and ask them "how would you like to Lose Half your Health, strike or throw?" In so many spots. You can't take the Grab and you def can't take hit I guess just don't get hit? Looks like we need a Counter Guide for May ASAP. May mains, be gentle. 🤝🏾🙏🏾❤ BGM - Guilty Gear XX OST - Blue Water Blue Skies Hours of Content for Fighting Game Enthusiast ► https://www.patreon.com/KairosFGC Catch us Live Here on the YT Channel ► Every Mon, Wed, Friday 1PM CST Subscribe for more!! ► http://www.youtube.com/c/KairosFGC Discord ► https://discord.gg/A8Bqc9ayqx Twitter tech ► https://twitter.com/KairosFGC Input Notation: (Assuming Player 1 Side) ↖️⬆️↗️ 7 8 9 ⬅️🚹➡️ = 4 5 6 ↙️⬇️↘️ 1 2 3 FD = Forward Dash P = Punch K = Kick CS = Close Slash FS = Far Slash HS = Heavy Slash D = Dust J = Jumping Jc. = Jump Cancel CH = Counter Hit RRC = Red Roman Cancel PRC = Purple Roman Cancel ~ = pressing the second input immediately after the first. *Inputting Up (8), Down (2), Left (4), or Right (6) Twice before the Roman Cancel will move your character during the RC. We call this Roman Cancel Drifting. It'll be written as: 66RRC (This would be a Red RC drift Forward) Combo Notation: Midscreen Counter Hit Combo CH 2S, [2]HS, 8HS, FD, JHS, 5K, 6HS, [4]6S, [ ] = Hold, - 214 K Afterwards to apply safe pressure after knockdown Midscreen Counter Hit 2D combo CH 2D, [2]8HS, FD, 2S, [4]HS, 6HS, 5K, 6H, [4]6S, 6HS, - Condition players to mash with 5k Dash cancel grab, 5k, 6k Overhead, and 2k Staggers. Midscreen Counter Hit Js COmbo CH JS, FD, CS, JcJS, JD, FD, JHS, CS, [4]HS, 6HS, 5HS, 6HS, - Make JS your goto air to air. The corner carry off counter hit is NUTS! Near/In Corner Counter Hit HS Horizontal Dolphin CH [4]6HS , FD, 623K, [4]HS, 6HS, [4]HS, [4]HS, 6HS, 6HS Corner Counter Hit Crouch Slash Combo CH 2S, [2]HS, 8HS, [4]HS, 6HS, [4]HS, 6HS, 6[HS] Midscreen Counter Hit 5HS Combo 5HS, [4]6HS, 5K, 3K, 66RRC, [4]HS, 6HS, [4]HS, 6HS, - [1]HS, 6HS at the end instead for wallbreak - 2S, 5HS naturally frametraps any mashing - 214 K Afterwards to apply safe pressure after knockdown Midscreen Counter hit 6hs Combo 6HS, FD, CS, [2]HS, 8HS, FD, JHS, 5K, 6HS, 236 236S - CS, 6HS, Naturally frametraps any mashing Catch us Live Here on the YT Channel ► Every Mon, Wed, Friday 1PM CST Subscribe for more!! ► http://www.youtube.com/c/KairosFGC Discord ► https://discord.gg/A8Bqc9ayqx Twitter tech ► https://twitter.com/KairosFGC The Guilty Gear Strive Patch 1.10 changes altered a lot of routes but kept a lot of things the same so think of this as a addition to 5 Must know Combos more than anything. As I uncover more Changes in the October Patch I'll be sure to include more combos for the rest of the ggstrive characters as well. If you want the patch notes Review, analysis, and comparisons here vid where I cover it all : https://youtu.be/MXshbPzbylY #GuiltyGear #GuiltyGearStrive #Maycombos
mario050987·youtube.com·
7 Must Know May Combos for Guilty Gear Strive - Patch 1.10
kmgy on Twitter
kmgy on Twitter
メイ中央OHKコンボ50%使用時最大?カイで202。中央&位置入れ替えができるので実質どこからでも壁割れる。通常時 紫>ダッシュジャンプJD入れ替え時 前スライド紫>バックジャンプJD #GGST_MA #PS4share pic.twitter.com/hlsG2vxOqQ— kmgy (@kmgy1) November 11, 2021
mario050987·twitter.com·
kmgy on Twitter
『水瀬you』🏴‍☠️❤🎪☄ on Twitter
『水瀬you』🏴‍☠️❤🎪☄ on Twitter
HSや遠Sにはしっかり横イルカを仕込もう HS(ch)→HS横イルカ→五所川原 HS(ch)は通常ヒットの感覚より遅らせないとイルカが出ない。横イルカ後の五所川原は着地前に半回転させて着地でHSを入力するイメージ #PS5Share, #GUILTYGEARSTRIVE #GGST_MA pic.twitter.com/K1NEhhUqwu— 『水瀬you』🏴‍☠️❤🎪☄ (@mizuse_you) November 9, 2021
mario050987·twitter.com·
『水瀬you』🏴‍☠️❤🎪☄ on Twitter
アサヅキ on Twitter
アサヅキ on Twitter
昨日のビート表示の件、入力遅いだけでした。喰らい中にガード入力してたらガード間に合うけど、そうでなければコンボ継続というのがあるんですね。喰らい硬直中にガード入力で硬直減らせる時間があるってこと?#GGST_MA #GGST pic.twitter.com/dTBsfn2scE— アサヅキ (@asazukido) November 9, 2021
mario050987·twitter.com·
アサヅキ on Twitter
アサヅキ on Twitter
アサヅキ on Twitter
ビート色について。このコンボ途中からコンボ数表示が青くなります。黒はよろけ回復が最速ならガード間に合う意味と思ってるのですが青ビートは最速よろけ回復でも繋がるコンボという認識であってますか?#GGST_MA #GGST pic.twitter.com/990wkn399V— アサヅキ (@asazukido) November 8, 2021
mario050987·twitter.com·
アサヅキ on Twitter