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Game Programming in Prolog - Part 1
Game Programming in Prolog - Part 1
This article explains how a game can be made in Prolog by leveraging the hidden power of logic programming. Inspired by the elegance of data-driven design and declarative programming paradigms, I will be explaining a new way of designing game rules which can at the same time be used as the source code of the gameplay system itself.
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Game Programming in Prolog - Part 1