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Guilty Gear -Strive- | Chipp Near Wall Side Transition Combo
https://store.playstation.com/#!/tid=CUSA19210_00
Chipp Zanuff Ultimate tutorial! [Guilty Gear Strive] -Situational Optimal Combos - Lesson 3
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Guilty Gear Strive {some chip wall combos}
https://store.playstation.com/#!/tid=CUSA00572_00
Guilty Gear -Strive- Chipp Zanuff 6H CH Wall to Wall Combo
https://store.playstation.com/#!/tid=CUSA19210_00
ユウ𖣘 on Twitter
画面端 暴れ潰し2HSカウンター(c)冽掌 壁走り~壁割り他の方を参考にした、重量級以外のノーゲージ壁走りコンボ#GGST_CH#PS4sharehttps://t.co/h5fvASxmsC pic.twitter.com/LYCQ5v6mqs— ユウ𖣘 (@y_taka0109) June 29, 2021
Cremisis - The Cursed Man on Twitter
Mixes #GGST_CH pic.twitter.com/EKaXzeFn4p— Cremisis - The Cursed Man (@Cremisis_) June 29, 2021
スペースジバロ on Twitter
No DPs city pt1. #GGST_CHhttps://t.co/LkRXzKovrL pic.twitter.com/tnckUHwd90— スペースジバロ (@spacejibaro) June 29, 2021
Advanced on Twitter
Big damage, easy wall run combo #GGST_CH pic.twitter.com/d6kX6uvOWv— Advanced (@TheBlukuMasta) June 29, 2021
KidArk on Twitter
#PS5Share, #GuiltyGearStrive #GGST_CH pic.twitter.com/VE0u7Mfi8U— KidArk (@BroIyTheGOAT) June 29, 2021
Advanced on Twitter
236K counterplay | Using dash macro on reaction. Some characters can jump and hit a button to punish and start a combo. It's frame tight though #GGST_CH pic.twitter.com/5ygunX0Ekb— Advanced (@TheBlukuMasta) June 28, 2021
Kasual on Twitter
learning wall run combos now. got this cool 1 bar wall run combo that does 215 damage. I think more can still be done with it #GGST_CH pic.twitter.com/vUhuFGXJo7— Kasual (@KasualZenkai) June 28, 2021
Advanced on Twitter
Command grab combo in case a wall is low health #GGST_CH pic.twitter.com/slvr5X1tzy— Advanced (@TheBlukuMasta) June 28, 2021
wavy on Twitter
#PS5Share, #GuiltyGearStrive #GGST_CH sickk wall combo pic.twitter.com/MpV4S3YNCR— wavy (@king_slvtty) June 29, 2021
s. on Twitter
I got hit#GGST_CH pic.twitter.com/cSsx0ZTdxI— s. (@SkeezerSays) June 29, 2021
JF | Zeke 🇦🇷 on Twitter
Specific positioning DP RC combo with wallbreak, it's more like a "stylish" combo. It has to hit three times the wall before hitting the j.S while falling. #GGST_CH pic.twitter.com/pM2nxAsxhz— JF | Zeke 🇦🇷 (@serpentsxcrown) June 29, 2021
tragic on Twitter
スペシャル・カワウソ・フィニッシュ!!!Dodomezaki wanted to contribute to a combo so Chipp called him in for the finish to this ridiculous coast to coast sequence. Otter power!!!LET'S GO! MORE POWER!#GGST_CH #Dodomezaki @HiFightTH @jav1ts @ArcSystemWorksU @ShinKensou pic.twitter.com/P4Eo3tnlJX— tragic (@fightelement) June 29, 2021
The Baja Blast Dude on Twitter
I always find myself using 5K (into stagger pressure of course) for okizeme which leads to 2D HKD(Hard Knockdown). These are the many benefits of getting 2D oki. Using Gamma Blade for oki (meterless too) is pretty nice!#GGST_CH pic.twitter.com/g8ZKPOb9HU— The Baja Blast Dude (@Brosuke_Levi) June 29, 2021
thatclint on Twitter
That's neat #GGST_CH #GuiltyGearStrive pic.twitter.com/22a7fYYvnT— thatclint (@thatclint) June 29, 2021
ERIS on Twitter
#GGST #GGST_CH https://t.co/s2kX6Ufl0i pic.twitter.com/2A7OmxkqvQ— ERIS (@eris__af) June 29, 2021
スペースジバロ on Twitter
Don't let 'em escape for free. Here are some RC options to punish/condition them to not jump your mix. #GGST_CH pic.twitter.com/tIP7ylo6ZR— スペースジバロ (@spacejibaro) June 29, 2021
スペースジバロ on Twitter
