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Trina | UX Researcher & Designer on Instagram: "Designing Accessible Experiences (part 2) This post has 8 slides. Slide 2 1 out of 6 (15%) of the world's population has a permanent disability. [caricatures of 6 people with one being an arm amputee] 6 out of 6 (100%) of us are likely to have a temporary or situational disability. [caricatures of 6 people with each having a temporary or situational disability: lost glasses, broken leg, eye surgery, broken arm, head injury, bad lighting while viewing cellphone] Slide 3 This is part 2 of some tips to help design accessible experiences... Slide 4 *Do not rely on color alone to convey information; use shape, patterns, text or other cue to differentiate content. [photo of a person who is colorblind using a desktop computer] Slide 5 * Ensure they have control to stop, pause and adjust volume of audio, video and animation. [photo of a person with low vision, sitting outside wearing sunglasses and working on a laptop with assistive audio s
Trina | UX Researcher & Designer on Instagram: "Inclusive Design - a UX design framework [image: graphic of a diverse group of people in the bottom right corner. Post has 10 slides.] Inclusive Design is a framework that respects and enables human differences by involving and learning from the diverse range of people the design will serve. People expect experiences to be: ACCESSIBLE: can be easily accessed and used regardless of one's abilities. USABLE: can achieve goals effectively, efficiently and satisfactorily. EQUITABLE: conveys an understanding and respect for group and individual identity needs & values. ETHICAL: protects individual rights and does no harm. I'll break down each... ACCESSIBLE Design addresses diverse abilities: Hearing, Motor, Neurodiversity and Vision USABLE Design addresses human cognition: Perception, Memory, Attention, Learning, Language and Reasoning EQUITABLE Design addresses diverse identities: Race & Ethnicity: Black, White, Asian, Latinx, Arab, etc.
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