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D3D12 GPU Video acceleration in the Windows Subsystem for Linux now available!
Introduction In DirectX ❤ Linux – DirectX Developer Blog we wrote about DXCore & D3D12 support on WSLg and described OpenGL & OpenCL support by adding a D3D12 backend to Mesa 3D, allowing such 3D and compute workloads to be offloaded to the GPU.
GitHub - CosmosOS/Cosmos: Cosmos is an operating system "construction kit". Build your own OS using managed languages such as C#, VB.NET, and more!
Cosmos is an operating system "construction kit". Build your own OS using managed languages such as C#, VB.NET, and more! - GitHub - CosmosOS/Cosmos: Cosmos is an operating system...