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Antrolos on Twitter
Antrolos on Twitter
#GGST_CH DP RC combo I did just out of curiosity.The 3rd whiffed j.P was an accident but interestingly, only hitting 2 j.P before the j.S wallstick results in 1 more damage than hitting 3. pic.twitter.com/tVdTOIz3Ve— Antrolos (@AHD_Antrolos) June 15, 2021
mario050987·twitter.com·
Antrolos on Twitter
AK on Twitter
AK on Twitter
[ネタかも]開幕位置から上ジャンプにチップの2HSがノーマルヒットでも当たると壁が割れるキャラ限定あり(ソル、カイ、レオ、ザトー以外)JP連打は全キャラ対応 #GGST_CH #GGST #PS4share pic.twitter.com/4PfbLnYGk4— AK (@ak00009999) June 15, 2021
mario050987·twitter.com·
AK on Twitter
Ves on Twitter
Ves on Twitter
the j.K adc j.K j.D route leaves opponents far away and is spacing etc. finicky. By going directly to j.D after the air dash you leave the opponent closer and can cancel to shuriken for plus frames. #ggst_CH pic.twitter.com/q9v1TcBRKE— Ves (@Veserius) June 15, 2021
mario050987·twitter.com·
Ves on Twitter
ガラシ on Twitter
ガラシ on Twitter
ゲンロウからの壁走りコンお洒落なの食らったから練習してみたps4シェアうまくできるかな#ggst_chhttps://t.co/NZbng40jPh pic.twitter.com/v3C5ux0CvN— ガラシ (@garasi_mff) June 15, 2021
mario050987·twitter.com·
ガラシ on Twitter
Guilty Gear Strive - Chipp Zanuff Combo Guide
Guilty Gear Strive - Chipp Zanuff Combo Guide
Some combos can be ended with a super for damage + oki, or Alpha Blade (Horizontal) into Escape (236[4P] for the whole sequence) for a crossup. Introduction - 0:00 Punch Starter - 0:14 Kick Starter - 0:17 Kick Starter (Side Swap) - 0:21 5S 6HS (Easy Confirm)- 0:26 5S 2HS (Midscreen Optimal) - 0:31 Charged Dust - 0:36 j2K - 0:46 Senshuu (Rekka Overhead) - 0:51 Senshuu (Side Swap) - 0:58 Senshuu (Carry to Corner) - 1:04 Senshuu (Corner) - 1:16 5S 6HS Roman Cancel - 1:28 6K Roman Cancel - 1:38 Senshuu Roman Cancel - 1:51 Genrouzan (Command Grab) - 2:03 Genrouzan (Corner) - 2:18 5S Corner Roman Cancel Wall Run - 2:31 Throw Roman Cancel - 2:43 Throw Roman Cancel (Carry to Corner) - 2:51 Throw Roman Cancel (Corner) - 3:04 Throw Roman Cancel (Side Swap) - 3:17 Air Throw Roman Cancel - 3:30 Air Throw Roman Cancel (Carry to Corner) - 3:37 Air Throw Roman Cancel (Corner) - 3:50 Air Throw Roman Cancel (Side Swap) - 4:03 5S 2HS (Counter Hit) - 4:14 5S 2HS (Counter Hit) (Corner) - 4:25 2HS (Counter Hit) - 4:36 2HS (Counter Hit) (Carry to Corner) - 4:41 2HS (Counter Hit) (Corner) - 4:53 2HS (Counter Hit) (Corner) (Super) - 5:04 6HS (Counter Hit) (Close) (Mixup) - 5:18 6HS (Counter Hit) (Far) - 5:24 6HS (Counter Hit) (Close) (Side Swap) - 5:29 6P (Counter Hit) - 5:36 6P (Counter Hit) (Corner) - 5:39 Punch Starter Roman Cancel (Side Swap) - 5:49 Kick Starter (Side Swap) - 6:00 5S 2HS Roman Cancel (Side Swap) - 6:05 Senshuu (Counter Hit) - 6:17 Senshuu (Counter Hit) (Corner) - 6:30 5S 2HS Gamma Blade (Setup) (Mixup) - 6:41 Notation/Document: https://docs.google.com/document/d/1zCKzxckHf7l_dF8FHbMmVWjhGhwbgQiCsB5c8hr_bTQ/edit?usp=sharing
mario050987·youtube.com·
Guilty Gear Strive - Chipp Zanuff Combo Guide