It's fun because it uses the old dust loop. If you know how to dustloop the hardest part of the combo is the tk clean hit volcanic viper. If you do it too close to the wall you break it ending the combo way early.
Just some anti air combos I cam up with, some are inspired by stuff I saw others do. #GGST #GGST_SO pic.twitter.com/cS9RoNzZkW— Pre-Time Skip moss 🔞 (@mosskiddo) August 18, 2021
I'll let this speak for itself. Corner c.s punish for throw on wakeup after a throw into corner. #GGST_SO pic.twitter.com/RUyUGyrUUa— Exodius (@ExodiusGG) August 18, 2021
Some things to note: - for the 5K to connect afterward, you have to TK HS VV. I would recommend practicing jump cancel HS VV to begin with, then speeding it up until you get to the speed necessary- If the wall hasn't been touched at all, then you can do more 5Ks and 6Ps like so pic.twitter.com/P2d7Bd7JhB— Exodius (@ExodiusGG) August 18, 2021
another day, another stupid Frederick clip. Wow, Chipp died to ABC with max risc? well, yes. However, the wall hp management was what I liked about the route I chose. I will probably stop flooding the # with shitty Sol clips now, sorry folks.#GGST_SO pic.twitter.com/RrkVZtXQmM— Logan Fernandes (@Ventus_v1) August 18, 2021
I see lots of Sols up back a grab and fall on them with js or jk, but in reality, you should probably be aiming for J.D This is a perfect example of what J.D can lead to and is relatively easy to execute. #GGST_SO pic.twitter.com/2CO8fMH6cv— Logan Fernandes (@Ventus_v1) August 17, 2021
This is my new favorite Sol combo I've ever landed #GGST_SO, #PS5Share, #GuiltyGearStrive pic.twitter.com/CAb4D4bVo5— LeafBlade (@LeafBlade0623) August 16, 2021
This seems to be the optimal route for TK VV #GGST_SOhttps://t.co/dD74G0a6tq pic.twitter.com/v6XNTYjdOV— Benado #BBCFRollback | PLAY P4AU (@FallenBenado) August 15, 2021
Quick tip: Sol can only safejump Ky and his DP from a wall break super, no one else. #GGST_SO #GGST_KY pic.twitter.com/UKlfn4FyjT— BG | Seth (@SethM0dz) August 16, 2021