Release

1640 bookmarks
Custom sorting
健啖 on Twitter
健啖 on Twitter
近距離キレ飛行前進jPと密着373飛行jPから微dlダムド #GGST #GGST_ZA #PS4sharehttps://t.co/keRTTSH5u0 pic.twitter.com/9XfWTmLH50— 健啖 (@whimblue) June 25, 2021
mario050987·twitter.com·
健啖 on Twitter
Mark Kirollos on Twitter
Mark Kirollos on Twitter
This one is a pretty big deal. It turns out that getting getting hit by 2K in the air causes enough recovery to enable meaty -K- if the opponent gets hit by -P-(2), giving you 2 hits to confirm. Might as well be a proper knockdown. No more RPS! #GGST #GGST_ZA pic.twitter.com/V1BHa5mbFV— Mark Kirollos (@Mark_FGC) June 25, 2021
mario050987·twitter.com·
Mark Kirollos on Twitter
Mark Kirollos on Twitter
Mark Kirollos on Twitter
Comparing strings that can still combo when the opponent takes the hit on the second strike of Pierce. You don't have enough time to hit confirm, so you either have to use one of these strings or be ready to scramble afterwards. #GGST #GGST_ZA pic.twitter.com/4GSEtoJbJ7— Mark Kirollos (@Mark_FGC) June 25, 2021
mario050987·twitter.com·
Mark Kirollos on Twitter
Tayy on Twitter
Tayy on Twitter
#GGST #GGST_ZA ZATO=1 Combo Idea: Corner Escape with Wallbreak, No Counterhit Version. No Counter: You can Jump or Use break the Law, I Find using Jump to be easier.Between the Two 2H's You spam S To get the Frog to jump again.236H > 214S > S > J.9 > 2H > ]S[ > 2H > 66 > 2H pic.twitter.com/oYbT2VFvIU— Tayy (@NotTayyy) June 25, 2021
mario050987·twitter.com·
Tayy on Twitter
Chris Baker on Twitter
Chris Baker on Twitter
Video reference for #GGST_ZA Hitboxes.Going to be doing this for every character. Please share with your friends.(feedback very welcome)#GuiltyGearStrive https://t.co/SiReCaS9Mk pic.twitter.com/cjvgcetnDa— Chris Baker (@NvrKnwsBst00) June 25, 2021
mario050987·twitter.com·
Chris Baker on Twitter
Silent Shadow on Twitter
Silent Shadow on Twitter
Zato=1 max damage/optimal Dust combo. 193dmg.I'm pretty sure it works on all characters.Just leaving it for completion's sake. My previous combo is a bit easier (on the end part) but this one does 1 more damage.#GGST #GGST_ZA https://t.co/T2dYMxJMsB— Silent Shadow (@NBSilentShadow) June 25, 2021
mario050987·twitter.com·
Silent Shadow on Twitter
Tayy on Twitter
Tayy on Twitter
Here's the Version with Counter Hit, To get the person in to the corner you need to use Clap commands (214x) It makes Zatos hitbox move so that the person can fit behind him. pretty much the same combo just a Different way to get the person behind you since they are now airborne. pic.twitter.com/hsHXaAmY6c— Tayy (@NotTayyy) June 25, 2021
mario050987·twitter.com·
Tayy on Twitter
Narath on Twitter
Narath on Twitter
Setup I learned from Ogawa's stream, -K- hits meaty and ya have time to block DP. Move Eddie back so he'll avoid getting hit for the optimal punish #GGST #GGST_ZA pic.twitter.com/hWbo95e08w— Narath (@Narath_FGC) June 24, 2021
mario050987·twitter.com·
Narath on Twitter
Mark Kirollos on Twitter
Mark Kirollos on Twitter
Turns out you can do this cross up from sandwich pressure, too. You have to block towards Zato as soon as he flies over. #GGST #GGST_ZA pic.twitter.com/WPveOzDLiH— Mark Kirollos (@Mark_FGC) June 24, 2021
mario050987·twitter.com·
Mark Kirollos on Twitter
Narath on Twitter
Narath on Twitter
Can anyone explain the crossup protection in Strive or if this setup is done incorrectly? I know Eddie -P- is not a true blockstring and I'm able to jump inbetween the jabs #GGST #GGST_ZA #GuiltyGearStrive #GUILTYGEAR pic.twitter.com/F0pmFhrcCs— Narath (@Narath_FGC) June 24, 2021
mario050987·twitter.com·
Narath on Twitter
GGST Zato-1 MAX DAMAGE corner combo
GGST Zato-1 MAX DAMAGE corner combo
Pretty easy and really damaging corner bnb. If u use this and know it wont kill end in sword super to get good pressure with Eddie afterward and if u didnt have meter u can delay leap then cs 5h and youll wall break an have Eddie back https://store.playstation.com/#!/tid=CUSA19210_00
mario050987·youtube.com·
GGST Zato-1 MAX DAMAGE corner combo