System Mechanics

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糾縄/せご on Twitter
糾縄/せご on Twitter
フォルキャンは健在だけど、少なくとも同じ入力だとRC時はできない#GGST #PS4sharehttps://t.co/DBmVIVoweu pic.twitter.com/VCcPtV5JEe— 糾縄/せご (@KrS_sego) February 18, 2021
mario050987·twitter.com·
糾縄/せご on Twitter
糾縄/せご on Twitter
糾縄/せご on Twitter
β時点の色々。移動赤RCの入力方法パターンは3種類。レバー>ボタンかその逆、あるいは複合入力でも可能。#GGST #PS4sharehttps://t.co/DBmVIVoweu pic.twitter.com/AhjQrhMhTz— 糾縄/せご (@KrS_sego) February 18, 2021
mario050987·twitter.com·
糾縄/せご on Twitter
Chris Chaos on Twitter
Chris Chaos on Twitter
Old Closed Beta Footage:THIS situation will be the first thing I try testing when the beta goes live. Chipp's DP TRADING with May's j.H still spooks me 10 months later... pic.twitter.com/SuhmvOF88S— Chris Chaos (@ChrisChaos_21) February 17, 2021
mario050987·twitter.com·
Chris Chaos on Twitter
SWGA Maho on Twitter
SWGA Maho on Twitter
Here's a video, first is no mash, then a bit so grey beat, then enough to mash out, last part shows that you can't jump for some time after it even if you hold up, and yes you can get command thrown during that time.#GGST pic.twitter.com/nvvsFDAXOc— SWGA Maho (@SWGA_Maho) February 17, 2021
mario050987·twitter.com·
SWGA Maho on Twitter
SWGA Maho on Twitter
SWGA Maho on Twitter
A thread about a few things I noticed playing the #GGST beta, don't forget I'm a lowly monkey Leo player so I could be wrong.First IB window is 3f and throw is 2f startup, which makes IB throw pretty hard but really strong as there's a lot of things that are -2 or worse.— SWGA Maho (@SWGA_Maho) February 17, 2021
mario050987·twitter.com·
SWGA Maho on Twitter
Alioune on Twitter
Alioune on Twitter
#GGST Not sure if its known but you can RC drift in all 4 directions in strive, not just back or forward.— Alioune (@Alioune85) February 17, 2021
mario050987·twitter.com·
Alioune on Twitter
Rav on Twitter
Rav on Twitter
Yeap it’s looks like it’s universal mechanics. Concept #ggstrive #ggst_le #ggst_system pic.twitter.com/GKIpq6cwDD— Rav (@PerfectDays0) February 17, 2021
mario050987·twitter.com·
Rav on Twitter
Tanovan Philippe on Twitter
Tanovan Philippe on Twitter
Guilty gear st Characters defense ranking^^ on exciting fracture (faust super) Giovanna is quite strong lol as usual Chipp is the weakest and Millia is just after him#ggstrive https://t.co/MOHXPAvfnR— Tanovan Philippe (@Tanovan) February 16, 2021
mario050987·twitter.com·
Tanovan Philippe on Twitter
Beginner tips for the Guilty Gear Strive Beta
Beginner tips for the Guilty Gear Strive Beta
#lordknight #GuiltyGearStrive #GuiltyGearJust sharing some tips for the Strive beta! Looking forward to hop in on Wednesday, I hope everyone has fun :)@arcsy...
mario050987·youtube.com·
Beginner tips for the Guilty Gear Strive Beta
James Chen on Twitter
James Chen on Twitter
Guilty Gear StrIVe knowledge dump:I will be posting these up as I think of them, but good things to know.The cancel window of Normals is ANY RECOVERY FRAME AFTER the move connects. This prevents Hit Stun / Block Stun OS'es, as there is now no window late enough to not cancel.— James Chen (@jchensor) February 17, 2021
mario050987·twitter.com·
James Chen on Twitter
Krackatoa on Twitter
Krackatoa on Twitter
PRC offers some tangible slowdown for linking from lights into more rewarding buttons.Incessant twitch chat perstering wins again. Thanks a bunch to @Rooflemonger for the info.https://t.co/NvVkbBTBog— Krackatoa (@Koryuken) February 17, 2021
mario050987·twitter.com·
Krackatoa on Twitter
Master Holsety on Twitter
Master Holsety on Twitter
I put some lines on it. pic.twitter.com/RkFkqIPRAU— Master Holsety (@Master_Holsety) February 16, 2021
mario050987·twitter.com·
Master Holsety on Twitter
919v fzv
919v fzv
Also, a Roman Cancel itself can be cancelled with special moves any move directly after activation only. It carries momentum too which will allow for tricky, hard to defend situations. This is called Fast Roman Cancel or FRC More testing needed. Will modify if necessary after beta.
