That hand cannon can actually cross you up leading to situations like this! #GuiltyGearStrive #GGST_BA #TeamAfroShow pic.twitter.com/ZwTkbAzXmn— Allen Campbell (@allen_1987) January 28, 2022
#GGST_BA 2H counterhit confirm from Tatami Gaeshi midscreen to corner. Feel like there's gonna be a lot of cases where I'll be autopiloting TG from blockstrings so I'm going with this for now. If you're too far and the j.D doesn't wallsplat, airdash TG after is a safejump+meaty. pic.twitter.com/KpnjgbjvZF— Stiff_Steve (@StiffSteveGR) January 28, 2022
#GGST_BA 6H counter into S Kabari route. Can also be done from 2H and I would honestly recommend that more. cS>6H loses to faster buttons, cS>2H beats every button consistently. Trying to find more S Kabari juggle stuff atm. pic.twitter.com/C6gtAd3WzK— Stiff_Steve (@StiffSteveGR) January 28, 2022
6H counterhit setupDunno if I suck but this shit was hard to pull off #GGST_BA pic.twitter.com/ASQ0LOS8vW— Not the Yuttas (@Velvet_Groove) January 28, 2022
#GGST_BA CH 6C Route for Baiken, can make this a little more optimal replacing w/ 6C tat into super. pic.twitter.com/2EsbaT0bVF— Zayn (@yoZayboo) January 28, 2022
another corner combo option for baiken (easier than baikens dust loop, minus damage, sometimes more consistent)#GGST_BA pic.twitter.com/18LK6y8ggx— Jayb (@Jeibe_) January 28, 2022
#GGST_BA baiken combo I thought of, I doubt this is optimal at all but I like how it looks lmao pic.twitter.com/40WYP2MLn2— kontenda (@kontenda) January 28, 2022
did some changes. went for cS > charged 5D at the start. last part, i went for 6H into super (instead of 2H) for the wall break50 meter, 314 damage with baiken. ~10% risc from cS#GGST_BA pic.twitter.com/CWH7Jp1vgT— Crinkles (@20crinkles) January 28, 2022
some risc from cS at the start (~10% i think)cS > CH 6H starter with baiken. 292 damage#GGST_BA pic.twitter.com/HTWZxYBA3i— Crinkles (@20crinkles) January 28, 2022