System Mechanics

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PEMDAS|Jamestrombone on Twitter
PEMDAS|Jamestrombone on Twitter
#Ggst_So #ggst blowing up defensive rc #PS4sharehttps://t.co/LXIzyW6470 pic.twitter.com/VtUwGi5qhA— PEMDAS|Jamestrombone (@jamestrombonee) May 15, 2021
mario050987·twitter.com·
PEMDAS|Jamestrombone on Twitter
Rayko on Twitter
Rayko on Twitter
Grappler Hug #GGST #GGST_SO #GGST_PO pic.twitter.com/ZDEKnvXaH4— Rayko (@RaykoGer) May 15, 2021
mario050987·twitter.com·
Rayko on Twitter
Guilty Gear strive beta.. Why have they still not fixed the wall?
Guilty Gear strive beta.. Why have they still not fixed the wall?
So youre telling me, a game that is supposed to be simpler still has not fixed this stuff? This is such a obvious fundamental problem of the game. How do you expect people to play this game to its full potentially optimally speaking when the walls health is still invisable, and basically you are stuck to trying to count the frames in your head.. I mean this is something simple.. A combo with no hits between.... next time a few hits before.. we can see the full combo doesnt work.. next time the same few hits.. but i wait a few extra frames and you can see it causes a difference.. Just a few frames.. Now imagine playing this in a real match, where you have to count to yourself the entire match while youre playing.. oh he hit me there, but then I hit him there.. and its like by the time you hit the wall, how you realistically react to going for whats optimal now when you dont even know where you are? am i gonna get another shock state? Do I have to save it? Do I have one more hit than I think? And again from the last beta its still the all with out he slide, and you can only cause crumple as low to the ground as possible so theoretical stuff is still taken out.. Seriously this game is like 2 years old now, how is this stuff not obvious to everyone? https://store.playstation.com/#!/tid=CUSA24910_00
mario050987·youtube.com·
Guilty Gear strive beta.. Why have they still not fixed the wall?
S jf tz27 k wi ay0 vur
S jf tz27 k wi ay0 vur
Dust bait into instant grab, don't know if it works for every chara sJfTz27KWiAy0Vur.mp4 2.76 MB 0:14/0:14 0:09 Provinay Dust bait into instant grab, don't know if it works for every chara
mario050987·cdn.discordapp.com·
S jf tz27 k wi ay0 vur
Guilty Gear -Strive- - Charge Moves Guide
Guilty Gear -Strive- - Charge Moves Guide
Want to know how to do charge special moves and use them in combos for Guilty Gear -Strive-? Here you go. Timestamps: 0:00 - Charge Moves 2:41 - Leo Charge Moves & Combos 4:36 - Potemkin Charge Move & Combos 5:22 - May Charge Moves & Combos Follow me on Twitch: https://www.twitch.tv/lightningcayo #GGST_MA #GGST_LE #GGST_PO
mario050987·youtube.com·
Guilty Gear -Strive- - Charge Moves Guide
𝔸𝕠𝕞𝕚𝕟𝕖👽💜💫 on Twitter
𝔸𝕠𝕞𝕚𝕟𝕖👽💜💫 on Twitter
Make sure to use rc drift in strive and dash bind. Press dash and a direction right b4 u rc. Change ur arcs:) #GGST pic.twitter.com/c65RR2tKw4— 𝔸𝕠𝕞𝕚𝕟𝕖👽💜💫 (@DIEBYTHETHIGH) May 15, 2021
mario050987·twitter.com·
𝔸𝕠𝕞𝕚𝕟𝕖👽💜💫 on Twitter
TENMA on Twitter
TENMA on Twitter
#GGST OB2 Attack Level DataMostly same from OB1 but counter hit frame are all reduced by 1, Kedako is unsure if this an error on his end from last time or is a change. Cells highlighted in yellow are the attacks he found and investigated. https://t.co/GB3acgspdO pic.twitter.com/ydl5VxXsSO— TENMA (@TENMA0105) May 15, 2021
