System Mechanics

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wikiの人 on Twitter
wikiの人 on Twitter
空中黄色RCしたらJ行動回数復活した #GGST #PS4sharehttps://t.co/aANbAWbXCF pic.twitter.com/nCIYbJIGf0— wikiの人 (@kuroro_w) July 3, 2021
mario050987·twitter.com·
wikiの人 on Twitter
Yellow on Twitter
Yellow on Twitter
Little edit you cancel right as the symbol fades away not right as the symbol shows up this also works for rc drift. Frc drift can give you big momentum or a wacky jump arc. Also maybe you can do something with 4646>rc cancel or 4646 delayed rc for an overhead #GGST https://t.co/Iy81AteoDR— Yellow (@df2pewgf) July 3, 2021
mario050987·twitter.com·
Yellow on Twitter
忍者になりたい on Twitter
忍者になりたい on Twitter
#GGST REGARDING AIR BLOCKSTUNBlocking any move in the air puts you in blockstun until landing.You enter 19f of unique landing blockstun upon landing on regular block and FD5f of unique landing blockstun if Instant Blocked or Instant FDed— 忍者になりたい (@GREATFERNMAN) July 2, 2021
mario050987·twitter.com·
忍者になりたい on Twitter
The Best Way to Learn a Matchup
The Best Way to Learn a Matchup
Watch Me Live: https://www.twitch.tv/andylo2 Consider Becoming a Patreon: https://www.patreon.com/AndyLO2 Follow My Twitter!: https://twitter.com/AndyLO2_ Guilty Gear Strive Commentary #GuiltyGear #GuiltyGearStrive #GGStrive
mario050987·youtube.com·
The Best Way to Learn a Matchup
Guilty Gear - How to play charge characters & how to use instant Dolphins 🐬TOTSUGEKI🐬
Guilty Gear - How to play charge characters & how to use instant Dolphins 🐬TOTSUGEKI🐬
A guide to explain charge inputs in fighting games. This is actually applicable to any fighting game with charge inputs including May strive. Since strive is coming out I figured people wanna know how to spam dolphins. Reject humanity return to Dolphin Fighting game lingo can be confusing. Just frames? DHC? OTG? What the hell is a Rekka!? Check out the incredible Fighting Game glossary made by Infil for more info. https://glossary.infil.net/?t=
mario050987·youtube.com·
Guilty Gear - How to play charge characters & how to use instant Dolphins 🐬TOTSUGEKI🐬
DZ | Jonathan Tene on Twitter
DZ | Jonathan Tene on Twitter
You can use fd to make air block yrc punishable pic.twitter.com/aeyGTUgsaW— DZ | Jonathan Tene (@jonathan_tene) July 2, 2021
mario050987·twitter.com·
DZ | Jonathan Tene on Twitter
TORI on Twitter
TORI on Twitter
復帰にバーストは当たる pic.twitter.com/sR10sq6wr3— TORI (@tori3_) July 2, 2021
mario050987·twitter.com·
TORI on Twitter
GUILTY GEAR STRIVE | FAST ROMAN CANCEL GUIDE
GUILTY GEAR STRIVE | FAST ROMAN CANCEL GUIDE
Yo ningens, today we are going over the how to do fast roman cancels. If you found this video helpful, make sure to leave a like, and comment down below what you thought. #fgc #guiltygear #ggst
mario050987·youtube.com·
GUILTY GEAR STRIVE | FAST ROMAN CANCEL GUIDE
Bug or Breakthrough? Make Roman Cancels invincible with this new tech! - Guilty Gear Strive
Bug or Breakthrough? Make Roman Cancels invincible with this new tech! - Guilty Gear Strive
So this may be intended, it may be a bug, I will let you decide that. But what this is, is the game letting you spend 100% meter for only the cost of 50%, and giving your roman cancels invincible startup. For many characters who only chance at a reversal is through their overdrive/super, this is game changing as it lets them do invincible safe wakeups! Lets go over it in the video and talk about this latest guilty gear strive tech --------------- --On Twitter @ https://twitter.com/rooflemonger --On Twitch @ https://www.twitch.tv/rooflemonger --Rooflemonger monkey merch! @ https://teespring.com/stores/rooflemonger --Help support the Channel on Patreon! https://www.patreon.com/rooflemonger Anything helps! You can help me buy decent bread instead of the cheap flakey bread! --Check out the clips channel! https://www.youtube.com/channel/UCuXN4z1dAXfuhwpNlqfismQ/videos #fgc #guiltygear #ggst
