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Unluckythirteen on Twitter
Unluckythirteen on Twitter
#GGST_HA #GGST_HC expansion upon my no FD setup. You can actually fuzzy them off of it lmao. The main issue is that without the bullet to cancel the pushback, you still can't beat FD. So this is basically a chance to greed on resources against an opponent that isn't FDing. pic.twitter.com/ngDLdxKBkG— Unluckythirteen (@unlucky13irteen) June 18, 2022
mario050987·t.co·
Unluckythirteen on Twitter
Unluckythirteen on Twitter
Unluckythirteen on Twitter
#GGST_HC #GGST_HA Small reticle bug after 236S. It seems like you can buffer a normal after 236S and not lose your tracking on atr even if it whiffs. Keep in mind that you can't actually punish backdash midscreen because it moves too fast for the reticle to keep up. pic.twitter.com/0zcwhHa7So— Unluckythirteen (@unlucky13irteen) June 10, 2022
mario050987·t.co·
Unluckythirteen on Twitter
ウーマロ(umaro_mustang) on Twitter
ウーマロ(umaro_mustang) on Twitter
ハッピーケイオスS7●2P=発生6Fから5Fへ●近S=硬直が3F減って、ガードさせて-2から+1Fへ●遠S=硬直が8F減って、ガードさせて-22から-14Fへ●銃を構える= 硬直が3F減って、ガードさせて0から+3Fへかな?前転射撃と構え解除が調べにくい、、#GGST_HA #GGST_HC— ウーマロ(umaro_mustang) (@lfmust) June 10, 2022
mario050987·twitter.com·
ウーマロ(umaro_mustang) on Twitter