Guilty Gear Strive Ky combo counter hit examples
#ggst #guiltygearstrive #ggxx
Ironically once again the thing that the community at large(shillers)at least complained about the wonky counter hits, and interface with it, is one of the more interesting aspects of the game, since counter hits basically seem to have a set amount of time that the guy is stunned for.. so example obviously normally stand h, doesnt combo to flippy kick, but if a duck s, or stand s, hits on counter hit, you can then actually do s, to hs, then flippy kick which will combo, THEN link off it... other stuff like then stand hs counter hit to flippy kick, then allows you to run in and still link. So that kinda thing is interesting in its own way.. sadly of course we are talking about combos, and combos are pretty wack in this game because of the wall, so in general it feels kinda meh talking about combos since even if their is a more optimal idea perhaps, in real match situations, a lot of times its better safe than sorry... and lets not get into the push back even cuz surely there is some other cool stuff you could do with this, in terms of even jump in combos then linking more stuf that doesnt normally work, but push back is just to extreme and again then we have the wall blah blah... so anyway counter hits are pretty neato in their own way in this game and put a new spin on things, but then they are in a flawed game on many levels so its kinda meh
again I dunno if im gonna do a lot for this game video wise as it doesnt particularly interest me in terms of like making my... brain want to go to work? I guess but will see....
I gotta do another follow up video talking about some other things and thoughts on the game as well as responding to some other questions and comments.
https://amzn.to/3ziDY1n what is dis wonky game you say? Welp its right here! Affiliate link but it doesnt cost you to click. You may get your nut sack burned extra crispy though so be careful