Zato Meterless Wall Break Combo With Eddie Reset (Guilty Gear Strive)
Strong wall combo with close slash confirm which leaves eddie ready to go.
c.S - 2H - 236S - 236P - 6H - 2H - 214H - 2H
【GGST】大体5分でわかるザトーのとりコレ!修正版!【初心者向けザトー解説】
ザトーのとりあえずコレからやってみる
とりコレ動画となっております
ザトーに興味がある方はぜひご視聴ください。
ザトーはめちゃめちゃ自由度が高く、今回紹介しきれなかった部分もたくさんあります。
今回紹介した部分はザトーの一番最初の触りの部分になりますので
とりあえずコレからやってみてください。
特に本動画は細かい部分についてちゃんとしたレシピじゃなかったりします。
あくまで簡単さを重視して雰囲気扱えるようになるまでの動画となります。
慣れてきたり対戦してみて通じなくなってきたらトレモで色々調べてみると面白いと思います。特に今回紹介していない突くを研究してみたり、張り合うを研究してみたりしてみても面白いと思います。
ぜひ一緒にザトーを研究しましょう!
#GGST
#ザトー
Twitter:@miyagi_mamiya
Easy + Consistent Zato Dust Combo (Guilty Gear Strive)
Not optimal but very consistent vs the optimal option
[D] - j.S - j.D - j.S - 44 - j.H - j.D - j.D
Delay your jump heavy input after the backdash! If you're flying off the screen, input the dash later
Zato anti-air combo 282 damage Guilty Gear -Strive
Zato anti-air combo 282 damage, one tension bar.
https://store.playstation.com/#!/tid=CUSA19210_00
Guilty Gear Strive Zato Corner Combo
An awesome corner combo that I think guarantees wall-break even without overdrive.
Dr4gonBlitz on Twitter
I better not catch you mashing... #ggstrive #ggst_za pic.twitter.com/pZ1LdRl1dx— Dr4gonBlitz (@Dr4gonBlitz) July 2, 2021
Mark Kirollos on Twitter
2H 22H is a staple string in Zato's midscreen pressure. It is GAPLESS, grounds jumping opponents, combos on hit, and complements Pierce and Frog in neutral. Make sure to use it after raw summon Eddie so you will have enough frame advantage to run up in time #GGST #GGST_ZA pic.twitter.com/VEjev1NYF0— Mark Kirollos (@Mark_FGC) July 2, 2021
Zayd | Munster on Twitter
I still barely got it down but we making small progress. #GuiltyGearStrive #GGST #GGST_ZA pic.twitter.com/vIHQD8S1KS— Zayd | Munster (@MunsterFGC) July 2, 2021
Muinmos| @ TSUKIHIME/KOFXV/SMTV/MB:TL/GGST on Twitter
This should’ve been 11 hits since I missed one but oh well Took me forever so I’ll give -Turns out you can still control Eddie while taunting #GGST_ZA pic.twitter.com/om61vd8Xo0— Muinmos| @ TSUKIHIME/KOFXV/SMTV/MB:TL/GGST (@Muinmos_FGC) July 1, 2021
Silent Shadow on Twitter
Interesting pickup. This is surprisingly very tight!Ky is set to jump on wakeup.#GGST_ZA #GGST pic.twitter.com/446jvjc9hM— Silent Shadow (@NBSilentShadow) July 1, 2021
ZATO-1 Beginner Combos – Guilty Gear Strive
▶︎ Character Combo Playlist: https://www.youtube.com/playlist?list=PLTq8z1A9gJgfI2kyOId6NvzWFNWU6_ddT
Beginner combos for Zato-1, includes slow-mo & onscreen inputs!
Subscribe for more combos and videos!
00:00 Intro
00:26 P, P, P, P
00:32 [D], [8], HS, S, S
00:49 c.S, HS xx 22HS
00:56 c.S, 2S, HS
01:03 c.S, S, HS
01:09 c.S, 2HS xx Overdrive1
01:19 2K, 2D xx 214S
01:26 c.S, 2D xx 214S
01:33 c.S, 2D xx 214S, dash, RC, 2S, 2HS xx 236S
01:49 into corner c.S, 2D xx 214S, RC, dash, 2S, 2HS xx 236S, dash, 2S xx 214HS, 2HS
02:11 into corner 623S, RC, 2S, 2HS xx 236S, dash, 2S xx 214HS, 2HS
02:43 corner c.S, S, RC, dash, 2S, 2HS xx 236S, c.S, 2HS xx 214HS, 2HS
03:06 into corner c.S, HS xx 22HS, dash RC, 2S, 2HS xx 236S, 2S xx 214HS, 2HS
03:28 ch HS, 236P, dash, 2S
03:38 into corner ch HS, 236S, dash, 2S, 2HS xx 236S, 6HS, Overdrive1
04:03 Subscribe for more
#GuiltyGearStrive #GGST #Combos
black cat0 on Twitter
JKもう少し遅くしたら黄キャン対策できるかな #GGST_ZA pic.twitter.com/MuWXFeXu0U— black cat0 (@gloonssshaa) July 1, 2021
Easy Zato setplay 2 - Guilty Gear Strive
🎥 Made with Moments from @SteelSeries #ForGlory
Strive Zato-Nago Cmd Throws n stuff
Zato command throw meaty mixup stuff. Followed by Nagoriyuki command throw trap. And then a Faust meteor rng fail.
