Millia Notes: Frame trap from a high jumping H
Sometimes when you opponent blocks a high j.H, It is actually in the opponents favor instead of Millia's. Using a delayed j.D, Millia can actually frame trap the opponent instead and turn it around in her favor.
Combo notations are:
j.D, airdash, faultless defense, j.H, 2k, 2d
This also uses the air FD brake tech to hit a lower j.h to get the 2k to combo afterwards. For an easier combo, you can do
j.D, airdash, j.H, then either Bad Moon or Kapel
Bohemian Pigeon on Twitter
perch on Twitter
#GGST_MI Revisiting a concept post corner throw after the kara mirazh buff. Used to be a really weird timing to get a decent mix up, but now you can mirazh cancel into H disk after the turbo fall for a safe jump or mix. pic.twitter.com/VYc1SteiUI— perch (@MasterPerch) January 20, 2022
Will on Twitter
Forgot to share my new combo video on here hope you enjoy! https://t.co/vK1suWJHRj #ggst #ggst_mi— Will (@Jesterpvp) December 24, 2021
ruin on Twitter
#GGST_MI誰か有効活用してくれたらと思ってタグ付けて置いとくもし何かに使えたら教えてくれると嬉しい(他力本願) pic.twitter.com/NQZ4c2tNHM— ruin (@ruin42702195) December 21, 2021
Millia Mixups with BRC [Guilty Gear -Strive-]
I've been messing around with BRC, and jump cancelling c.S with drift BRC leads to some strong mixups.
Rafael - Tiko on Twitter
Não testei ela direito pos o patch , acho que é viável esse Mix #GGST_MIhttps://t.co/wpI9Qoue9q pic.twitter.com/iIlJKOKXDJ— Rafael - Tiko (@Rafaeltiiko) December 13, 2021
Gurenge Mamoru | グレンゲ守る😇🌹❤ on Twitter
#GGST_MI #PS4share Millia is too funhttps://t.co/JqBzGd4xfD pic.twitter.com/1zMDI4gI3Q— Gurenge Mamoru | グレンゲ守る😇🌹❤ (@WoahItsGurenge) December 9, 2021
Soul Warrior on Twitter
Holow on Twitter
Mix #GGST_MI pic.twitter.com/KJ1qTnqhhl— Holow (@HoIow1) December 6, 2021
Guilty Gear Strive Millia relaunch combo and reset options
Note: Only H disc can hit for this to work. Also works as an anti-air if you hit them early enough. I usually do this after a H disc setup when I hit them with the cross-up option. Inputs C.S neutral jump (8) J.D J.S delay J.S C.S reset. Cross-up option: 9 66 66 (air dash twice with no delay) J.HS same side option: 9 66 FD 66 J.HS Note you may be able to do something like turbo fall 2K I haven't fully labbed it out yet will update with a pinned comment when I have fully labbed it out. IMPORTANT: I don't recommend doing this on heavies (Potemkin, Goldlewis, Leo Whitefang, and Nagoriyuki).
オオカミさん on Twitter
少しずつ取り入れようとしてる青キャン基本的に2Kまでは連ガでJHSは表裏にならないので中段の回数で揺さぶる用#GGST_MI pic.twitter.com/VYK2h0uhPu— オオカミさん (@ookamisan765) November 22, 2021
#RipMamaKANG on Twitter
S Disc Safejump, HS Disc Prc High/Low, Left/Right #GuiltyGear #GGST #GGST_MI #PS4sharehttps://t.co/N1aLJtIscf pic.twitter.com/GhDTbSZGcT— #RipMamaKANG (@BxG_KANG) November 22, 2021
hiro on Twitter
Na on Twitter
Testing the new mirazh disc setups #GGST_MI pic.twitter.com/iCYUVpJyxz— Na (@MashingNa) November 11, 2021
Guilty Gear Strive: Some New Millia Mix-Ups
These are some mixes and set ups I found across YouTube. After raw disc hits, do jump D, DELAY J.s, J.s, C.s, then after the close S, jump and air dash twice to get a cross up on their wake up. From there, you do J.hs into whatever. Another mix you can do is Mirage cancel into H Disc after a sweep, for some left right shenanigans!
https://store.playstation.com/#!/tid=CUSA19210_00
👻🎃 ZK | Pochoclo23 🎃👻 on Twitter
Good luck trying to block this. The invisible cross up kapel, by abusing of turbo fall cancel 👑 #GGST_MI #P23Millia pic.twitter.com/iRpUxQw1b7— 👻🎃 ZK | Pochoclo23 🎃👻 (@Pochoclo23) October 17, 2021