mario050987·youtube.com·
Bug or Breakthrough? Make Roman Cancels invincible with this new tech! - Guilty Gear Strive
GUILTY GEAR STRIVE | FAST ROMAN CANCEL GUIDE
GUILTY GEAR STRIVE | FAST ROMAN CANCEL GUIDE
Yo ningens, today we are going over the how to do fast roman cancels. If you found this video helpful, make sure to leave a like, and comment down below what you thought. #fgc #guiltygear #ggst
mario050987·t.co·
GUILTY GEAR STRIVE | FAST ROMAN CANCEL GUIDE
オダワラ on Twitter
オダワラ on Twitter
昨日の動画にいいね、リツイートしてくれた方ありがとです!あの調べ方だと通常空中ガードとFDで判定に差があったら怪しいか...?と思ったのでガードした瞬間FDしてくれるダミーくんでも試したんですが、一応同じ結果でした。#GGST pic.twitter.com/fUjLrP8i35— オダワラ (@odawara114514) July 1, 2021
mario050987·twitter.com·
オダワラ on Twitter
オダワラ on Twitter
オダワラ on Twitter
空中ガードしたときの挙動が特殊な前Pでも一応確認。やっぱりFDはった方が落下速いかな?#GGST pic.twitter.com/gWbxuvPYbo— オダワラ (@odawara114514) July 1, 2021
mario050987·twitter.com·
オダワラ on Twitter
オダワラ on Twitter
オダワラ on Twitter
すごい猶予短いんであんまり無いとは思うんですけど、相手の黄RCと同時に紫RCや青RCすると衝撃波が相殺?するんですね。赤RCに関しては相手の黄RCと同時に発生させる方法が思いつかなかったのでわかんないでごわす。#GGST pic.twitter.com/j8IH6OKMtv— オダワラ (@odawara114514) July 1, 2021
mario050987·twitter.com·
オダワラ on Twitter
tragic on Twitter
tragic on Twitter
Pretty interesting. You fall faster with air FD while the actual landing recovery is the same. With air FD, you will hit the ground quicker to start your landing recovery, and then because you landed faster, be able to move sooner overall than had you used regular guard.#GGST https://t.co/UhYttBDQ2U— tragic (@fightelement) June 30, 2021
mario050987·twitter.com·
tragic on Twitter
Complete Option Select Guide for Guilty Gear Strive
Complete Option Select Guide for Guilty Gear Strive
Post any OSs in the comments below! See description for Timestamps and other OSs not in video. Option selects are pretty strong in this game! I recommend learning Fuzzy Options then Throw PRC then everything else. 00:00 Intro - What's an option select? --- Guilty Gear Strive specific -- 00:52 Throw PRC OS 03:10 FD Throw tech OS 04:54 Counter hit hitstop OS 06:36 4PK OS -- Fuzzy options / Universal OS -- 08:09 What's a fuzzy? 08:59 Fuzzy backdash 11:21 Fuzzy jump 12:00 Fuzzy guard 12:56 Fuzzy dash 14:21 Backdash OS --------- 16:17 "Other" option selects 18:48 Outro / Follow SKD on twitter https://twitter.com/SuperKawaiiDesu Other OS: https://twitter.com/AutoMattock/status/1409950627694661638?s=20 ----------- Edited by Caste - https://www.youtube.com/user/6casteha... Twitter: https://twitter.com/CasteHappy My goal is to grow a positive community with a focus at improving at fighting games If this is something that resonates with you - please consider following me on my social media links: ⭐⭐Follow me on Twitter: https://www.twitter.com/diaphone_ ⭐⭐Follow on Twitch: https://www.twitch.tv/diaphone_ ⭐⭐Join the Discord: https://discord.gg/XBKyePN I appreciate the viewership, if there is anything you would like to see, please let me know down in the comments below. #GGST #Tutorial #OptionSelect
mario050987·t.co·
Complete Option Select Guide for Guilty Gear Strive
Alioune on Twitter
Alioune on Twitter
You land faster from an air fd? https://t.co/w0TlCvIss5— Alioune (@Alioune85) June 30, 2021
mario050987·twitter.com·
Alioune on Twitter
SUGOI | Zankoku on Twitter
SUGOI | Zankoku on Twitter