mario050987·i.imgur.com·
919v fzv
N4ju d2 x
N4ju d2 x
When used before an attack hits or as it ends, you can cancel the recovery of the move. This also slows down the opponent if the shock wave touches them. This is a Purple Roman Cancel or PRC
mario050987·i.imgur.com·
N4ju d2 x
Z byj w zl
Z byj w zl
When activated while blocking an attack, the shock wave will push the opponent back. This is a Yellow Roman Cancel or YRC. However, this is commonly referred to as a Dead Angle
mario050987·i.imgur.com·
Z byj w zl
N hbx uaq
N hbx uaq
When used before an attack hits or as it ends, you can cancel the recovery of the move. This also slows down the opponent if the shock wave touches them. This is a Purple Roman Cancel or PRC
mario050987·i.imgur.com·
N hbx uaq
O dn y p4z
O dn y p4z
The shock wave comes out even when you’re not attacking. It won't blow them back but it will slow them down. This is a Blue Roman Cancel or BRC
mario050987·i.imgur.com·
O dn y p4z
Roman Cancel (RC)
Roman Cancel (RC)
Regular Roman Cancel - Guilty Gear Strive As the name implies, a Roman Cancel allows you to “cancel” your character’s move. You can use it in many situations to get different benefits as you make your next move, in exchange for using meter. In Guilty Gear: Strive, when you activate Roman Cancel, a shock wave comes out around your character that slows down the movement of your opponent if they are in range. Judging the distance between you and your opponent is key to mastering Roman Cancels. When activated as you hit the opponent, the shock wave will cause the opponent to bounce up slowly, making it easy to combo into moves that wouldn’t normally connect. This is a Red Roman Cancel or just "RC".
mario050987·imgur.com·
Roman Cancel (RC)
Alioune on Twitter
Alioune on Twitter
The wall mechanic, Im not super fan of. Its probably something you have to work around more than a bonus. Unless you want to optimize your meter usage. https://t.co/A2VAaB6Opc— Alioune (@Alioune85) February 16, 2021
mario050987·twitter.com·
Alioune on Twitter
J I Y U N A on Twitter
J I Y U N A on Twitter
There’s a Dash Macro in #GGST. It might be a little weird at first, but I HIGHLY recommend getting used to it from Day 1. Not only does it make your IAD’s and Dash Brakes flawless, but the new Blue RC shift requires a tight dash input - this makes it so much easier.— J I Y U N A (@jiyunaJP) February 16, 2021
mario050987·twitter.com·
J I Y U N A on Twitter
James Chen on Twitter
James Chen on Twitter
We discovered that performing a Gatling from Kicks into a Sweep (5K or 2K) changes the timing of... SOMETHING... so that the knockdowns are slightly difference than Raw Sweep or Close Slash into Sweep. The following two clips are examples of this:— James Chen (@jchensor) February 16, 2021
mario050987·twitter.com·
James Chen on Twitter
Trevor Claggett on Twitter
Trevor Claggett on Twitter
Backdash invuln, hope its frame 1. Depending on how throw inputs ovelap can make some OS's with dash macro #GGStrive pic.twitter.com/jGn1qxlYQP— Trevor Claggett (@Hi_Im_Sunfish) April 17, 2020
mario050987·twitter.com·
Trevor Claggett on Twitter
RSG | Seo on Twitter
RSG | Seo on Twitter
Everybody can airdash fdc to glide #PS4share pic.twitter.com/CIDbbmhs0b— RSG | Seo (@RSG_Seo) April 17, 2020
mario050987·twitter.com·
RSG | Seo on Twitter