Release
Red 2021.06.14 - 19.09.41.40.DVR GIF
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Dylan @ Hyperbolic Time Chamber on Twitter
Fixed up the route I posted the other day by setting the dummy to crouch block the note, and found an easy ender for 50% meter. #PS5Share, #GuiltyGearStrive pic.twitter.com/tV4foGKuFc— Dylan @ Hyperbolic Time Chamber (@DJTengen) June 14, 2021
夜更涼風 on Twitter
イノのめくり(ガード方向が変わるとは言っていない)#GGST pic.twitter.com/AvCuyqDmaR— 夜更涼風 (@SuzukazeYosara) June 14, 2021
はせがわ on Twitter
#PS4share 今日のトレモ成果。このおき攻め流石に完全二択でしょ笑 pic.twitter.com/HZyyIGfOFU— はせがわ (@hasegawaino) June 14, 2021
えるにあ on Twitter
近S対空には夢が詰まってやがる #GGST_INhttps://t.co/eOOwU3jhNm pic.twitter.com/eSBRk8UMur— えるにあ (@l28erunia) June 14, 2021
天野さとし on Twitter
イノでキャラ対策コンボ。横イルカに対して6Pは実戦的でないけども😇このゲームお仕置きが痛すぎるw#GGST_IN pic.twitter.com/Nzt0SkgdbX— 天野さとし (@ten_amns) June 14, 2021
ニムロ・グリフ on Twitter
イノの確反コンボはこんな感じでよいですか?#GGST_IN#PS4sharehttps://t.co/BxL8djLBmf pic.twitter.com/IPEcPpo5lE— ニムロ・グリフ (@Nimuro_Gurihu) June 14, 2021
I-NOZUMA on Twitter
HS Stroke metered wallbreak grounded variation, more damage and less likely to drop. #ggst_in pic.twitter.com/5PxCs2GM2x— I-NOZUMA (@superinazuma) June 14, 2021
The Commentary Dandy on Twitter
Options for dealing with 5P mash on hover pressure. Chipp & Sol can stop j.K>j.D w/o 6P. #GGST_IN #GGST pic.twitter.com/DUM1y0ocjY— The Commentary Dandy (@mynus_jp) June 14, 2021
The Commentary Dandy on Twitter
Instant Air Fortissimo Variations (highest to lowest) 1. 632149876+S2. 6632146+S3. 6321412369+S #GGST_IN #GGST pic.twitter.com/pTtAPQltLS— The Commentary Dandy (@mynus_jp) June 14, 2021
HBX on Twitter
壁コンジオ:173メイ:176ミリア:207ホバー>JS>S狂言>赤RC(ヒットなし)>JD>HS狂言>3段目跳ねてJS>着地>近S>HS>壁張り付き>ケミカル>壁割り相手の高さとHS狂言後の距離調整でディレイが必要で安定しにくいけどスピーディーで楽しい🎸着地後は6HSにした方が簡単🎸#GGST_IN— HBX (@HBX22503062) June 14, 2021
SaHaRa KaGaKu on Twitter
214HS始動。ダメージがちょっと伸びる。 #PS4share #GGST_INhttps://t.co/K633M8n3YI pic.twitter.com/FmVnRbDyhW— SaHaRa KaGaKu (@acv_sid) June 14, 2021
安東ひろC on Twitter
イノ 限界後の狂言表裏とか #GGST_INhttps://t.co/ZbbjHiTUOl pic.twitter.com/twwhDTa3Mb— 安東ひろC (@hugobossmen7) June 14, 2021
チャージ波動 on Twitter
対空前Pカウンター入れ替え割り 166近S拾いすると後がきついので立Kで妥協#GGST_INhttps://t.co/eOuewzl661 pic.twitter.com/i5PWex3PpS— チャージ波動 (@U6WTTHIY) June 14, 2021
SaHaRa KaGaKu on Twitter
214Sからヒット確認足払いして壁割りまで(ゲージあり) #PS4share #ggst_inhttps://t.co/K633M8n3YI pic.twitter.com/VkUYL7a19I— SaHaRa KaGaKu (@acv_sid) June 14, 2021
I-NOZUMA on Twitter
ケセランパサラン on Twitter
#GGST_IN #PS4shareどっからでもパリンできるやんけ!https://t.co/tFVF1ReHmq pic.twitter.com/B3mgq402Vw— ケセランパサラン (@Kseranpasaran) June 14, 2021
HiFight(ハイファイト) on Twitter
I had problems where people just do dp on 2K>2D>Note knockdown. DP will either hit me or they just get hit by the Note and I can't convertDelay dash might be the answer#GGST_IN pic.twitter.com/JpcgoO1V8f— HiFight(ハイファイト) (@HiFightTH) June 14, 2021
🖕🏳️🌈Mitsuru Is A Punk Queen🏳️🌈🖕 on Twitter
Not as optimal but more common button to CH with from my experience #GGST_INhttps://t.co/TPjnTPv2CG pic.twitter.com/rAcJhW0AGy— 🖕🏳️🌈Mitsuru Is A Punk Queen🏳️🌈🖕 (@MitsuruHype) June 14, 2021
🖕🏳️🌈Mitsuru Is A Punk Queen🏳️🌈🖕 on Twitter
Think I'm almost to optimal with meterless wall breaks... Almost... #GGST_IN pic.twitter.com/Xk3QN5omY5— 🖕🏳️🌈Mitsuru Is A Punk Queen🏳️🌈🖕 (@MitsuruHype) June 14, 2021
タカヒロ=バッドガイ on Twitter
#GGST_IN 近Sjc66青RCからの連携一応JDまで連ガでどこで崩してもヒット確認しないでコンボいけちゃうあと下段択コンボと中段からのコンボ #PS4sharehttps://t.co/q42ha9KDkF pic.twitter.com/KP0A01wahq— タカヒロ=バッドガイ (@red_vampire118) June 14, 2021
🖕🏳️🌈Mitsuru Is A Punk Queen🏳️🌈🖕 on Twitter
236HS > 6P is kinda gross. #GGST_INhttps://t.co/TPjnTPv2CG pic.twitter.com/0RedAjhFp6— 🖕🏳️🌈Mitsuru Is A Punk Queen🏳️🌈🖕 (@MitsuruHype) June 14, 2021
Utter Heart Strike on Twitter
#GGST_IN Possible idea for a mix-up with fast RC with I-no, can't be mashed out if done correctly. pic.twitter.com/t2sCc9LqES— Utter Heart Strike (@UtterHeartStk) June 13, 2021
Utter Heart Strike on Twitter
overhead option pic.twitter.com/VrdjWsdUKG— Utter Heart Strike (@UtterHeartStk) June 13, 2021
ニムロ・グリフ on Twitter
Strive TOD by I-No (on chipp, max risc)
https://store.playstation.com/#!/tid=CUSA25325_00
Ino corner combo(Hard) Guilty Gear strive
The only hard part is trying to get the first hit to connect since you have to charge it all the way and Ky has a DP