Apparently the amount of time you have for a Charged Dust combo is slightly increased the farther from your opponent's corner you were when you started? pic.twitter.com/VBFWeoBzAR— SUGOI | Zankoku (@Zankoku) June 30, 2021
mario050987·twitter.com·
SUGOI | Zankoku on Twitter
Aaron/RED (PsrK) on Twitter
Aaron/RED (PsrK) on Twitter
How Red RC tells you when someone bursted #GGST #FGC ⬇️⬇️⬇️⬇️⬇️https://t.co/tOxEZKJuUE pic.twitter.com/e9AZ21wSNK— Aaron/RED (PsrK) (@REDvsFantasy) June 29, 2021
mario050987·twitter.com·
Aaron/RED (PsrK) on Twitter
AutoMattock on Twitter
AutoMattock on Twitter
If you tap forward then go back while holding FD, you can break throws without a whiff animation. This can be performed with burst. I suspect the FD is kara cancelling the throw whiff, but I don't know for sure. Might not be intended. #ggst4FD(hold) > 6~4D pic.twitter.com/prTrT7SnWM— AutoMattock (@AutoMattock) June 29, 2021
mario050987·twitter.com·
AutoMattock on Twitter
Markus Richter on Twitter
Markus Richter on Twitter
You can pre-buffer special moves while the cinematic animation is happening and just hold the button. #GGST #GGST_MA pic.twitter.com/HfOcYL9m3o— Markus Richter (@chargi) June 29, 2021
mario050987·twitter.com·
Markus Richter on Twitter
Add more damage to your combos with the Taunt Cancel technique! - Guilty Gear Strive
Add more damage to your combos with the Taunt Cancel technique! - Guilty Gear Strive
Taunts are a big part of fighting games, although they rarely have any concrete use outside of you just well, taunting! Here in GG Strive though they actually do have a concrete gameplay use with this Taunt Cancel technique! Mixing taunts and roman cancels allow for some crazy stuff! Once again big ups to SilverZephyr09 for letting me know about this! --------------- --On Twitter @ https://twitter.com/rooflemonger --On Twitch @ https://www.twitch.tv/rooflemonger --Rooflemonger monkey merch! @ https://teespring.com/stores/rooflemonger --Help support the Channel on Patreon! https://www.patreon.com/rooflemonger Anything helps! You can help me buy decent bread instead of the cheap flakey bread! --Check out the clips channel! https://www.youtube.com/channel/UCuXN4z1dAXfuhwpNlqfismQ/videos #fgc #guiltygear #ggst
mario050987·youtube.com·
Add more damage to your combos with the Taunt Cancel technique! - Guilty Gear Strive
Why you're dropping your corner combos (and how to stop!) | Guilty Gear Strive
Why you're dropping your corner combos (and how to stop!) | Guilty Gear Strive
Tldr; Delay Dire Eclat! Corner combos in Strive are extremely finicky. There have been many instances whereupon counterhitting my opponent in the corner, I have been unable to connect with my normal corner combos. I have discovered that using 6H on an opponent immediately after counterhit whilst in the corner will cause Dire Eclat to push Ky further back than normal (this is seemingly very specific, but also true as far as I am aware). In order to circumvent this, one must delay 6H, delay Dire Eclat, or opt for a different combo entirely. Here are some examples of the phenomenon, and some alternative combos: 0:00 - Typical Corner Combo 0:11 - Doesn't work on counterhit... (Here we can see that Ky is not in able to combo after Dire Eclat, as he was in the previous example) 0:19 - Delay Dire Eclat! (But if we delay the Dire Eclat, the combo works!) 0:31 - Side-by-side comparison 0:34 - Alternate Combo (Alternatively, we can skip the Dire Eclat entirely for a more optimal combo. This is possible due having already applied Shock State via Charged Stun Edge) 0:47 - Same without Shock State... 0:55 - Delay Dire Eclat! (The same technique applies with or without Shock State) Thank you for watching! If you found this useful, please leave a like!
