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KYNG@三低VTuber on Twitter
KYNG@三低VTuber on Twitter
バー対のようでバー対でないバーストポイントが解りづらいコンボ3種類。2HS当たってから早めにバーストしないとアルクにバーストが当たりません。#PS5Share, #GUILTYGEARSTRIVE #GGST_KY pic.twitter.com/e2QbidOJTz— KYNG@三低VTuber (@KYNG_VT) May 15, 2022
mario050987·t.co·
KYNG@三低VTuber on Twitter
KYNG@三低VTuber on Twitter
KYNG@三低VTuber on Twitter
開幕位置付近ディッパーRCCコンボの運び&ゲージ回収効率化版。2つ目のコンボは軽量キャラと重量キャラには5Kを省くこと。2S始動でも5Kを省く。2S始動は軽量キャラ未対応。#PS5Share, #GUILTYGEARSTRIVE #GGST_KY pic.twitter.com/ryKdvU5PaO— KYNG@三低VTuber (@KYNG_VT) May 15, 2022
mario050987·t.co·
KYNG@三低VTuber on Twitter
Noother on Twitter
Noother on Twitter
#ggst_ky Counter Hit Foudre Arc Combo with BRC pic.twitter.com/u9nRxxvKnk— Noother (@Nooooother) May 15, 2022
mario050987·t.co·
Noother on Twitter
【Raynex】 on Twitter
【Raynex】 on Twitter
i didn't know you could BRC prejump frames and stay grounded. Lots of universal applications ranging from gimmicks to legit mix and punishes #GGST pic.twitter.com/jpbNALRuNR— 【Raynex】 (@raynexpress) May 14, 2022
mario050987·t.co·
【Raynex】 on Twitter
MinuteFGC on Twitter
MinuteFGC on Twitter
#GGST_KY Some notes on meaty Foudre Arc post-wallbreak.Under the best case scenario it's safe to 10f reversals, but still loses to 8f reversals. Use with caution. pic.twitter.com/8HurayK0H7— MinuteFGC (@MinuteFGC) May 13, 2022
mario050987·t.co·
MinuteFGC on Twitter
☁️UltimaWielder🔑 on Twitter
☁️UltimaWielder🔑 on Twitter
Charge Stun Edge 6K Backstep Punish Combo#GGST_KY pic.twitter.com/mfQGwNY99I— ☁️UltimaWielder🔑 (@ArtemaSeeker) May 13, 2022
mario050987·t.co·
☁️UltimaWielder🔑 on Twitter
JGee on Twitter
JGee on Twitter
if roundstart 2D counter hits, loop microdash 2K 6H instead of going for 214K loopsConsistent on every character, deals more damage and you're at a position to run good oki or go for wallslump setups if you'd rather not break the wall #GGST_KY pic.twitter.com/cfTv2m5GcK— JGee (@jgeeHK) May 13, 2022
mario050987·t.co·
JGee on Twitter
Arthyx L on Twitter
Arthyx L on Twitter
#ggst_ky c.S normal hit midscreen 1 bar - 243 dmg against Nago pic.twitter.com/zXICRqE00V— Arthyx L (@SinlessDriveXz) May 13, 2022
mario050987·t.co·
Arthyx L on Twitter
へぶん on Twitter
へぶん on Twitter
カイ戦でS横被ガード後の2Sしんどいなってなったので一点読み反撃調べたけど答えは青な気がする…バクステ66青は簡単だけど密着だと2Sがバクステに引っかかる。即ジャンプ66青は密着でも行けるけど操作がしんどい… #GGST_MA pic.twitter.com/dpvG50isK1— へぶん (@buchimake2000) May 12, 2022
mario050987·t.co·
へぶん on Twitter
JGee on Twitter
JGee on Twitter
Ky's 5H deals less wall damage than 6H, effectively allowing one more normal/special on several combos with slightly different routing. Always a slight damage increase and much better meter gaincomparison, first old then new wallbreak routing #GGST_KY pic.twitter.com/Ch8MLpAgUI— JGee (@jgeeHK) May 11, 2022
mario050987·t.co·
JGee on Twitter
A Combo a Day #97
A Combo a Day #97
Something new that I had an idea for. Every day for as long as I can, I will post one combo per day from a different game here on my YouTube channel. Please note that not all combos will be advanced level stuff. Some may be simple and some may be even more difficult. Regardless enjoy the content. Like and subscribe for more videos. FOLLOW ME: https://twitter.com/arneezy619 https://twitch.tv/arneezy619
mario050987·youtube.com·
A Combo a Day #97