mario050987·twitter.com·
TENMA on Twitter
Aaron/RED (PsrK) on Twitter
Aaron/RED (PsrK) on Twitter
NEW VIDEO!!!Explaining the Roman Cancel system in #GGStrive Enjoy my cursed thumbnails lol⬇️⬇️⬇️⬇️https://t.co/b3Ct4AtrVu pic.twitter.com/6eUwc6JqfD— Aaron/RED (PsrK) (@REDvsFantasy) May 15, 2021
mario050987·twitter.com·
Aaron/RED (PsrK) on Twitter
NAH|Rei on Twitter
NAH|Rei on Twitter
IB FD is gonna be pretty big for some situationshttps://t.co/MGdvWiSIO8 pic.twitter.com/866TrsxINW— NAH|Rei (@ReiUnCo) May 15, 2021
mario050987·twitter.com·
NAH|Rei on Twitter
TENMA on Twitter
TENMA on Twitter
#GGST OB2 Wake Up TimingSame as OB1, all characters share same wake up time of 55F, regardless of face down or up. Throw Invuln after wake up is 5F for all characters. https://t.co/QaaRJ2urXN— TENMA (@TENMA0105) May 15, 2021
mario050987·twitter.com·
TENMA on Twitter
響鬼 on Twitter
響鬼 on Twitter
偶然発見したんだけど、十字キー入力しながらリセットするとポジション選べるのね!←押しながらで←端→押しながらで→端↓押しながらで中央↑押しながらでサイドチェンジ結果      便利(^_^)#GGST pic.twitter.com/ByN6SA8Xpv— 響鬼 (@hibikitatakuoni) May 15, 2021
mario050987·twitter.com·
響鬼 on Twitter
Henry Dooley on Twitter
Henry Dooley on Twitter
#PS5Share, #GuiltyGearStriveOpenBeta delays can affect wallbreak? pic.twitter.com/mFsAX3gETA— Henry Dooley (@henry_dooley) May 15, 2021
mario050987·twitter.com·
Henry Dooley on Twitter
Dash macro throw kara shenanigans
Dash macro throw kara shenanigans
Im lining up Kys scabbard with the guys book in the background to show the difference in range. Doing a quick dash macro input before your Dust input for throw it seems like you can get more range. You can do this with just about anything that can be cancelled into from dash so it probably has much wider application outside of this.
mario050987·youtube.com·
Dash macro throw kara shenanigans
Discord - A New Way to Chat with Friends & Communities
Discord - A New Way to Chat with Friends & Communities
Defense modifier changes Sol: x0.98 (previously x1.00) Ky: x1.00 (previously x1.03) Axl: x1.07 (previously x1.06) Chipp: x1.26 (previously x1.30) Faust: x1.01 (previously x1.00) Millia: x1.18 (previously x1.21) Zato: x1.07 (previously x1.09) Giovanna: x1.03/x0.97/x0.92 (previously x1.00/x0.95/x0.90)
mario050987·discord.com·
Discord - A New Way to Chat with Friends & Communities
James Chen on Twitter
James Chen on Twitter
HUGE landing lag after Air Blocking moves, but it counts entirely as Block Stun. You can Roman Cancel anytime while falling and even the landing delay, but it's ALWAYS "Dead Angle" RC (Yellow). But otherwise, after Air Blocking, you're STUCK... but you CAN'T be Thrown. #GGStrive— James Chen (@jchensor) May 14, 2021
mario050987·twitter.com·
James Chen on Twitter
ProblemSkater on Twitter
ProblemSkater on Twitter
Cant grab burst recovery anymore lol. #ggst #PS4sharehttps://t.co/CjmOWB0Yry pic.twitter.com/kiXAsXbXwk— ProblemSkater (@problem_skater) May 14, 2021
mario050987·twitter.com·
ProblemSkater on Twitter
Dad Ninja on Twitter
Dad Ninja on Twitter
#GGST OTG hits don't wall break any more #PS4sharehttps://t.co/7s7Avjf4bp pic.twitter.com/z32eyKR33Q— Dad Ninja (@Pen7Ninja) May 14, 2021
mario050987·twitter.com·
Dad Ninja on Twitter
Dad Ninja on Twitter
