Critical Care and Trauma Simulation Center
Extended Reality University
Simulation-Based System Design Laboratory, Clark School of Engineering, University of Maryland
Department, Clark School of Engineering, University of Maryland
Simulation & Learning Labs | University of Maryland School of Nursing
Learn more about simulation and learning labs at the University of Maryland School of Nursing, built to teach students in imitate clinical settings.
Large Geometric Models Archive
The Digital Michelangelo Project
The Stanford 3D Scanning Repository
Virtual reality aids in environmental education | Stanford News
Stanford researchers took a virtual reality experience into a variety of educational settings, including high school classrooms.
Virtual Reality Lab
Virtual Reality and Immersive Technology (VR-IT) Clinic
The Effect of interactivity on learning physical actions in virtual reality
Bailenson, J.N., Patel, K., Nielsen, A., Bajcsy, R., Jung, S., & Kurillo, G. (2008). The Effect of interactivity on learning physical actions in virtual reality. Media Psychology, 11, 354–376.
Abstract
Virtual reality (VR) offers new possibilities for learning, specifically for training individuals to perform physical movements such as physical therapy and exercise. The current article examines two aspects of VR that uniquely contribute to media interactivity: the ability to capture and review physical behavior and the ability to see one's avatar rendered in real time from third person points of view. In two studies, we utilized a state-of-the-art, image-based tele-immersive system, capable of tracking and rendering many degrees of freedom of human motion in real time. In Experiment 1, participants learned better in VR than in a video learning condition according to self-report measures, and the cause of the advantage was seeing one's avatar stereoscopically in the third person. In Experiment 2, we added a virtual mirror in the learning environment to further leverage the ability to see oneself from novel angles in real time. Participants learned better in VR than in video according to objective performance measures. Implications for learning via interactive digital media are discussed.
Virtual reality can help make people more empathetic | Stanford News
Stanford researchers found that people who underwent a virtual reality experience, called “Becoming Homeless,” were more empathetic toward the homeless.
VHIL
Researchers at VHIL seek to better understand the psychological and behavioral effects of Virtual Reality and Augmented Reality.
Using technologies from the gaming industry to improve medicine
New course among the first taught entirely in virtual reality | Stanford News
The innovative classroom experience lets students directly experience the wide-ranging possibilities of virtual reality as a cutting-edge medium.
University of Tokyo to open Metaverse School of Engineering
For junior and senior high school students, the metaverse school will offer free lectures about digital technologies and entrepreneurship.
University community leaps into the ‘metaverse’
Four years into the XR Initiative, University of Miami students and faculty and staff members conceive new ways to solve problems and improve education by using immersive technology to connect in a network of virtual worlds.
Mission to MARS | UMGC
UMGC has launched the Multi-Dimensional Applied Relevant System (MARS) virtual learning environment, which is now available for our graduate cyber students.
UMGC to Pilot Virtual and Augmented Reality Learning Environments | UMGC Global Media Center
UMGC has partnered with VictoryXR in a pilot program that will use virtual and augmented reality in classes in the fall term.
UMGC Jumps into the Metaverse | UMGC
As innovations in virtual reality open new avenues in education, UMGC has launched a pilot program to give students a world of new learning opportunities.
Mursion - Home
Mursion provides immersive simulated practice for essential skills in the workplace powered by humans and assisted by AI
Racecar Simulator Delights Crowd | University of Central Florida News
Feel the jolts, bumps and turns as you navigate a racecourse computer game in your own living room. And get the same theme park ride experience without
New Virtual, Augmented Reality Lab to Prepare Students for Tech Jobs
The University of Central Florida's new virtual- and augmented-reality lab that will open Tuesday is designed to give hands-on experience for students to
On Campus: Experience a Virtual Reality Car | University of Central Florida News
All are invited to experience a unique virtual reality demonstration by Ford Motor Company this Thursday, Sept. 20, on the UCF main campus. From 10 a.m.
VR Theme Parks and The Future of Hospitality | UCF Online
The technological innovation of virtual reality has changed the landscape of the theme park industry. Theme parks are incorporating VR into their existing attractions and developing VR stand-alone rides.
New Virtual Reality Technology to Treat PTSD Enters Clinical Trials | University of Central Florida News
UCF RESTORES brings renewed sense of hope to those battling trauma
Immersive Media Technologies: The Acceleration of Augmented and Virtual Reality in the Wake of COVID-19
Students Learn Vascular Surgery Techniques From VA Simulators – College of Medicine
TLE TeachLivE is a mixed-reality classroom simulator that uses avatars.
TeachLivE, a cutting-edge classroom simulator at the University of Central Florida, is helping the next generation of educators become better teachers.
Role Play and Simulations| Academic Technologies