We got these corner-to-corner airborne now. #GGST_CHhttps://t.co/LkRXzKovrL pic.twitter.com/EjCsp1DAZ6— スペースジバロ (@spacejibaro) June 29, 2021
スペースジバロ on Twitter
Lowest effort possible for a grounded corner-to-corner #GGST_CHhttps://t.co/LkRXzKovrL pic.twitter.com/rPBML6QJkb— スペースジバロ (@spacejibaro) June 29, 2021
Sonix on Twitter
Command grab makes you airborne, so Fast RC can make for a quick overhead that can counter hit or catch someone in their jumpsquat animation. (Sorry for the low quality)#GGST_CH pic.twitter.com/o7lqcLMkwM— Sonix (@SonixBeLitty) June 29, 2021
broody on Twitter
the blender#GGST_CH #PS4sharehttps://t.co/2N1aXiLW0V pic.twitter.com/xZQjpqDIpb— broody (@broodsalot) June 29, 2021
Latrell on Twitter
#GGST_CH this seems like good mix pic.twitter.com/SSkbuXbKrm— Latrell (@TheAmenty) June 29, 2021
Arvizu on Twitter
Chipp truco xD #GGST_CH #GGST pic.twitter.com/M7GRqwztVN— Arvizu (@Arvizu1996) June 28, 2021
Advanced on Twitter
Clone RC Mixup examples #GGST_CH pic.twitter.com/zbd0xy3Vqi— Advanced (@TheBlukuMasta) June 28, 2021
TFG⚙️Rhinehart on Twitter
I learned some stuff today. #GGST_CH #PS4sharehttps://t.co/mRsnH2DFkj— TFG⚙️Rhinehart (@TFGRhinehart) June 28, 2021
(GUILTY GEAR STRIVE) - CHIPP COMBO GUIDE! | Step By Step Guide!
(GUILTY GEAR STRIVE) - CHIPP COMBO GUIDE! | Step By Step Guide!
Chipp is an amazing character in guilty gear strive and today I want to show you a step-by-step guide for 3 combos you can do in ranked matches. You'll learn how to do a corner combo, and two mid screen combos in this video. these basic and advanced combo will showcase in melting healthbars pretty easily. In today's video Ill take you step by step, move by move, so that you can perform the combos as well. these are over all easy although maybe some might be seen as advanced. I intend to make even those combos a little easier by explaining how the in combo works so you can use them with your Chipp. To me, the hardest part was doing the moves fast enough to cancel one into the other.
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New FighterZ Discord
New Discord : https://discord.gg/G5MGmKy
Timestamps
0:00 Intro
0:26 Combo 1
0:44 Combo 2
1:58 Combo 3
2:41 Combo 4
3:32 Outro
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Notation guide
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7 8 9 ↖ ↑ ↗
4 5 6 ← N →
1 2 3 ↙ ↓ ↘
P= Punch
K = Kick
S= Slash
HS= Heavy Slash
D= Dust
CS= Close Slash
FS= Far Slash
RC = Roman Cancel
RRC = Red Roman
BRC = Blue Roman Cancel
YRC = Yellow Roman Cancel
PRC = Purple Roman Cancel
J= Jumping (Meant to describe performing the following notation while in the air. example JK = Kick while in the air)
JC= Jump Cancel, (jumping right after imputing an attack to cancel the ending of the attack and go directly into another attack faster)
FAD= Forward Air Dash, dashing forward mid air
IAD= Instant air dash, rapidly dashing as soon as you jump in the air
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Combo Notation
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Chipp Combo 1
Midscreen
CS, 2S, 2HS, 632146 HS
Chipp Combo 2
Corner
2HS, RRC SLIDE UP, DASH, CS, CS, CS, CS, 6HS, 6HS
Chipp Combo 3
Midscreen
6HS (Counter Hit) , DASH, CS, 6HS, 236S, 236S, RRC SLIDE UP, DASH, CS, CS, CS, CS, 6HS, 6HS
Chipp Combo 4
Midscreen
THROW, RRC, DASH, 2S, 2HS, 236K, JD, JD
#Chippguiltygrarstrive #guiltygearstriveChipp #guiltygearstriveChippcombos