Dad Ninja on Twitter
Wall breaks can kill now.See reply tweet #GGST pic.twitter.com/dUhrqL3szr— Dad Ninja (@Pen7Ninja) May 14, 2021
mario050987·twitter.com·
Dad Ninja on Twitter
shingen on Twitter
shingen on Twitter
#GGST メルブラみたいな動きで草生えた pic.twitter.com/On6wKhNoiE— shingen (@shingen97594191) May 14, 2021
mario050987·twitter.com·
shingen on Twitter
TENMA on Twitter
TENMA on Twitter
#GGST OpenBeta2 Defense Multiplier DataNotable changes - Sol and Faust aren't 1.00 anymore - Defense buff for Chipp and Millia- Giovanna (Full) now tied for highest defense with Potemkin (previously higher than Pot) https://t.co/oVv0u8Wnc7 pic.twitter.com/WTzr8yXLbF— TENMA (@TENMA0105) May 14, 2021
mario050987·twitter.com·
TENMA on Twitter
TENMA on Twitter
TENMA on Twitter
#GGST OB2 Guts RatingNotables:- Anji has GutsRating 5- Sol GR increased from 1 > 2- May GR increased from 3 > 4- Millia GR decreased from 3 > 2- Nagoriyuki GR increased from 1 > 4 https://t.co/lD0PIk8O1M pic.twitter.com/QCRMAuDk9C— TENMA (@TENMA0105) May 14, 2021
mario050987·twitter.com·
TENMA on Twitter
Panda | SKD @ TFW NO #BBCFROLLBACK on Twitter
Panda | SKD @ TFW NO #BBCFROLLBACK on Twitter
Took on ky, but im assuming it's universal:-New "avg" jump startup: 4f + 1f off the ground restriction-3f unactionable landing recovery on air normals, dj, airdash-Prox OS bdash is gone, bdash priority on trip guard (single jump only)-Prox DP should still work, lol— Panda | SKD @ TFW NO #BBCFROLLBACK (@SuperKawaiiDesu) May 14, 2021
mario050987·twitter.com·
Panda | SKD @ TFW NO #BBCFROLLBACK on Twitter
QCFP|Badoor waiting on 💉 #2 on Twitter
QCFP|Badoor waiting on 💉 #2 on Twitter
Trip guard in Strive #PS4sharehttps://t.co/uW1xjMHxdR pic.twitter.com/KomfD83IRK— QCFP|Badoor waiting on 💉 #2 (@BadoorSNK) May 14, 2021
mario050987·twitter.com·
QCFP|Badoor waiting on 💉 #2 on Twitter
MoTempest on Twitter
MoTempest on Twitter
Some universal tech I found during the last beta: BRC let's you net some juicy late confirm OTG damage. Used this a bunch to close out rounds. This allows you to get unscaled Overdrive damage off of an OTG with some characters. Kinda busted - let's see if it makes it in lol👀 pic.twitter.com/1XKka0GiHP— MoTempest (@EvenMoTempest) May 13, 2021
mario050987·twitter.com·
MoTempest on Twitter
Sharnt-Gro-Muzo on Twitter
Sharnt-Gro-Muzo on Twitter
Everything you need to know about the stagger mechanic in strive (beta) #ggstrive #GGST https://t.co/hWgT6vdJO8— Sharnt-Gro-Muzo (@SharntGroMuzo) April 23, 2021
mario050987·twitter.com·
Sharnt-Gro-Muzo on Twitter
NurseLee_ on Twitter
NurseLee_ on Twitter
uploaded new video for Guilty Gear Strive! Now that 3rd Beta is on the way for Strive, I gotta show players what to expect! https://t.co/Flkb0aaIb1#GuiltyGearStrive #GGST_SO #GuiltyGear— NurseLee_ (@NurseLee_) April 7, 2021
mario050987·twitter.com·
NurseLee_ on Twitter
Alioune on Twitter
Alioune on Twitter
#GGST Instant Faultless fuzzy super jump is going to be hard to deal with on opponent's wakeup.— Alioune (@Alioune85) March 8, 2021
mario050987·twitter.com·
Alioune on Twitter
miles on Twitter
miles on Twitter
#ggst hit confirm on ch is cheap. Huuuge cancel window like 45 frames. #PS4sharehttps://t.co/gBzjHfXvYl pic.twitter.com/GXEDRF1TUr— miles (@morriganVS) March 5, 2021
mario050987·twitter.com·
miles on Twitter