Why you're dropping your corner combos (and how to stop!) | Guilty Gear Strive
Tldr; Delay Dire Eclat!
Corner combos in Strive are extremely finicky. There have been many instances whereupon counterhitting my opponent in the corner, I have been unable to connect with my normal corner combos. I have discovered that using 6H on an opponent immediately after counterhit whilst in the corner will cause Dire Eclat to push Ky further back than normal (this is seemingly very specific, but also true as far as I am aware). In order to circumvent this, one must delay 6H, delay Dire Eclat, or opt for a different combo entirely. Here are some examples of the phenomenon, and some alternative combos:
0:00 - Typical Corner Combo
0:11 - Doesn't work on counterhit... (Here we can see that Ky is not in able to combo after Dire Eclat, as he was in the previous example)
0:19 - Delay Dire Eclat! (But if we delay the Dire Eclat, the combo works!)
0:31 - Side-by-side comparison
0:34 - Alternate Combo (Alternatively, we can skip the Dire Eclat entirely for a more optimal combo. This is possible due having already applied Shock State via Charged Stun Edge)
0:47 - Same without Shock State...
0:55 - Delay Dire Eclat! (The same technique applies with or without Shock State)
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