How To Maximize Potemkin's Combos
A brief tutorial on Potemkin's kara Back Mega Fist (kBMF) in Guilty Gear Strive.
This tutorial focuses on the principle that a kBMF cancel requires the input to be AFTER a move has fully connected. By first familiarizing yourself with that concept, you can then work backward until you find the correct timing.
5K kBMF uses the same principle but is less lenient (can only be canceled into 6K during its active frames). Just make sure to input the kBMF AFTER the move connects, like with cS. Practice it in a similar fashion and you'll see the results!
Thanks to DSbro for reviewing the video!
Handcam showing how to plink (note how the two inputs are one fluid, continuous motion):
https://youtu.be/acuTIlxcjz0
➽ TIME STAMPS:
0:00 → Intro
0:15 → Step 1: Practice kBMF in neutral
0:33 → Neutral kBMF demonstration
0:43 → Step 2: Cancel cS with a delayed kBMF
1:18 → Delay cancel demonstration
1:26 → Step 3: Speed up the cancel
1:47 → cS kBMF practice demonstration
1:56 → Sample combo
2:11 → Combo notes
2:24 → Practice!
➽ POTEMKIN DISCORD: https://discord.gg/xy3kyprjnv
➽ FIGHTING GAME TERMINOLOGY: https://glossary.infil.net/
➤ https://glossary.infil.net/?t=Kara%20Cancel
➤ https://glossary.infil.net/?t=Plink
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Music: Street Fighter III 3rd Strike: Spunky (Makoto Stage)
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#fgc #guiltygear #ggst