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Heart Raid💖 on Twitter
Heart Raid💖 on Twitter
6K loops didn't seem to work on Pot so did this insteadI imagine you could probably get more dmg out of it #GGST_KY pic.twitter.com/V47Of4L1Xj— Heart Raid💖 (@Heart_Raid_) June 15, 2021
mario050987·twitter.com·
Heart Raid💖 on Twitter
adaptive force on Twitter
adaptive force on Twitter
for my zoners normally heavy stun edge can't hit grounded opponents, but drift back blue rc cancel makes you airborne and airborne rc cancels preserve momentum#GGST_KY pic.twitter.com/WODUmUzNhT— adaptive force (@coynelaundry) June 14, 2021
mario050987·twitter.com·
adaptive force on Twitter
luna on Twitter
luna on Twitter
there isnt much you can do vs dolphin and you generally have to take some subpar damage and just swat may away but 5K lingers long enough while being a quick move to where you can reliably punish dolphin from a mid range scenario without having to tightly time a 2K or 2P #GGST_KY pic.twitter.com/rd8iRCmWsA— luna (@lunanoko) June 14, 2021
mario050987·twitter.com·
luna on Twitter
Chiefs on Twitter
Chiefs on Twitter
Can avoid immediate burst on Dust launch with a backwards air dash and then forward jump into a punish. (HS>S>K>S>S is a better punish than shown here) #GGST_KY https://t.co/rW73eTPGMM pic.twitter.com/CrGljtAiLE— Chiefs (@ChiefsAffinity) June 14, 2021
mario050987·twitter.com·
Chiefs on Twitter
こう on Twitter
こう on Twitter
さっきのもっと簡単にする スライドRCしないほうが安定かも  #GGST_KY #PS4share pic.twitter.com/AjdP2q9K8p— こう (@moko_exe) June 14, 2021
mario050987·twitter.com·
こう on Twitter
wish on Twitter
wish on Twitter
#GGST_KY 2H fast RC lets you avoid RC damage scaling and still get a launch with c.S pic.twitter.com/5liGIdVIZa— wish (@_wishcraft) June 14, 2021
mario050987·twitter.com·
wish on Twitter
こう on Twitter
こう on Twitter
6ダッシュRC6HS623HS がまるで安定しないので妥協しましたコンボ #GGST_KY #PS4share pic.twitter.com/6Ft928LQ7u— こう (@moko_exe) June 14, 2021
mario050987·twitter.com·
こう on Twitter
アミカ #雪民#野兎同盟#ふぁんでっど👯‍♀️🦋☃️⚓🌟🌠💜 on Twitter
アミカ #雪民#野兎同盟#ふぁんでっど👯‍♀️🦋☃️⚓🌟🌠💜 on Twitter
このカイのコンボを対戦で使いたいけど安定しない...  硬直時間がまだ把握できてないんよね……#GGST#PS4sharehttps://t.co/rr71OPN0bb pic.twitter.com/xeeaBDsprf— アミカ #雪民#野兎同盟#ふぁんでっど👯‍♀️🦋☃️⚓🌟🌠💜 (@amikaaruru) June 14, 2021
mario050987·twitter.com·
アミカ #雪民#野兎同盟#ふぁんでっど👯‍♀️🦋☃️⚓🌟🌠💜 on Twitter
Agni Kai on Twitter
Agni Kai on Twitter
#GGST_KY Fullscreen counter 2HS route with DIIf 2HS anti-airs, cancel the first hit of dash up 2HS into 623HS for consistency pic.twitter.com/L5uWV6IX7b— Agni Kai (@AgniKai27) June 14, 2021
mario050987·twitter.com·
Agni Kai on Twitter
Strive for 5: Ky Kisuke Tutorial
Strive for 5: Ky Kisuke Tutorial
THANKS FOR WATCHING! TWITCH ►► https://www.twitch.tv/East_ML DISCORD ►► https://discord.gg/39FbQQp TWITTER ►► https://twitter.com/East_ML The sweaty mix-up is when your opponent is getting up, you 5K into j.D. You can then do a falling K into a crouching or standing K, into knockdown again. You can mix and match this with lots of other things like throws when you land or do another D when falling. Some Description Tags: Fighting Games, FGC, ArcSys, KOF, Guilty Gear, GG, Strive, Fun, Skill, East, Sweaty, Frame Data, Tournament, Pro, Esports, Tutorial, Practice, Training #Tutorial #FGC #Strive
mario050987·youtube.com·
Strive for 5: Ky Kisuke Tutorial
斉藤勲(リプ斉トン)/ライター/ゲームソムリエ on Twitter
斉藤勲(リプ斉トン)/ライター/ゲームソムリエ on Twitter
よくある下HSヒット時に壁割りするためのコンボ下HS>フードゥルアルク>HS>ダッシュRC>S>下HS(2ヒット)ダイヤエクラhttps://t.co/Za89qE4V0L#GGST #GGST_KY pic.twitter.com/AEMubhjAB1— 斉藤勲(リプ斉トン)/ライター/ゲームソムリエ (@lipsaiton) June 14, 2021
mario050987·twitter.com·
斉藤勲(リプ斉トン)/ライター/ゲームソムリエ on Twitter