@97Xphantom_FGC & I thought of the concept and optimized it. Does no Damage btw Lol. #GGST_HC pic.twitter.com/jh6QkYBq6Q— ☯️ Angelus Reprobi Bakari | #BLM (@StVergessenheit) December 1, 2021
No Rhythm FGC 🇨🇦 | Creator of Daily dose of hype on Twitter
Some people call it being baited, some called it robbery, But better known as deus ex machina! @TheComebackidTV #GGST_HC pic.twitter.com/banOgLRyKy— No Rhythm FGC 🇨🇦 | Creator of Daily dose of hype (@N0Rythm) December 1, 2021
[GGST] HAPPY CHAOS COMBOS! [inputs included]HE'S A REAL SHOOTER!
Happy Chaos COMBOS IS HERE! guilty gear strives new addition to the roster HAPPY CHAOS is here and that means a new combo guide for a new character. in this video you will get to see just how happy chaos mechanics works and exactly how does he go about dealing damage and comboing this somewhat of an advance guide since there are certain combos that requires certain knowledge of the games general mechanics but other then that i hope you all are enjoying happy chaos as a character and that this combo guide will help you better understand the character if not at least get better with him.
#guiltygearstrive #happychaos #comboguide
BGM:dmc game theme
thumbnail comes from ccaio on twitter
His stance shot becomes more powerful and can juggle way more when its delayed just enough for the reticle to lock on properly. Using 6K juggle properties, it can be done with timing. Only starter I found outside of counter situations so far is from c.S, 2D.
#GuiltyGearStrive #GGST #Shorts #Guilty #Gear #Strive #GGST_HA
The stance shot loop concept.
Can end with any special from the 2nd stance shot and set stuff up or recover any resource of your choice. Can also end with overdrive.
#GuiltyGearStrive #GGST #Shorts #Guilty #Gear #Strive #GGST_HA
ender = 22 6S or 6543216S depending on meter
c.S= close slash
Corner Combo- c.S 2D 236S 6S 214S 5H 214K c.S 6S Ender
Midscreen Combo- c.S 2D 236S 6K 214S 5H 214K c.S 6S 214K 5H Ender
Midscreen burst safe ender- c.S 2D 236S 5HH 214S 5HH 6543216S
Coner burst safe ender- c.S 2D 236S 5S 214S 5HH 6543216S
At time you may not be able to hit with 236S in those circumstances you can still combo off of your 2D 6S by going 5HH 214S 5H instead of 236S.
5D combo - 5D 5HH 215S 5H Ender
#guiltygearstrive #happychaos #guiltygear
@XPHANTOM97 & I just thought of the concept and optimized it. Doesn't do damage btw Lmaohttps://t.co/BW1eQ7f57T pic.twitter.com/XVaCtMfWq2— ☯️ Angelus Reprobi Bakari | #BLM (@StVergessenheit) December 1, 2021
im sure this is known i just havent seen people do it, but you can link #GGST_HC 5H into 214S, 5H on standing opponents anywhere on the screen. link is a little tight pic.twitter.com/VtafV44WI9— BP TCr | Draken (@drakengosh) December 1, 2021
#GGST #GGST_HA His stance shot becomes more powerful and can juggle way more when its delayed just enough for the reticle to lock on properly. Using 6K juggle properties, it can be done with timing. Only starter I found outside out counter situations so far is from c.S>2D. pic.twitter.com/NKGsmuXnxD— Stiff_Steve (@StiffSteveGR) December 1, 2021