mario050987·youtube.com·
Why you're dropping your corner combos (and how to stop!) | Guilty Gear Strive
tuh-far-eye. :T on Twitter
tuh-far-eye. :T on Twitter
There is a gap in YRC apparently :/ #GGST pic.twitter.com/vEiEWk52OV— tuh-far-eye. :T (@HI_Im_Tafari) June 29, 2021
mario050987·twitter.com·
tuh-far-eye. :T on Twitter
NhurGG✩セルヒオ- 🥐👯‍♀️🚑 on Twitter
NhurGG✩セルヒオ- 🥐👯‍♀️🚑 on Twitter
ゲーム内で重要なエリアだと思うので、ギルティのエアモビリティ比較を撮った-----Full video putting all info together.Air mobility on Guilty Gear has always been important so I have recorded a video comparing jumps, air dashes... between all the characters #GGST #ggstrive pic.twitter.com/cwcemLeqib— NhurGG✩セルヒオ- 🥐👯‍♀️🚑 (@GgNhur) June 29, 2021
mario050987·twitter.com·
NhurGG✩セルヒオ- 🥐👯‍♀️🚑 on Twitter
【初心者向け】バクステのキャラ差と活用法を考察(バックステップ解説・基本テクニック・メイ・ポチョムキン)【ギルティギアストライブ・GGST・GUILTY GEAR -STRIVE-】
【初心者向け】バクステのキャラ差と活用法を考察(バックステップ解説・基本テクニック・メイ・ポチョムキン)【ギルティギアストライブ・GGST・GUILTY GEAR -STRIVE-】
※メイのバクステ様子見は私が個人的に強いと思っているだけで、他のメイ使いが使っているかどうかは分かりません。 これに関しては参考程度にして頂ければ幸いです! Twitter:https://twitter.com/tenatena1050 著作権:© ARC SYSTEM WORKS. #GGST #ギルティギア #GUILTY GEAR -STRIVE-
mario050987·youtube.com·
【初心者向け】バクステのキャラ差と活用法を考察(バックステップ解説・基本テクニック・メイ・ポチョムキン)【ギルティギアストライブ・GGST・GUILTY GEAR -STRIVE-】
OPTION SELECTS THAT WILL HELP YOUR GAMEPLAY | Guilty Gear Strive Guide
OPTION SELECTS THAT WILL HELP YOUR GAMEPLAY | Guilty Gear Strive Guide
♥️ Please don't forget to LIKE and SUBSCRIBE to my channel! ♥️ ▼Expand This!▼ AND ▼Drop A Comment!▼ OPTION SELECTS THAT WILL HELP YOUR GAMEPLAY | Guilty Gear Strive Guide In this guilty gear strive guide I will teach you the importance of adding option selects to your gameplay. I will go over each option select how and when to use it. I will also be covering the pros and cons of using each option select! I hope you all find this guilty gear strive option select guide helpful and I will see you in the next video! --------------------------------------- Please Don't forget to like and subscribe to my channel. --------------------------------------- Subscribe Now ►► https://www.youtube.com/channel/UC0fk_v0on1iFchxQov-e5bg?sub_confirmation=1 ---------------------------------------- ---------------------------------------- Join Our Discord Server ►► https://discord.gg/B8B3brQ​ ---------------------------------------- ▬▬▬ FOLLOW MY SOCIALS ▬▬▬ ♥️ Twitter - https://twitter.com/DaikenXDan​ ♥️ Facebook - https://www.facebook.com/Daikenxdan-257459255194189 ♥️ Instagram - https://www.instagram.com/daikenxdan/​ ♥️ Twitch - https://www.twitch.tv/daikenxdan​ Intro - 0:00 What is an OS - 0:22 Throw PRC OS - 1:01 FD Throw OS - 2:44 Air FD Throw OS - 5:44 CH Hitstop Special Cancel OS - 7:21 Left Right Ground OS - 10:21 Left Right Air OS - 12:23 Outro - 13:49 #GuiltyGear #GuiltyGearStrive #GGST
mario050987·t.co·
OPTION SELECTS THAT WILL HELP YOUR GAMEPLAY | Guilty Gear Strive Guide
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
About Roman Cancel button:RC macro in this game isn't actually using any attack buttons so you can hold many attack buttons you want and still getting RC. Same goes vice versa so you can hold RC button and still get all the normals what you want. (1/2) #GGST pic.twitter.com/biNAJPCnOX— TA | wauhti ❄️ (@SpiidiOnNoita) June 28, 2021
mario050987·twitter.com·
TA | wauhti ❄️ on Twitter
air block differences in Guilty Gear Strive
air block differences in Guilty Gear Strive
So I made a video showing how the 4 types of air block affect things using a common situation of Nagoriyuki's 2H being air blocked into fukyo/(236K). Happened to notice then as I was labbing this interaction. I think air IB is known but air FD & IFD are very useful too #GGST #GuiltyGearStrive
mario050987·youtube.com·
air block differences in Guilty Gear Strive