Command throws beat normal throws and also wakeup DPs in this game. There is 5 frames of throw invulnerability window on wakeup so characters need at least a 5F startup move to beat a meaty command throw, if the characters fastest move is 6F they can’t mash out.
In this situation with Zato, the Eddy move Oppose covers backdashes and also guards Zato. So, even if the opponent has a fast 5F or faster normal they cannot mash attacks to get out of the command throw attempt because they will hit a guard point Eddy instead of hitting Zato. So, backdashing, throwing, DPing, and mashing an attack are not valid options in this situation. Jumping escapes the throw, but any meaty attack will beat a jump-out attempt. This makes the situation a straight 50/50 between grab/attack where the opponent’s only options are block or jump (or use meter for like super or backdash RC or whatever). If Zato has meter he can drift RC the command throw on successful grab for a combo. And on whiff he can PRC or drift PRC on reaction to the whiff which keeps him safe or potentially allows him to punish the jump. If Nagoriyuki attacks too soon after a jump he will still hit Eddy instead of Zato but attacking too late allows Zato an opening to drift PRC into airthrow (or whatever).
In the Nagoriyuki sequence the 5SS causes Nagoriyuki to step forward quite a bit allowing him to cancel into command throw, and since Axl’s fastest normal is 6 frames startup he cannot beat the command throw with a normal attack. Axl can jump out of the command throw, however, Nagoriyuki’s 5SSS beats jump-out attempts as it catches prejump frames, thus Axl will get hit if he tries to jump when Nago does 5SSS instead of 5SS into command throw.
There are correct answers to both these situations but it forces the opponent to commit to a risky option, where guessing right gets you out but guessing wrong gets you hurt quite a bit.
All of this is more proof of concept and, more about understanding what is happening in order to be aware. The setup itself may or may not be good or practical but it’s more about understanding throws and command throws as that knowledge is universally applicable in Strive and that knowledge is therefor perhaps valuable.
And the last clip is just RNG sadness with Faust meteors. Gaps between meteors can happen but the size of the gap in that clip is comedically large.
Easy Zato setplay 1 - Guilty Gear Strive
🎥 Made with Moments from @SteelSeries #ForGlory
トベウリャ on Twitter
ザトーライド絶対に許さないマン#GGST_ZA #PS4share pic.twitter.com/IZrr7l8P9O— トベウリャ (@tobe_rya) July 1, 2021
トベウリャ on Twitter
ザトー投げ>起き攻めでエディがやられちゃった時のお仕置き#GGST_ZA #PS4sharehttps://t.co/alWE6pwlHB pic.twitter.com/cspHetYTi1— トベウリャ (@tobe_rya) July 1, 2021
#Obey | Yomiᵛᴸ on Twitter
I'm pretty sure this is known but Grab RRC into Sun Void Oki.#GGST #GGST_ZA pic.twitter.com/rFjCWCKy6F— #Obey | Yomiᵛᴸ (@ThatsYomi) July 1, 2021
トベウリャ on Twitter
ZATO GAMING on Twitter
Fresh out of the lab is Zato Gaming Moment #20! #GuiltyGearStrive #Zato #GGST_ZA pic.twitter.com/RTUkKfH4uJ— ZATO GAMING (@GamingZato) July 1, 2021
Amorphoux on Twitter
#PS5Share, #GuiltyGearStrive #GGST_ZAMid screen wallbreak pic.twitter.com/aHPFP5MDIT— Amorphoux (@Amorphoux) July 1, 2021
Amorphoux on Twitter
#PS5Share, #GuiltyGearStrive #GGST_ZA pic.twitter.com/KgQJTLgY4C— Amorphoux (@Amorphoux) July 1, 2021
Howie on Twitter
Frog loops off CH Anti-Air 2H #GGST #GGST_ZA pic.twitter.com/0y01mqxsoc— Howie (@DanteDemonZ) July 1, 2021
くるた on Twitter